RimWorld

RimWorld

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All the Bionics
   
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Description
I've loved bionics ever since I made an artificial god android, so here I've complied, all the bionics, let me know if I missed any.
Items (37)
[CF] Bionic Icons HD
Created by Crimson
Adds some upscaled textures for bionic icons mod ...
[FSF] Advanced Bionics Expansion
Created by FrozenSnowFox
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required. This mod expands the scope past the normal vanilla bionics. It adds a new set of advanced b...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Archotech Expanded
Created by Teok
This is a mod I worked on when Archotech items were first added into the game. I made this mod for myself mainly, which is why it's so unbalanced. I consider this mod to be mostly finished, and because of that I've decided to stop working on it. After 1.5,...
Astraltech Bionic Implants
Created by LordRaziel
Astraltech Bionic Implants introduces a new tier of advanced bionics, offering unprecedented human enhancements for only the elite. While Archotech technology transcends human limits, Astraltech focuses on enhancing humanoid biology in a practical, special...
Bandwidth Implant
Created by Mavis
Adds recipes for bandwidth increasing mechinator implants. They function similarly to the default mechinator implants, with higher tiers being unlocked by implanting all previous tier implants. Tier 1 - Standard bandwidth sublink +2 bandwidth, x3 for +6 Re...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Bionix Automator
Created by Nalzurin
Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation. This advanced device automates the complex and delicate process of installing bi...
Broken Plank Framework
Created by ANNOProfi
A framework to unify some of the code I use across my mods, as well as things I believe would be useful to others. Currently includes the following features: Shield hediffs - Add shields to hediffs Singular ability hediffs - Have any number of hediffs gran...
Count Stacked Prosthetics in Recipes
Created by irilis
Makes recipes with "Do until X" mode count stacked prosthetics. Technically other things too, but so far I found only prosthetics that needs it. Without this mod, recipes only count separate stacks of prosthetics. That's usually fine, but if you're using s...
Cyber Fauna 1.6
Created by DaLLaN
Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals. The mod was created on the basis of B19 vanilla prosthetics, with small bonuses. Mod solves the health problems of animals, making those much more useful. The mod correspond...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires Harmony only! Visible Error Logs is strongly recom...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience. Today, EPOE Forked prides...
Explosive Implant (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of ma1tas mod https://steamcommunity.com/sharedfiles/filedetails/?id=1816673839 - Lowered the value of the implant as 800 was a bit high - The explosion should now always remove the pawns head since the implant...
GiTS Cyberbrains
Created by themoistestwhale
This mod adds 23 cyberbrains from the world of Ghost in the Shell! These are advanced brain cybernetics where micromachines graft microcircuitry to organic tissue, creating a hybrid of the original brain tissue with cybernetic components known as a cyberbr...
Gravity Dynamics Limited
Created by RedBull
Gravity Dynamics Limited Leading the GravTech Products list Name Components Range Max Amount Extra Large Thruster 250 x steel, 8 x components, 75 Vacstone 32 Tiles Up to 8 Huge Thruster 300 x steel, 10 x components, 100 Vacstone 48 Tiles Up to 10 Giant Thr...
Hell Bionics
Created by ANNOProfi
Some variations of regular Bionics, with focus on fire, plasma and generally a doomlike hell theme. Now with more Bionics! BIG CHANGE! THIS MOD NO LONGER REQUIRES THE ATHENA FRAMEWORK, IT NOW REQUIRES MY BROKEN PLANK FRAMEWORK! THIS CHANGE IS POTENTIALLY L...
Implantify [1.6]
Created by Bronuh
Implantify Implantify is a Rimworld kludge mod that adds new scenario part that allows you to select more health conditions in scenario editor without manually editing each pawn. It was created for personal purposes, since I could not find another alternat...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
Medieval Adventures: Implants
Created by Seti
Use body parts from animals to become stronger. Each of the Implants has a negative, will you take the deal? I'm open to suggestions in terms of what to do add and also balancing My philosophy with this mod is this: they are primitive operations, that are ...
More Archotech Implants
Created by SkunkPlaysGames
Adds a new archotech implant and three additional archotech versions of existing implants. Cerebral Turbocharger: archotech brain implant that increases brain efficiency by 25% and increases movement speed by 10%. Neural Recharger: archotech brain implant ...
Pawn Suppression Implants
Ever felt that with amount of technology you have, you should be able to suppress colonists with mental break or prisoners more efficiently? Then this mod might help you with that. Mod Contents Mod add few new brain implants for prisoners suppression or sh...
Penoxycyline Implant
Created by kpeti
This mod adds an implant which gives a permanent Penoxycyline effect. Should probably work with other mods. Neutroamine recipe: https://steamcommunity.com/sharedfiles/filedetails/?id=3115207390 My other mods: https://steamcommunity.com/sharedfiles/filedeta...
Plasma Shield Implant
Created by Virathas
This mod adds an implantable shield generator to both humans and animals. These shields do not prevent the user from using ranged weapons and also prevent damage from melee attacks. Implants can be crafted once Marine Armor technology is researched. In add...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of iamrespawns mod https://steamcommunity.com/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet...
Psychic ♛ Implants
Created by Cedaro
Psychic Implants Feeling pity that there's so less psychic-relevant psychic implants? Wanna build an unrivaled psycaster master? Introduce, Psychic Implants. Psychic Implants provides various of practical psychic-relevant implants. They can significantly i...
Quality Bionics Remastered
Created by AssassinsBro
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics bet...
Royalty eye bionic
Created by Sovereign
https://i.imgur.com/uurR2b7.png https://i.imgur.com/lwUuyWt.png A prestigious yet advanced artificial eye. A complex mannerism analyzer compares and studies the body language and speech patterns of users, suggesting to the implantee the best ways to respon...
Skill Implants
Created by DrwalZ
Just a simple mod that adds bionics that can increase skill levels. There's one for each skill, and they increase it by 6 levels. I knew I had to make this mod when I saw that Inhumanization from Anomaly changed skill levels. Not really sure why they made ...
The Cosmic Odyssey - Bionic Enhancement
Created by Akarthus
Include 34 bionic/implant from the Alance Empire, classified into 5 tiers, T0-T4. T0 is industrial tech, Hediff is white, and require the base Alanian technology and prosthetic to make. T1 is usually simple bionics and implants that only require bionics an...
The Cosmic Odyssey - Core
Created by Akarthus
Core of The Cosmic Odyssey series, adds an outpost of The Alance Empire as a faction, researches, 18 different kind of weapon (From pistol to ATGM), 5 piece of apparel (combat and non-combat). Xenotype Mod: https://steamcommunity.com/sharedfiles/filedetail...
Visible Cybernetics
Created by ghastlyskull
Visually enhance your pawns with Visual Cybernetics, featuring a recon eye and three new shoulder-mounted appendages. This mod also adds custom textures to a decent chunk of base game and official DLC prosthetics, giving your colonists a sleek, high-tech a...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...