tModLoader

tModLoader

Calamity Overhaul
Showing 31-40 of 153 entries
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Update: Mar 23 @ 12:34pm

v0.6.0.6.4

Hotfix

1. Fixed an issue where the Destroyer Summon Staff did not work properly in multiplayer mode and its body segments would inexplicably disappear after a while.
2. Reduced the base damage of Twin’s Tribute from 82 to 40.
3. Fixed an issue where Twin’s Tribute and Twin’s Tribute EX could not receive rogue reforging modifiers.
4. Fixed an issue where the Destroyer’s segment hit detection could behave abnormally in certain cases (e.g., when it is the first NPC to spawn).
5. Fixed abnormal data in the Destroyer’s Boss health bar UI (e.g., incorrectly displaying segment icons, mismatched health display, etc.).
6. Increased the axe power of Commander Chainsaw from 160% to 500%.
7. Fixed an issue where the special effects of Bieye, Commander’s Staff, Commander’s Staff EX, and the Lance of Longinus did not work properly in multiplayer mode.
8. Fixed an issue where the shadows of the Godslayer and Cosmic Vortex generated by Oblivion Star Arrows did not function properly in multiplayer mode.
9. Fixed an issue where certain special attacks of weapons such as Tsunami, Howling Stream, Abhorrence, and Leafflow (e.g., right-click charge attacks) did not work perfectly in multiplayer mode.
10. Added Hyperion Auto-Cannon EX.

Update: Mar 20 @ 7:38am

v0.6.0.6.3

Hotfix

Fix the issue where the item descriptions of some weapons would still be modified after the option for weapon overhaul settings was disabled.

Update: Mar 20 @ 5:11am

v0.6.0.6.2

Hotfix

Update: Mar 18 @ 2:32am

v0.6.0.6.1

Hotfix

Update: Mar 17 @ 4:08am

v0.6.0.5.9

Hotfix

1. Simplify the synthesis process of the Dark Matter Synthesizer and the Endless Matter Polymerizer.
2. Fix the issue where the Dark Matter Synthesizer lacks the function of a subordinate synthesis station.
3. Fix the abnormal mana consumption problem of some magic weapons.
4. Optimize the visual effects of the Fear of the Dead Certificate.
5. Strengthen the Neutronium Stabilizer.
6. Optimize the logic for detecting enemies by lightning in the Tesla Electromagnetic Tower.

Update: Mar 15 @ 7:12am

v0.6.0.5.8

Hotfix

1. Fix the problem of no power loss when the thermal generator is placed
2. Fixed the issue that the fire generator UI does not synchronize the item operation results in multiplayer mode interaction, resulting in the item can be brushed
3. Optimize the experience of using electric mini rockets
4. A large number of new items can be used as fuel and thermal generators for operation (thanks to the tester 'Rejia' dial)
5. Optimized Destroyer's poor performance in multiplayer mode, and now no longer has abnormal movement after being too far away from the player
6. Add better guides
7. Optimize the turret AI

Update: Mar 13 @ 1:38am

v0.6.0.5.7

Hotfix

1. Fixed an issue where SHPC and Halibut Cannon's growth levels would still be lost after changing worlds.
2. Greatly improved the placement speed and range of Energy Conduits. Players can now right-click to quickly dismantle conduits at the cursor.
3. Energy Extraction Conduits can now properly draw energy from batteries and transfer it to Charging Stations, Turrets, and other powered devices.
4. Refined the Emblem of the Dreaded.
5. Fixed an issue where certain powered devices could exceed their energy capacity.
6. Fixed a potential issue with **Lazy Infinite Ammo** causing incorrect behavior.
7. Fixed an issue where Tesla Electromagnetic Towers failed to generate lightning in multiplayer mode.

Update: Mar 11 @ 1:27pm

v0.6.0.5.6

Hotfix

The complete changelog can be found at Github [github.com]

Update: Mar 11 @ 12:53pm

v0.6.0.5.5

Hotfix

1. Enchanted Boomerang base damage reduced from 23 to 18, with proper damage attenuation for worms
2. Redo the three-pointed boomerang, banana boomerang, and ice boomerang
3. Fixed an issue where all turrets would not drop things after being excavated
4. It is forbidden for blood and tears to be transformed into materials that should not be obtained by light
5. Slightly strengthen the value of EX mechanical three Kings to make it more in line with its ideal period
6. Narrowly optimizes Destroyer performance in multiplayer
7. Fix an anomaly in treasure bag texture after closing the creature overhaul
8. Added a glowing texture effect to Destroyer Blade and Destroyer Blade EX
9. Heavy Pupil base damage reduced from 98 to 48
10. Destroyer Summon Staff base damage reduced from 60 to 36
11. Fix the usage lock problem of Yuseiya
12. Fixed two thermal battery drops after digging
13. Optimize the interactive experience of the charging station
14. Added weapon Laser pistol
15. Optimize the handheld animation of Star Tomb Light
16. Destroyer's Blade projectile damage is reduced by 50%
17. Chief's Staff base damage reduced from 82 to 72
18. The UI item content of the charging station will be synchronized in real-time in multiplayer mode

The complete changelog can be found at Github [github.com]

Update: Mar 11 @ 6:15am

v0.6.0.5.4

Hotfix

The complete changelog can be found at Github [github.com]