tModLoader

tModLoader

Calamity Overhaul
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Update: Mar 17 @ 4:08am

v0.6.0.5.9

Hotfix

1. Simplify the synthesis process of the Dark Matter Synthesizer and the Endless Matter Polymerizer.
2. Fix the issue where the Dark Matter Synthesizer lacks the function of a subordinate synthesis station.
3. Fix the abnormal mana consumption problem of some magic weapons.
4. Optimize the visual effects of the Fear of the Dead Certificate.
5. Strengthen the Neutronium Stabilizer.
6. Optimize the logic for detecting enemies by lightning in the Tesla Electromagnetic Tower.

Update: Mar 15 @ 7:12am

v0.6.0.5.8

Hotfix

1. Fix the problem of no power loss when the thermal generator is placed
2. Fixed the issue that the fire generator UI does not synchronize the item operation results in multiplayer mode interaction, resulting in the item can be brushed
3. Optimize the experience of using electric mini rockets
4. A large number of new items can be used as fuel and thermal generators for operation (thanks to the tester 'Rejia' dial)
5. Optimized Destroyer's poor performance in multiplayer mode, and now no longer has abnormal movement after being too far away from the player
6. Add better guides
7. Optimize the turret AI

Update: Mar 13 @ 1:38am

v0.6.0.5.7

Hotfix

1. Fixed an issue where SHPC and Halibut Cannon's growth levels would still be lost after changing worlds.
2. Greatly improved the placement speed and range of Energy Conduits. Players can now right-click to quickly dismantle conduits at the cursor.
3. Energy Extraction Conduits can now properly draw energy from batteries and transfer it to Charging Stations, Turrets, and other powered devices.
4. Refined the Emblem of the Dreaded.
5. Fixed an issue where certain powered devices could exceed their energy capacity.
6. Fixed a potential issue with **Lazy Infinite Ammo** causing incorrect behavior.
7. Fixed an issue where Tesla Electromagnetic Towers failed to generate lightning in multiplayer mode.

Update: Mar 11 @ 1:27pm

v0.6.0.5.6

Hotfix

The complete changelog can be found at Github [github.com]

Update: Mar 11 @ 12:53pm

v0.6.0.5.5

Hotfix

1. Enchanted Boomerang base damage reduced from 23 to 18, with proper damage attenuation for worms
2. Redo the three-pointed boomerang, banana boomerang, and ice boomerang
3. Fixed an issue where all turrets would not drop things after being excavated
4. It is forbidden for blood and tears to be transformed into materials that should not be obtained by light
5. Slightly strengthen the value of EX mechanical three Kings to make it more in line with its ideal period
6. Narrowly optimizes Destroyer performance in multiplayer
7. Fix an anomaly in treasure bag texture after closing the creature overhaul
8. Added a glowing texture effect to Destroyer Blade and Destroyer Blade EX
9. Heavy Pupil base damage reduced from 98 to 48
10. Destroyer Summon Staff base damage reduced from 60 to 36
11. Fix the usage lock problem of Yuseiya
12. Fixed two thermal battery drops after digging
13. Optimize the interactive experience of the charging station
14. Added weapon Laser pistol
15. Optimize the handheld animation of Star Tomb Light
16. Destroyer's Blade projectile damage is reduced by 50%
17. Chief's Staff base damage reduced from 82 to 72
18. The UI item content of the charging station will be synchronized in real-time in multiplayer mode

The complete changelog can be found at Github [github.com]

Update: Mar 11 @ 6:15am

v0.6.0.5.4

Hotfix

The complete changelog can be found at Github [github.com]

Update: Mar 10 @ 3:15am

v0.6.0.5.3

Hotfix

The complete changelog can be found at Github [github.com]

Update: Mar 9 @ 1:30pm

v0.6.0.5.2

Hotfix

The complete changelog can be found at Github [github.com]

Update: Mar 9 @ 8:25am

v0.6.0.5.1

Note: Due to the length of the log, the mechanical translation version is used here, and the accurate human translation version will be added shortly

1. "Grudge Weaver" renamed to **Entangled Grudge**.
2. Added missing Russian localization and optimized Russian text (Thanks to community contributor *Alino4kaHvoshch*!).
3. Fixed infinite ammo Call exception during magazine reloading.
4. In **Death Mode**, players in open areas during rainstorms may now be struck by lightning.
5. **Collins Prime** now converts only flamethrower ammo with left-click (previously converted all ammo).
6. **Roche's Chord** right-click can now be charged without auto-firing at full charge. Fixed localization issues.
7. **Handmade Doll** now only produces **Guide Voodoo Doll** after Glimmer conversion.
8. Reworked **Essence Marauder**.
9. Ammo in magazines is no longer consumed when **Adrenaline** is active.
10. Reworked **Longinus Spear** visual effects.
11. Optimized visuals for **Heavenfall Longbow**, **Black Domain Slash**, **Residual Grudge**, **Stellar Annihilator**, and **Wicked Reaper**.
12. Removed **Deathwind**'s extra death arrow喷射; optimized its wind visuals.
13. Removed timing adjustments for **Zenith Blade** and **Celestial Nadir**.
14. Added new map icons for mechanical bosses.
15. Buffed **Roche's Chord** left-click attack.
16. Reduced **MG42** spread angle.
17. **Starlight Tomb** base damage increased from 282 → 355.
18. Simplified **Endless Catalyst** recipe (no longer requires ores due to overlap with Neutronium Bars).
19. Improved multiplayer: Picking up teammates' guns now retains magazine/ammo data. Legendary weapons no longer lose stats when swapped.
20. Fixed missing quiver UI for some bows; optimized interaction.
21. Fixed **Destroyer** segments detaching abnormally in normal difficulty.
22. Fixed **Rebellion Blade** right-click malfunction; reworked its visual effects.
23. Fixed game-crashing bug when attacking **Astral Dragon**'s condensed segments (original Calamity bug).
24. **Shroomite Set** now reduces reload time and adds unique set bonuses.
25. **Palladium, Cobalt, Orichalcum, Mythril, Adamantite, Titanium, Hallowed, and Chlorophyte Sets** now reduce reload time and add unique bonuses.
26. Quiver ammo locks are now weapon-specific (each bow can lock different arrows).
27. **Universal Greed Pickaxe** no longer breaks chests with items, tree roots, etc. Fixed duplicate drops from multi-tile blocks.
28. Fixed **Elemental Ark**/**Primordial Ark** animations in multiplayer. Damage type changed to melee (scales with attack speed).
29. Small ruined wind turbines now spawn on asteroids.
30. **Supply Crates** now have improved physics.
31. Optimized **Destroyer** AI to prevent segment stacking.
32. Added **Firepower Generator** and **Firepower Generator MK2**.
33. Added **Wind Turbine** and **Wind Turbine MK2**.
34. Added **Medical Supply Crate**.
35. Added **Reload Progress UI** (disabled by default; enable in mod settings).
36. Reworked **Jaden Turrets** to integrate with the power system.
37. Scrolling the **Terminus Crafting** sidebar no longer affects inventory selection.
38. **Omega Matter Aggregator** renamed to **Terminus Matter Aggregator**.
39. Added **Tesla Electromagnetic Tower**.
40. Fixed **Halibut Cannon** trajectory anomalies for special bullets in Trial 1.
41. Added **Jaden Remote** and **Mechanical Rebellion Challenge**.
42. Added three **EX Mechanical Souls**.
43. Added partial **EX Mechanical Weapons** (WIP; not recommended for use).
44. Added weapon: **Energy Sword**.
45. Added weapon: **Destroyer Summon Staff**.
46. Added weapon: **Energy Tome**.
47. Added weapon: **Commander's Scepter**.
48. Added weapon: **Raider**.
49. Added weapon: **Forged Steel Whip**.
50. Added weapon: **Hyperion Auto-Cannon**.
51. Added weapon: **Commander Chainsaw**.
52. Added weapon: **Twin Gaze**.
53. Added weapon: **Twin Benediction**.
54. Added weapon: **Destroyer's Blade**.
55. **Crimson Tyrant Bow**: Base dmg ↑129→136, min use time ↓5→4.
56. **Roaring Current**: Base dmg ↓165→125, use time ↑15→18.
57. **Phantom Demon**: Base dmg ↓160→120.
58. **Regicide**: Base dmg ↓175→115.
59. **Swan Tech Gun**火力大幅增强.
60. Slightly increased attack speed for all bows (e.g., 16→15 charge time).
61. **Star Fury**'s falling stars deal 30% less damage.
62. **Gut Ripper** use time ↑40→60.
63. **Uzi**: Magazine ↑60→80; optimized animation.
64. **Tendon Bow**'s "Panic" debuff duration extended.
65. **Bloom Spear**'s leaf projectiles deal 40% less damage.
66. **Inferno Greatsword** projectile speed大幅增强; base dmg ↓90→80.
67. **Harpy Claw**: Base dmg ↑250→580; left-click projectile speed大幅增加. Right-click soul dmg ↓50%.
68. **Magma Spear** base dmg ↑90→120.
69. **Lifehunt Scythe** base dmg ↑156→201.
70. **Seasonal Greatsword** base dmg ↑300→381.
71. **Terra Blade** base dmg ↑230→280.
72. **Coil Emitter** magazine ↑20→40; optimized AI.
73. **Death Scythe**'s thrown scythes now deal 3x damage (previously 1x).
74. **Sky Fracture** base dmg ↓42→40; added bowstring animation.
75. **Dart Rifle**: Magazine ↑24→40, use time ↓35→30, base dmg ↑40→50.
76. **Dart Pistol**: Magazine ↑12→20, use time ↓20→18, projectile dmg ↑20%.
77. **Clockwork Rifle**: Magazine ↑30→60; faster fire rate.
78. **Chlorophyte Repeater**: Base dmg ↓35→30, use time ↑22→24.
79. **Chain Gun**: Magazine ↑185→200, use time ↓4→2, reduced spread.
80. **Clockwork Assault Rifle**: Magazine ↑90→180, use time ↑8→10.
81. **Chicken Cannon**: Magazine ↑25→30, use time ↑22→28.
82. **The Butcher**: Magazine ↑58→80.
83. **Leaf Storm**: Base dmg ↓50→35, right-click use time ↓60→40, reduced spread.
84. **Blissful Ascension Cannon**: Magazine ↑20→40.
85. **Judgement Greatsword**: Base dmg ↑40→160. Judgment fireballs no longer deal rapid damage but last longer.
86. **SDFMG**大幅增强: Water rockets deal 100% more dmg; added 800-magazine.
87. **Cosmic Origin**: Magazine ↑50→80; animation adjusted.
88. **Nova Cannon**: Magazine ↑30→50.
89. **Star Cannon**火力大幅增强.
90. **Sulfuric Acid Cannon**: Magazine ↑55→80.
91. **Oath and Forbidden Blade** now fires three轮回 projectiles (previously one).
92. **Death Ascension**: Right-click镰刀dmg↑30%; reduced left-click巨型镰刀damage frequency. Final slash dmg↓300%→220%.
93. **Starlight Lance** projectile dmg↑20%.
94. **Scorching Retribution** use time↓16→12.
95. **Dawn's End**: Base dmg↑220→320; projectiles now deal 100% dmg (was 33%). Fixed right-click.
96. **Dread Soul Blade** charge attack强度大幅增强; faster charging.
97. **Cataclysm Greatsword** use time↓23→16; projectiles fly faster.
98. **Sacred Oath Blade** base dmg↓330→300.
99. **Acid Gun** base dmg↓28→16.
100. **Chaos Blade** projectiles dmg↑300%.
101. **Comet Blade** base dmg↑80→96.
102. **Meowmere** base dmg↑130→180.
103. **Avalanche** no longer deals multi-hit damage to worm bodies or spawns excessive hail.
104. **Dragon's Rage** slash SFX and hitbox adjusted (no dead zones).
105. All broadsword slash effects now align better with weapon textures.
106. **Desert Fang** base dmg↑12→15; faster recall.
107. **Gale Force**: Base dmg↓15→13; left-click feathers↓50%→33% dmg, right-click feathers +1 fixed dmg.
108. **Starstorm Minigun** magazine↑122→200.
109. **Scattergun** magazine↑85→100.
110. **Dodu's Hand Cannon** use time↑18→22.
111. **Snowman Cannon** base dmg↓60→50; no longer consumes multiple ammo per shot.
112. **Snowball Cannon** reclassified as shotgun (not revolver).
113. **Sniper Rifle** base dmg reduced by 20% (

Update: Mar 2 @ 12:42pm

v0.6.0.1.8

Hotfix