tModLoader

tModLoader

Calamity Overhaul
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Update: Apr 3 @ 5:41am

v0.6.0.7.1

Hotfix

Update: Apr 2 @ 3:15am

v0.6.0.6.9

1. Murasama's Rising Dragon Slash and scabbard will use new textures.
2. The official entry UI for the Wiki website will be integrated.
3. Further optimize the performance of the Destroyer Summoning Staff in multiplayer mode.
4. Fix the issue where the contents of the right-click recharging station cannot be removed in multiplayer mode.
5. Further improve the effect of the Jia Deng remote control.
6. The Power Generator will use new textures.
7. Optimize the usage experience of the Heaven's Fall Longbow. The rainbow shock attack with the left button will now cause high-frequency damage to enemies.
8. Pipes will use new item textures and can be obtained from the Space Laboratory boxes. The value of a single pipe has been reduced from 75 copper to 10 copper.
9. The efficiency of the ability transmission of pipes has been strengthened by 100%, and pipes can be linked and transfer electricity with each other instead of interfering with each other as before.
10. Add mining machines.
11. Fix the issue where placing power buildings in multiplayer mode does not correctly synchronize the remaining power.

Update: Mar 29 @ 5:22am

v0.6.0.6.8

Hotfix

Update: Mar 26 @ 8:33am

v0.6.0.6.7

Hotfix

Update: Mar 26 @ 6:21am

v0.6.0.6.6

Hotfix

Update: Mar 26 @ 5:16am

v0.6.0.6.5

Hotfix

1. Compatible with the AI of the Destroyer in Infernum mode, there will no longer be any conflict issues.
2. Fix the issue where in certain circumstances (for instance, when additional mods that modify BossAI have been opened), the EX mechanical Boss fails to set its health value and damage values correctly.
3. Change the texture of the Shadow of the Demolisher.
4. Fix the offset of the light effect drawing for the Concentrated Magic Electricity.
5. Reduce the base damage of the Corrupted Sea Sand Vortex from 388 to 308.

Update: Mar 23 @ 12:34pm

v0.6.0.6.4

Hotfix

1. Fixed an issue where the Destroyer Summon Staff did not work properly in multiplayer mode and its body segments would inexplicably disappear after a while.
2. Reduced the base damage of Twin’s Tribute from 82 to 40.
3. Fixed an issue where Twin’s Tribute and Twin’s Tribute EX could not receive rogue reforging modifiers.
4. Fixed an issue where the Destroyer’s segment hit detection could behave abnormally in certain cases (e.g., when it is the first NPC to spawn).
5. Fixed abnormal data in the Destroyer’s Boss health bar UI (e.g., incorrectly displaying segment icons, mismatched health display, etc.).
6. Increased the axe power of Commander Chainsaw from 160% to 500%.
7. Fixed an issue where the special effects of Bieye, Commander’s Staff, Commander’s Staff EX, and the Lance of Longinus did not work properly in multiplayer mode.
8. Fixed an issue where the shadows of the Godslayer and Cosmic Vortex generated by Oblivion Star Arrows did not function properly in multiplayer mode.
9. Fixed an issue where certain special attacks of weapons such as Tsunami, Howling Stream, Abhorrence, and Leafflow (e.g., right-click charge attacks) did not work perfectly in multiplayer mode.
10. Added Hyperion Auto-Cannon EX.

Update: Mar 20 @ 7:38am

v0.6.0.6.3

Hotfix

Fix the issue where the item descriptions of some weapons would still be modified after the option for weapon overhaul settings was disabled.

Update: Mar 20 @ 5:11am

v0.6.0.6.2

Hotfix

Update: Mar 18 @ 2:32am

v0.6.0.6.1

Hotfix