tModLoader

tModLoader

Calamity Overhaul
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Update: Apr 20 @ 11:54pm

v0.6.0.7.5

Hotfix

1. Fix the issue where Medusa's progress could not be properly set in the Sky World of the Single Player Mode, resulting in the inability to record and defeat the Twin Eye properly.
2. Add attack-type items to the Tesla Electromagnetic Tower for quick placement of attack-form cannons, and enable the use of circuit-switching form.
3. Adjust the quantity requirements for unlocking the journey of some non-stackable items.

Update: Apr 13 @ 11:48am

v0.6.0.7.4

Hotfix

1. Improve the riding experience of the endless toilet and the plastic chairs in the food stalls.
2. Fix the issue that the mechanical eye will ignore other teammates and immediately quit the battle after the player dies.
3. Optimize the usage experience of the highly toxic autocannon and the Kraken of the sea monster.

Update: Apr 6 @ 12:32am

v0.6.0.7.3

Hotfix

1. The upper limit of energy storage capacity for the thermal energy battery has been raised from 6000 to 8000.
2. The formula of the generator has been modified to make it compatible with more minerals.
3. The power of the "Forged Steel Whip" and "Forged Steel Whip EX" have been weakened.
4. The detection range of some turrets has been adjusted.

Update: Apr 3 @ 5:46am

v0.6.0.7.2

Hotfix

1. Fix some anomalies of energy caps for power items.
2. Slightly enhance the projectile range of the Great Octopus Cannon.
3. Slightly enhance SHPC.
4. Extend the cooldown of the Agony of Entanglement.

Update: Apr 3 @ 5:41am

v0.6.0.7.1

Hotfix

Update: Apr 2 @ 3:15am

v0.6.0.6.9

1. Murasama's Rising Dragon Slash and scabbard will use new textures.
2. The official entry UI for the Wiki website will be integrated.
3. Further optimize the performance of the Destroyer Summoning Staff in multiplayer mode.
4. Fix the issue where the contents of the right-click recharging station cannot be removed in multiplayer mode.
5. Further improve the effect of the Jia Deng remote control.
6. The Power Generator will use new textures.
7. Optimize the usage experience of the Heaven's Fall Longbow. The rainbow shock attack with the left button will now cause high-frequency damage to enemies.
8. Pipes will use new item textures and can be obtained from the Space Laboratory boxes. The value of a single pipe has been reduced from 75 copper to 10 copper.
9. The efficiency of the ability transmission of pipes has been strengthened by 100%, and pipes can be linked and transfer electricity with each other instead of interfering with each other as before.
10. Add mining machines.
11. Fix the issue where placing power buildings in multiplayer mode does not correctly synchronize the remaining power.

Update: Mar 29 @ 5:22am

v0.6.0.6.8

Hotfix

Update: Mar 26 @ 8:33am

v0.6.0.6.7

Hotfix

Update: Mar 26 @ 6:21am

v0.6.0.6.6

Hotfix

Update: Mar 26 @ 5:16am

v0.6.0.6.5

Hotfix

1. Compatible with the AI of the Destroyer in Infernum mode, there will no longer be any conflict issues.
2. Fix the issue where in certain circumstances (for instance, when additional mods that modify BossAI have been opened), the EX mechanical Boss fails to set its health value and damage values correctly.
3. Change the texture of the Shadow of the Demolisher.
4. Fix the offset of the light effect drawing for the Concentrated Magic Electricity.
5. Reduce the base damage of the Corrupted Sea Sand Vortex from 388 to 308.