Company of Heroes 2

Company of Heroes 2

The Advanced Powers 3.6.4
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Update: Mar 20, 2021 @ 1:52am

Update 3.2.1B
Patch Update

OKW
- Changed Volksgrenadier Double Panzerschreck upgrade to Assault Pioneer’s Combat Package.
- Increased Volksgrenadier G41 accuracy.
- Reduced cooldown penalties when firing while moving for Volksgrenadier G41s.

Update: Mar 19, 2021 @ 9:32pm

Update 3.2.1
Patch Update


Allied Forces

Soviet Army
- Mechanized Streliki now have the repair ability. Repair ability further improved with Conscript Repair Kit unlocked.
- Lightly increased GD-17 AGAS accuracy.
- Lowered XP requirement for Decoy T
- Fixed naming issue with an IL-2 strafing ability.
- Fixed and updated AGAS Barrage reticule.
- Fixed shared XP gain for Decoy T-34 with infantry.
- Fixed Shock Army Ambulance showing the wrong UI when recrewed.
- Adjusted cake timer for ISU-203.

US Army
- Fixed vanilla WC51 Military Truck from being unable to capture.
- Fixed Vulcan Sherman main gun.

British Army
- Sabot Shell abilities now properly forces the vehicle to reload at the start and end of the ability.
- Added missing Vehicle Crew Repairs ability for RAC Sherman V
- Lowered XP requirement for Command Cromwell
- Fixed shared XP gain for Command Cromwell with infantry.

Axis Forces

Ostheer
- Added upgrade to Infanterie Kompanie that unlocks underslung GLs for Grenadiers.
- Grenadiers no longer start with underslung grenade launchers.
- Grenadier LMG upgrade now grants Button Vehicle ability.
- Stormtroopers now lose their incendiary grenade when upgraded with a Panzerschreck.
- Updated Stormtroopers smoke grenade ability hotkey.
- Reduced manpower cost for Grenadiers and Heavy Grenadiers.

OKW
- Volksgrenadiers main weapon switched to Gewehr 41s, leaning them more for med-long range engagements.
- Luftlande Sturm-Regiment Veteranen now gets HE and Smoke grenades with the FG42 Package.
- Updated Dicker Max build hotkey.
- Reduced cost and build time for Volksgrenadiers.

Update: Mar 13, 2021 @ 12:06am

Update 3.2
Spring Update (Part 1(?))

Holy crap, this update did not turn out the way I expect it to. Regardless, sorry for the long wait, hope you all like what this new update brings!
Special thanks to all those who watched the dev streams and kept me company during the development of this update, and even more so to the ones who followed and donated!

Allied Forces

Soviet Army
New Unit: ISU-203 Heavy Assault Gun
- ISU-203 Heavy Assault Gun now occupies ISU-152 Commander slot.
- Moved ISU-152-2 to Armored Rush Specialization.
- Increased ISU-152-2 damage.
- Reduced Shock Army T-34/76 Manpower cost.
- Fixed the AGAS GD-17 Barrage not working.
- Fixed Red Panther hotkey conflict.
- Fixed and returned original HE barrage ability for ZiS-3 AT Gun.
- Potential fix for SU-122 vet 3 range issue.

US Army
New Unit: M9A2 TD Gun Carriage
- Updated and changed Reserve Armor upgrade.
- Updated Shotgun Slug Rounds slot icon to make it stand out.
- Adjusted manpower & fuel cost of the M4A3E8 Command Sherman.
- Cavalry Rifleman Fire Superiority ability now locked behind Veterancy 1.
- Moved M22 Locust down a tier. (Lieutenant Building)

British Army
- Transferred Black Prince to RAC Specialization.
- Transferred TOG II to Trench Warfare Specialization.
- Updated lend-lease mortar dispatch ability to Burst Mortar dispatch.
- Centurion Mk.1 now has a coaxial 20mm Polsten gun.
- Royal Engineers have now been moved down to the main HQ building.
- Red Devil paradrops are now more accurate near a Beacon.
- Raid Sappers now have access to flamethrowers and heavy upgrade with the right doctrines.
- Fixed Sabot Shells ability causing instant reload for the weapon.
- Fixed missing Mortar Emplacements barrage ability.
- Increased FV4005 damage, AoE damage and penetration.
- Reduced Sabot Shells duration for Centurion and Charioteer.
- Reduced cost for TOG II Heavy Tank.

Axis Forces

Ostheer
- Pak 45 toggle ability reload bug fixed.
- Super Panzerschreck Team and Combat Mobility Mortar Teams can now hold fire with Ambush Upgrade.
- Pk.Kubelwagen Sniper Upgrade now gives it a range circle.
- Jaeger Command Squad now uses G43 Rifles for everyone.
- Assault Grenadiers can now be upgraded with Auto Shotguns at Battle Phase 2.
- Updated Brummbar Bunker Busting Barrage ability.
- Updated Stormtrooper Squad abilities and upgrades.
- Updated Japanese Kamikaze Strike with minimap icon upon ability use.
- Updated Pk.Jagdtiger stealth description.
- Updated Pk.Jagdtiger Prototype AI upgrade. New ability added.
- Increased speed bonuses of Pk.Elefant Waffentrager upgrade.
- Removed damage buff from Pk.Elefant Waffentrager upgrade.
- Reduced lethality and suppression of the Japanese Kamikaze Strike Strafes.
- Further reduced health and armor of Pk.Elefant Waffentrager upgrade.

OKW
New Unit: 10.5cm Dicker Max
- Flammpanzer 38 ‘Hetzer’ commander ability replaced with 10.5cm Dicker Max
- Flammpanzer 38 'Hetzer' moved down one tier.
- Flammpanzer 38 ‘Hetzer’ no longer requires a commander.
- Munitions Opel Blitz Truck now affects Wunder-Luftwaffe infantry abilities.
- OKW Sd.Kfz. 221 Scout Car veterancy levels 3 and 5 modified and changed.
- Fallschirmjager Squads can now camouflage.
- Potential fix for the Lynx not having voice lines.
- Le.IG now has their smoke barrage back.
- Fixed misspell issue with PSG-44 upgrades.
- Increased Jagdtiger main gun damage and penetration.
- Reduced reload time for Jagdtiger.
- Updated Coordinated Barrage ability hotkey to F.
- Updated Volksgrenadier Incendiary Grenade ability hotkey to V.
- Updated Luflande Sturm-Regiment description.
- Updated and changed Feuersturm Flammensoldaten Package Upgrade.
- Updated Jagdtiger main gun description. (Stream Request)

General/Cross-Army Changes
- Increased health and reduced armor for most Panther variants.
- Tweaked Fleigerfaust to improve performance against aircraft.
- Goodbye, Festive Assault Boxman!

Update: Dec 20, 2020 @ 9:17am

Update 3.1.2Xd
Special Holiday Visitor Update Patch

- Fixed Blizzard Gifts not properly dropping.
- Increased chance of getting good gifts in regular Holiday Presents ability.
- Edited description of Blizzard Gifts ability.

Update: Dec 19, 2020 @ 5:22am

Update 3.1.2Xc
Special Holiday Visitor Update Patch

- Added 2 additional random gift results to Surprise Presents
- Added missing veterancy levels for the SFB.
- Added munitions cost for gifts
- Fixed ability AoE reticule of SFB’s Snowball ability.
- Increased build time for SFB.
- Increased bonuses granted by One with the Blizzard passive.
- Reduced damage and accuracy and increased cooldown of SFB’s pistol. (leftover April Fools values)
- Reduced popcap of the SFB.

Update: Dec 19, 2020 @ 4:06am

Update 3.1.2Xb
Special Holiday Visitor Update Hotfix

- Fixed crashing with AEF Faction when loading.
- Fixed wrong weapon for the SFB.

Update: Dec 19, 2020 @ 2:49am

Update 3.1.2X
Special Holiday Visitor Update
”Finally, after nearly two years of absence, an old friend is making his return to us for the holidays.. And he’s feeling quite.. jolly.”

All Factions
New Unit: Super Festive Boxman

Unit available at every factions’ Radar/Support Centre.

British Army:
- Infantry Sections can now build the Support Centre.
- British Standard Medics and Vehicle Crews can now be built at the Support Centre.

General Change:
- New mod logo provided by this helpful individual! Big thanks!

Update: Dec 18, 2020 @ 6:57am

Update 3.1.2
Patch Update

Allied Forces

Soviet Army
- Increased cost for IL-2 PTAB and Precision Bombing Run.

US Army
- Super Pershings can now be upgraded with a pintle-mounted Vulcan minigun.
- Vulcan Minigun Team “Wind it up!” ability is now timed.
- Slightly increased HP for T-28 Super Heavy Tank and Super Pershing.
- Increased vehicle stun duration from XP-72 Heavy Strafes
- Increased AoE range, AoE suppression and AoE penetration of XP-72 Heavy Strafes.

British Army
- Updated description of X1A1 upgrades.
- Increased penetration and long-range accuracy of the X1A1.
- Reduced short-range accuracy of the X1A1.
- Fixed description error in Heavy Anti-Infantry Raid Commandos
- Fixed missing X1A1/SVT animations from Mixed Assault Unit models.

Axis Forces

OKW
- Säurewerfer vehicle stun no longer stops the vehicle. Instead, reduces maximum speed.
- Mind Control Rounds are now chance-based. The higher the target’s veterancy, the lesser chance of them being converted.
- Increased burst length of Säurewerfer
- Lightly reduced cost for Säurewerfer upgrade.
- Lightly reduced cost for Mind Control Round ability.
- Reduced crit chance against vehicles for Säurewerfer
- Reduced rockets per barrage with the Chemical Panzerwerfer.
- Reduced recharge time time for Chemical Panzerwerfer barrage abilities.
- Reduced munitions cost for the Acid Rocket Barrage.
- Removed DoT smoke effect/ability from the Säurewerfer. Replaced with smaller DoT effect and damage.
- Fixed error in FOW accuracy calculation for Kriegsenderpanzer.
- Fixed description error in MG46-B LMG Team.

Ostheer
- Hohei and SNLF Squads now have access to the Type 89 Grenade Discharger when reaching a certain veterancy.
- Taisensha Explosive Vests now costs munitions to upgrade.
- Increased Hohei and SNLF penetration with arisaka rifles.
- Increased accuracy of SNLF Squads arisaka rifles.
- Increased scatter for Wunder-Kampfers Rocket Backpacks.
- Increased cost of A6M Zero Kamikaze Attack ability.
- Reduced cooldown and aim time with Hohei and SNLF squads’ arisaka rifles.
- Reduced overall income bonuses for the IJA Specialization.
- Slightly reduced fuel cost of Ho-Ri and reduced fuel and manpower cost for O-I.
- Fixed Heavy Infantry Wunder-Kampfers not properly using their new portrait.

General Changes/Cross-Faction
- Reduced penetration and damage of Tier0/1/starting german infantry against light vehicles.
- Stormtroopers and Urban Light Assault Infantry are now armed with STGs.

Update: Dec 17, 2020 @ 12:58pm

Update 3.1.1
Smol (pp) Christmas Update

Merry Christmas and Happy Holidays to everyone!

Allied Forces

Soviet Army
- KV-8 can now fire both it’s main cannon and flame projector.
- Increased cost of KV-8.
- Added weapon range buff to Ghosts of the Revolution veterancy 2.
- Temporarily changed ZiS Anti Tank Gun HE ability.
- Fixed GD-17 AGAS from dealing excessive damage to heavy vehicles.
- Fixed VDV Assault Squads not being able to paradrop when VDV Tank Hunters are present.
- Fixed Construction Engineering Officer. Can no longer capture points.

US Army
New Weapon: Scoped AR-15
- Updated P-47 Rocket Loiter ability to P-47 Mixed Assault.
- Paradropped 57mm AT Gun changed to Paradropped M5 3-inch AT Gun.
- Paratroopers now come equipped with AR-15 Rifles
- Regular Pathfinders can now be upgraded with Scoped AR-15 Rifles.
- “P47 Strafing Run” Commander ability updated to new “XP-72 Heavy Strafing Run”.
- M5 Halftrack call-in is now cheaper.
- Improved AR-15 Rifles performance.
- Fixed spelling error in AR-15 Upgrade Package.

British Army
New Weapon: X1A1 Battle Rifle
- Mixed Assault Unit can now choose to upgrade with either Bazookas or X1A1s.
- SAS Squad’s Bren package replaced with X1A1 Battle Package upgrade. (TEST)


Axis Forces

OKW
New Unit: MG46-B Laser Machine Gun Team
- Walking Stuka Halftrack can now transport troops.
- Sturmpioneers can now be equipped with flamethrowers with the right commander.
- WL. Rangers can now be upgraded with Infrared STGs with the right commander.
- Titan Tank now gains a small speed boost in veterancy 2.
- Increased reticule of Kriegsenderpanzer Barrage ability.
- Increased Kriegsenderpanzer barrage scatter.
- Increased starting range of all Orbital Support Center abilities.
- Increased ability range bonuses given by Space Station Upgrades.
- Decreased manpower reduction penalty from specializing in Wunder-Luftwaffe.
- Decreased manpower cost of all WL.Fallschirmjäger squad variants.
- Fixed Death Trooper Panzerschreck upgrade description.
- Fixed WL units being available outside the WL-Spec through Fallschirmjäger armored beacons.
- Fixed Fallschirmjäger units and variants not being able to reinforce during Airborne Assault ability duration.

Ostheer
- Updated Heavy Infantry units portraits.
- Additional Equipment and Training upgrade for Bergetiger now unlocks Repair Critical ability.
- Pk.250 Halftrack now has the Defensive Mode ability.
- Panzer IV Command Tank now has the Lynx’s ATGM Veterancy Ability.
- Increased delay between strafing planes from Kamikaze Strike Ability.
- Increased time needed to recharge repairing critical ability for Pk.Vehicle Crew.
- Decreased Osttruppen and Osttruppen Reserves dispatch cost.
- Updated Bergetiger recover wreck ability description.
- Fixed Pk.Panther HEAT Shells upgrade not properly providing weapon buffs.

General Changes/Cross-Faction
- Fixed abandoned StuG H being called StuG G.

Update: Sep 20, 2020 @ 9:56pm

Update 3.1.0
Revolution of the People: Reborn Update
“The war is miserable. It has consumed families, nations, and brought those who have fallen under fascist control to the brink of annihilation. From the shadows, Soviet armed and trained partisans are fighting a hidden war against an enemy of unimaginable cruelty and horror. Their goal: to cooperate with soviet frontline and deep-battle units, along with occasional long range vehicle and airborne assistance to destroy the Fascist invaders, and liberate occupied territory, before all that remains of their lives and homes are haunted empty streets and burning rubble.”

ROTP, one of the oldest specializations in TAP is now getting a massive revamp! Sorry for the long wait, but hopefully it would have been worth it! Experience the new Revolution of the People with more hit-n-run like tactics and units, with an expansion to VDV units and even vehicles!

Allied Forces

Soviet Army
New Structure: Tunnel Network
New Structure/Ability: Ambush Tunnel
New Unit: Revolutionary Pyro Squad
New Unit: Freedom Fighters
New Unit: Partisan M-42 Anti-tank Gun
New Unit: ZiS-6 Logistics Wagon
New Unit: Partisan Kübelwagen
New Unit: Partisan Zampolit
New Unit: Liberated Panzerschreck
New Unit: Ghosts of the Revolution
New Unit: Red Army Scavengers
New Unit: Partisan ZiS-2 57mm Anti-Tank Gun
New Unit: Liberated MG42 HMG Team
New Unit: 76mm Regimental Gun M1927
New Unit: Partisan Sniper
New Unit: Martyr Squad
New Unit: Deep-Battle Half-track
New Unit: Captured SdKfz 250 Mortar Half-Track
New Unit: SU-76 mod.3 1944 ‘Objekt Hydra’
New Unit: ‘Red Panther’
New Unit: T-34/76 Decoy
New Unit: Red Blitz Truck
New Unit: Captured AA Panzerwerfer
New Unit: VDV Assault Squad
New Unit: VDV Tank Hunter Squad
New Unit: VDV Leytenant
New Unit: ASU-85
- Added new ability for the GD-17 AGAS.
- AI can use more anti-tank grenade and Oorah abilities.
- Reworked RoTP resource bonuses.
- Changed AGAS hotkey.
- Removed Precision Bombing Strike from HQ.
- Removed motorpool requirement for M5 Halftrack.
- Removed VDV Squad from the Support Weapon Kampaneya.
- Fixed missing ‘Vehicle Crew Self-Repair’ ability from T-44-100.
- Fixed missing Campfire and Sandbags from Tank Guards.
- Fixed Conscripts’ and Shock Army Conscripts missing anti-tank grenade assault ability.
- Fixed Shock Army Conscripts Vet-3 speed bonus not working.
- Fixed Frontoviki Squad AT Grenade ability missing when selecting a certain commander.
- Fixed Power of the People description to shorten.
- Increased cost of RPG-43 Anti-Tank Grenades.
- Increased manpower cost for Saboteur Squad.
- Increased manpower cost for T-34/37 & T-34/76
- Increased munitions cost for Saboteur Squad upgrades.
- Increased build time for Saboteur Squad.
- Reduced maximum IS-4Ms allowed on the field at a time.
- Reduced GD-17 AGAS damage vs Heavy Tanks.
- Reduced GD-17 AGAS cooldowns.
- Reduced range of passive molotovs.
- Reduced cost and increased build time for HQ Medics.
- Reduced aim time of IS-4 HE Rounds.
- Reduced cost of Hijacking Mob but increased build time.
- Reduced damage of Saboteur AT Grenades vs vehicles and accuracy vs infantry.
- Tank Guards models updated.
- Shock Troops can no longer be built from building as ROTP.
- VDV Paradrop now requires Motorpool to be constructed.


US Army
- Added M1 81mm Mortar Team to USF HQ.
- Changed and updated USMC Assault Engineers wire cutting ability. Can now be upgraded with minesweepers.
- Updated missing veterancy for WC51 Up-Armored AT Military Truck.
- Fixed reinforcing text error in M20 Medical Utility Car.
- Increased fuel cost of Heavy Halftrack.
- Significantly reduced range of USMC Raiders’ naval gun barrage.

British Army
- All Sapper variants now have ‘Tear Down Emplacement’ ability.
- Reinforced Vickers K Bunker can now be upgraded with Improved Fortifications.
- Fixed EM-2 AR Upgrade text error.

Axis Forces

OKW
- Air Raiders can now passively call down shortened autocannon barrages during combat.
- Edited Air Raiders veterancy bonuses and Air Raider description.
- Lightly increased HP for Chemischer Scharfschütze.
- Increased cost and build time of Death Trooper squads.
- Reduced damage and reload time between shots for Jagdtiger.
- Reduced mp cost of Chemischer Scharfschütze.
- Reduced burst length and range of Flammensoldaten Flamethrowers.
- Reduced target size of the Chemischer Scharfschütze.
- Reduced 250/17 Flak Half-track’s suppression and damage vs infantry.

Ostheer
New Unit: PaK 45 Anti-Tank Railgun (Replaces PaK 43 AT Gun)
- Kohei Squad can now hold fire.
- Taisensha Squads can now self-destruct in vehicles.
- Updated Panzersoldaten camouflage stats.
- Updated Sniper and Heavy Sniper description.
- Updated Bergetiger description.
- Removed Flare ability from Panzersoldaten.
- Removed Super-Charged Bundled Grenades from Heavy Grenadiers.
- Removed AoE and Stun effect of Sniper and Heavy Sniper.
- Fixed Elefant dispatch showing wrong popcap.
- Fixed Kohei upgrades not cancelling each other out.
- Fixed Pk.251 Flak 38 Halftrack using non-vanilla base weapon.
- Fixed upgrade conflicts with Grenadiers.
- Fixed Pk.Ostwind Urban Kit not reducing traverse speed.
- Lightly increased HP for Sniper and Heavy Sniper.
- Lightly increased munitions income for Wunder-Luftwaffe.
- Increased Bergetiger repair speeds.
- Increased cost of Pk. Mine Launcher StuG Infantry and Vehicle Mine Barrage.
- Increased scatter of StuG III Ausf J.
- Increased weapon range of Pk. StuG III Ausf G.
- Lightly reduced HP for Heavy Grenadiers.
- Reduced chances of self-inflicted criticals on Pk. StuG III Ram Package
- Reduced mp cost for Sniper and Heavy Sniper.
- Reduced popcap of Sniper.
- Reduced maximum cooldown time between shots for Sniper and Heavy Sniper.
- Reduced damage of Sniper and Heavy Sniper against vehicles.
- Reduced target size of the Sniper.
- Reduced cost of Handheld GMG.
- Reduced shots before reload, damage and AoE radius of the Handheld GMG.
- Reduced accuracy and cooldown penalties of Ostruppen Squads when out of cover.

General/Cross-Army Updates
- Further tweaked difficulty performances of Hard and Expert AI.
- Updated Panzer Logistics Officer and Logistic Engineering Officers extra_text.
- Increased suppression radius and nearby suppression multiplier of MG42 Team weapons.
- Decreased burst duration of MG42 Team Weapons.
- Fixed and adjusted multiple text errors.