Team Fortress 2

Team Fortress 2

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Community Fixes Pack
   
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Description
A Hopefully Comprehensive List of Every Workshop Submission Under The Tag "Community Fix". Lets hope all of these get added soon!

(Please Msg me for removal)
Items (309)
Fixed Smoothing Groups for Vita-Saw (+ Texture Picmip and LODs Fix)
Created by ZoraKirby
The Vita-Saw's smoothing groups are nonexistant. Every part of the model is smooth shaded, causing ugly lighting all over. Additionally, the Vita-Saw has no LOD (level of detail) models. When a model gets far away from the camera, or the game's model quali...
Fixed Smoothing Groups for Shortstop (+ Rigging Fix)
Created by ZoraKirby
When Valve converted weapons over to be compatible with war paints, a few of them got messed up. In the case of the Shortstop, the groove on the side between the barrels, which had its own smoothing groups before, became smooth-shaded together with the sha...
Fixed Smoothing Groups for Direct Hit (+ Texture Picmip Fix)
Created by ZoraKirby
The front edge of the Direct Hit's cylindrical body is smooth shaded instead of a hard edge, causing an ugly rimlight. Additionally, the Direct Hit's texture has incorrect LOD (level of detail) settings applied to it, which cause it to use a lower-quality ...
Fixed Smoothing Groups for Brass Beast
Created by ZoraKirby
When Valve converted weapons over to be compatible with war paints, a few of them got messed up. In the case of the Brass Beast, the brass support beam on the left side of the barrels, which was flatly shaded before, became smooth-shaded together with the ...
Ultrawide View Model bug fix - The Original
Created by Xyk
So, I have a triple monitor setup, and The Original weapon for Soldier has an animation bug when viewing in ultrawide... His left arm is frozen on the left side of the screen. So I decided to fix the animations myself. The left arm is completely unused in ...
Fixed Muzzle for Panic Attack and Brass Beast War Paints
Created by ZoraKirby
The textures that are applied to the Panic Attack and Brass Beast when the game generates the texture for a War Paint have the muzzles incorrectly applied, so all war paints for these two items end up with no holes for the bullets to come out, at least in ...
FIX: IMPROVED PYROVISION SUPPORT
https://tf2maps.net/downloads/sonos-pyroland-improvement-mod.15255/ This is a WIP pyroland improvement modification that I have been working on for a couple of months, what this fix aims to do is provide a far superior Pyrovision experience than is current...
Proper Engineer All-Class Melee Animations V2
Created by ZoraKirby
This replaces all of the Engineer's Melee_Allclass source animation files with new animations where he holds the weapon upright, making his melee_allclass third-person animations consistent with his viewmodel. Additionally, certain all-class melee weapons ...
Unclamped Lightwarps Fix
Created by ZoraKirby
Clamps most of the game's unclamped lightwarps (and some phongwarps) Explanation: Instead of using a flat dark-to-light gradient for lighting (as you would see in HL2 or Portal for example), Team Fortress 2 uses lightwarps for most things, which replaces t...
Various prop model fixes
Created by Pinewabble
Fixing faulty materials, animations and collisions on some props. Materials: Some props refer to the wrong material directory, causing them not to get loaded in or otherwise look abnormal. Animations: fixed small ammo pack, robot core and MVM cash models n...
Cleaner's Carbine Bullets Fix
Created by MR.FRIEND
README and assets included in .zip This fix does not change the animation, only adjusts the weapon_bone_2 bone that the bullets are assigned to. I can't change the bug with the clip passing through the hand, since I either need to make a separate animation...
SMG Bullets Fix
Created by MR.FRIEND
README and assets included in .zip This fix does not change the animation, only adjusts the weapon_bone_2 bone that the bullets are assigned to....
TF2 Localization Font Support
Created by Sierra Foxtrot
Many of TF2's localizations suffer from insufficient font support. Some, such as Ukrainian and Czech are missing a few characters, while others, such as Greek, are missing their entire alphabet. This upload contains updated versions of TF2.ttf, TF2Secondar...
MvM Misc Fixes & Improvements (Read Description)
Created by Soy Bing
Icons are by: NYS and Lite Let me explain This tackles all standard and giant robot templates alongside certain missions. Fixing/adding new additions to Gray Mann's army, a few examples being: - Fixing wave 1 bonk scouts on Broken Parts being stuck in weap...
Bloodless styles for Axtinguisher & Ubersaw
Created by Mr. Provitt
Clean styles for the Axtinguisher & Ubersaw I DID NOT MAKE THESE: The textures are already in-game, made for the censored version of TF2 All Valve has to do is enable them as styles just like the Splendid Screen or Flying Guillotine...
Pyro Flamethrower Hose Fix
Created by Guimian
This is a fix to avoid the flamethrower hose to stretch to Pyro's left hand. Since the bone is unused and the only function is to mess with the model, I changed it to a jigglebone just like the original mod made by Sierra Foxtrot. This fix works for all fl...
Diamondback bullets and hole fix version 2
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Diamondback bullets and hole fix version 1
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Big Kill bullets fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
L'Etranger bullets and hole fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Minigun Casing Improvement
Created by Nonhuman
Standalone Mod Download: https://gamebanana.com/mods/437498 This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Replaces t...
Community Sparkle Scattering Fix V.2
Created by Nonhuman
WATCHING THE VIDEO IS HIGHLY RECOMMENDED, PREFERABLY IN FULLSCREEN! Fixes Community Sparkle scattering to the direction the player moves to, now it stays completely attached, has better visibility and a few more minor touches to it's appearance. ( Grows la...
Aqua Flops missing team texture
Created by the88thcommandment
The cuffs... ARE NOW BLUE!!!!...
Engineer Glove Color Consistency Fix
Created by Bunslinger
An issue that's long bothered me since my days at Gamebanana is how the Engineer's glove color in 1st-person doesn't match either glove color on the player model. Since Valve is accepting community fixes, I thought I'd finally upload this to the workshop i...
Misc. Response Rule and Soundscript Fixes
Created by rabscootle
Submitted to Workshop for Valve's consideration in the Summer 2023 patch Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2156577890 Miscellaneous Response Rule and Soundscript fixes for TF2 == CHANGELOG =======...
The Ambassador: Reloaded
Created by Everik
For the distinguished rogues who agree that perfection just isn't enough. Inspired by another recent submission on the workshop which enhances the Ambassador's model, My goal was to modernize the Ambassador's textures while also fixing a few hiccups it alw...
Ambassador (+Xmas) bullets and hole fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Classes Texture Fixes
Created by Mimiko
This post aims to fix small issues found on the 8 mercs (except scout) textures, like leftovers from the original class textures, improves zombie textures, new uber textures, removes (kinda) green tint and keeps the consistency between red and blue team. L...
★ Unusual Weapon Effect: Energy Orb (Updated / 2023 ver)
Created by lor starcutter
An updated version of the Energy Orb Unusual effect for weapons. New particles have been created, or existing particles have been modified to work with all weapons that Energy Orb currently does not support: - Air Strike - Amputator - Back Scratcher - Baza...
Scout Texture Fixes
Created by Mimiko
This submission aims to improve the Scout textures, removing the bits of pre-release leftover textures present. List of changes: - Filled the tiny gap on his belt - Restored Blu pants layer - Restored Nail thumb - Filled the gap (showing his pre-release sk...
Consistent Viewmodels Pack - Part 1
Created by Everik
Tweaks some viewmodel arms to be more accurate to their third person counterparts. Also gave Spy's coat the same fabric texture that Soldier's uses to be further consistent. MOD PAGE: https://gamebanana.com/mods/425647 GITHUB ISSUE PAGE: https://github.com...
(UPDATED JULY 2024) Schema change - non-strange weapon strangifiers
Now that we aren't going to get new items for a bit (if the status quo is to be believed) and I have homework to avoid doing, I figured now is a good time to update the missing strangifiers item I made last year. Similar to last year, this contains an edit...
The Improved Specular Map & Team Color Pack [OBSOLETE]
Created by Everik
I plan on remaking this someday. With my newly released Tweaked Default weapons pack getting a lot of praise + all of the criticism I received for this one convinced me that I can do a lot better....
War Paint Materials - Expanded Group Selection
Created by Renim ☕
Another part of the War Paint Material improvements project. With the original Groups textures added to the game, there's not a whole lot of variety in how certain things are mapped. With this submission I am pitching the idea of adding in 58 new groups te...
QoL Schema Fixes (for 2023)
Created by rabscootle
More item schema fixes items_game changelog: ====================================== * Removed 'disable fancy class select anim' attribute from the following Botkiller weapons (all variants): - Sniper Rifle - Medi Gun - Minigun - Flame Thrower - Stickybomb ...
Community Sparkle Taunt Effect Proposed Change
Created by boba
CHANGE SUMMARY This submission contains a proposed change for the Community Sparkle Unusual effect when used on Self-Made taunts. Self-Made taunts use the Community Sparkle Unusual effect, which was built around emitting on hats and weapons. Since the same...
Community HUD Fixes
Created by criticalflaw
Bug fixes and minor visual improvements to the HUD. Last Updated: 2025/03/03 Download: https://github.com/CriticalFlaw/tf2hud-fixes/releases/latest Changelog Added minmode UI for Capture the Flag, Player Destruction, PASS Time and Arena Hybrid game-modes. ...
Unique Rockets
Created by AtomicTEM
In Vanilla Team Fortress 2, every rocket launcher reloads the same kind rocket, which makes no sense since each rocket acts differently and each rocket launcher is different. NO MORE! With this mod each rocket launcher reloads a unique rocket that's tuned ...
Demonflame Glow Fix
Created by greg time
The falling "meteors" on the Darkblaze and Hellfire unusual effects both have colored glows. For some reason, demonflame lacks a similar glow. I have provided an updated version of item_fx.pcf. This version is identical in all respects to the in-game versi...
Orbiting Unusual Position Fix
Created by greg time
Submitted with permission from Chaofanatic, the creator of Power Surge and Electrostatic. Many orbiting effects often spawn in the wrong location, far away from the player. This is especially common when the "Adjust Unusual" slider is used. Affected unusua...
Disco Beat Down Glow Fix
Created by greg time
The glowing energy balls in the Disco Beat Down unusual effect appear to grow in size when viewed from larger distances, seemingly defying the rules of perspective. The source of the issue (which is also present in several Professional Killstreak effects) ...
Molten Mallard Duck Desync Fix
Created by greg time
Submitted with permission from Chaofanatic, the original effect creator. The orbit of the "Mallard" in Molten Mallard frequently desynchronizes from that of the rest of the particle. This causes the effect to split in two, with the duck often flying away o...
Morning Glory / Death at Dusk Fix
Created by greg time
Resubmitted in order to credit the original effect creator (Chaofanatic). No more disappearing or off-center suns! I found a simple way to fix the notoriously glitchy suns present in Morning Glory and Death at Dusk. I have provided an updated version of it...
New/Fixed Mannpower Powerup Icons
Created by rabscootle
Submitted for the TF Team's consideration --------------------------------------------------------------- This submission contains brand new icons for the Mannpower powerups, to be used in the item infobox. The icons currently used in-game use a particle e...
Harvest Moon Glow Fix
Created by greg time
DISCLAIMER: Harvest Moon was made by Valve. This is just a bug fix, and not a new effect. The beautiful glow on Harvest Moon has an annoying tendency to disconnect from the player's head after sustained movement in one direction. As it turns out, the fix i...
MvM Response Rule Tweaks v2
Created by rabscootle
Submitted for the TF Team's consideration for the Summer 2023 patch ================================= INTRO ================================= This submission is an updated version of an attempt to revamp/fix some of the voice responses in Mann vs Machine. ...
TF2 Schema Changes - Weapons (+ other misc. changes)
Created by rabscootle
Submitted to the Steam Workshop for the TF Team's consideration. This submission contains a few (mostly minor) changes to weapons and other items. The included ZIP file contains a modified copy of items_game and tf_english to aid with implementation. This ...
TF2 - New Limited Items (Untradeable Items Only)
Created by rabscootle
Submitted to Steam Workshop for the TF Team's consideration. This submission is similar to the one publicly viewable on the Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2362948296 However, this version only contains changes for items th...
TF2 Schema Changes - New Limited Items
Created by rabscootle
Uploaded to the Steam Workshop for the TF Team's consideration. This submission aims to grant the 'limited quantity item' attribute to items that are limited/unobtainable, but currently lack it. Included in the submitted ZIP is a modified copy of items_gam...
Jungle Inferno Hat Paintability
Created by NeoDement
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to the Steam Workshop for the TF Team The Saxton, Monstrous Momento and Mercenary Park hats are also now paintable. This submission contains fix...
Misc. Response Rule Fixes for Mann vs. Machine
Created by rabscootle
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 This submission contains modified response rule files for Heavy, Medic, Soldier, and Engineer. The changes are primarily MvM focused, to allow them to fin...
Über Cloaking & Zombie Fixes
Created by boba
This submission has been officially accepted. Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Several visual fixes relating to cloaking while ÜberCharged, cloaking with Voodoo-Cursed Soul cosmetics, and...
TF2 New/Updated Weapon Tips
Created by rabscootle
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 This is a pack of updated weapon tips. It aims to give tips for most weapons that lack any (basically any weapon from 2012 onward). Some tips were also up...
Missing Killicons Pack
Created by NeoDement
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 A pack which adds 11 new killicons to the game for weapons that currently don't have them! It also fixes some incorrectly defined widths for some existing...
UI Icon & Image Improvement Pack
Created by Curly Bill
Don't mind the kinda fuzzy black pixels around the main menu characters, I was in a rush and used a crappier version for the showcase, the game versions use the official alphas and as such have no fuzzy pixels floating around. I had these leftover fixes I ...
Model Fixes Pack
Created by Curly Bill
Fixed up Scout's pants being incorrectly colored on the blue team, (adjusted respective cosmetics to go along with this change) cleaned up the Demoman's vest so it's less ugly when using cosmetics that remove gernades, (ex Dead of Night) a few fixes to the...
Paint Consistency Overhaul Part2/Community Requests
Created by Curly Bill
SCRIPTS INCLUDED WITH THIS TO MAKE IT ALL POSSIBLE TO ACCEPT There was a lot of requests to do Lime and Pink, as well as a few requests to add some other colors; this pack takes care of those requests just to top off the consistency of the paints in the ga...
Paint Consistency Overhaul
Created by Curly Bill
This fix contains desaturating the black and white paints to make it more consistent with the player model colors, as well as tweaking "A color similar to Slate" to be more turquoise and less blue-ish. This pack also contains 3 new paints to help match the...
BLU Team Weapon Overhaul
Created by Curly Bill
Adds the missing BLU team weapons for the Winger, Disguise Kit, Fireaxe, Razorback and adjusts the Eureka Effect to be more consistent. Mod of this can be found here: https://gamebanana.com/gamefiles/7549...
Pyroland Overhaul
Created by Curly Bill
BEHOLD! A huge fixup bringing in a bunch of missing Pyroland textures, boostering the total number of Pyroland maps from 16 (11 if you dont count the 5 that have very minor changes) to a whopping 32 maps! Also with this pack comes with overhauls to the exi...
TF2 Localization Fixes Pack
Created by Xinayder
This is a collection of fixes for some long-standing issues with localized strings in Team Fortress 2. Submitted to Steam Workshop for the Team Fortress 2 development team. ConTracker Font The ConTracker font had missing glyphs since its release with the J...
Nabler Materials Fix
Created by rabscootle
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to Steam Workshop for the TF Team This submission contains an edited VMT for the Nabler cosmetic. It currently experiences the same issue as som...
Dapper Disguise Materials Fix
Created by rabscootle
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to Steam Workshop for the TF Team This submission contains an edited VMT for the Dapper Disguise cosmetic. It currently experiences the same iss...
Improved Killing Floor promos
Created by NeoDement
Cleans up some errors with the Fosters Facade, makes it shinier and greatly improves how the item appears when painted. Also has some similar (but less noticable) fixes for the tie, and makes it paintable. (yes, GP-5 gas masks are shiny in real life - the ...
Ullapool Caber Community Fix
Created by мяFunreal
The original Ullapool Caber has horrible smoothing errors. I'm suprised it has never ben fixed, so i just made it myself and hope Valve will add this....
Vita-Saw Community Fix
Created by мяFunreal
The Vitasaw had ho sharp edges whatsoever making it look ugly. And the fact that it had many completely useless polygons just added to it. So i made a fix for this. I removed 453 obsolete triangular polygons, and added sharp edges to where they should be. ...
Dalokohs Texture Fix!
Created by Benjamoose
Tired of seeing that pixelated mess on the rare occurance when you will need the Dalokohs Bar? Wish it didn't look like digital vomit when using it for machinima purposes? Worry no more! - Completely retextured from scratch. - Uses colors based on TF2's pa...
Blu Scout Texture Fix
Created by Ted Beneke
This submission fixes an error with the current blu scout texture. Blu Scout has blue belt loops from when he originally had blue pants. https://github.com/ValveSoftware/Source-1-Games/issues/4312...
Blu Scout Pants Restoration
Created by Ted Beneke
A pack that restores Scout's original blue pants. The current blue scout shares the same color pants with red's, seemingly accidentally. This pack also fixes robot scout + his gibs, plus multiple cosmetics that would be affected by this change. https://git...
Digit Divulgers FIX!
Created by Bapaul
Fix for the digit divulgers The current version doesn't show the skin at the wrist and knuckles, this fix changes that ...
Phlogistinator & Manmelter Particle Fixes
Created by Chaofanatic
This was created to make all kinds of various fixes to the Pyro's Grordbort weapon particles. List of fixes. 1. More faithful to the concept art. 2. Phlogistinator death ray follows the flamethrower fire's hitbox like it should. 3. Manmelter has a charging...
Demoman Texture Fix (2024 updated)
Created by Ted Beneke
A fix for both Red and Blu Demoman's textures for Valve's consideration. This fix removes the default grenade ambient occlusion thats baked into the original texture. This causes ugly black shadows to be present on cosmetics that remove the grenades Fixes ...
Engineer Uber Texture Fix
Created by Ted Beneke
This is a complete remake of Engineer's current Uber textures. The current textures are based off an older engineer model. As a result, nothing aligns properly. This fix is also much higher res than the original texture. https://github.com/ValveSoftware/So...
Halloween Ammo Packs
Created by FanCyy
Small & Medium are coffins Large replaces the bullet & rockets with bones These models were Initially made for a custom map but we decided to submit them here so you can use it when creating your own map if needed. All the files are compiled and ready for ...
TF2 Updated Default Gameplay Settings
Created by Dangerous
Team Fortress 2's default settings are universally agreed to being archaic and vestigial to a time long ago. This fix attempts to bring Team Fortress 2 into the modern world by updating the default settings to help improve the overall quality of life as we...
Übercharge Material Glow Support
Created by Squid Eevee
Tweaks the generic Übercharge materials to add support for glows applied via crits, mini-crits, and the Soda Popper Hype effect. The intent is to make these buffs more immediately obvious when stacked with invulnerability. This also has the side effect of ...
Misc. Item Schema Changes for 2020 Cosmetics (so far)
Created by rabscootle
This submission only contains minor backpack/itemtype/misc. changes for cosmetics released so far in 2020! Due to prefabs used to set default values to in-game items, many cosmetics over the years have been added to the game use default backpack sounds/ite...
Proper All-Class Melee Animations for Engineer
Created by ZoraKirby
(Mod download available below) Tired of always having to tap your melee weapon to your left hand? Want to just hold your melee weapon upright? Do your friends laugh at you because this left-hand-tapping tic prevents you from equipping some of the items the...
War Paint Materials - Fixes and improvements
Created by bubba
Some of the paintable weapons introduced in Jungle Inferno have textures that are a bit lacking when compared to the original stock paintable weapons introduced in Gun Mettle and Tough Break. The original stock weapons from Gun Mettle and Tough Break are t...
Misc. Website Fixes
Created by Ted Beneke
Updated CSS and HTML to several of the pages on the TF website. I may update this submission if I find more glaring issues. I plan on maybe redesigning the entire website from scratch later, but this is just a neat hotfix for now. ...
Off-Center Loadout Buttons Fix
Created by rabscootle
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to Steam Workshop for the TF Team This submission contains a modified classloadoutpanel.res file that fixes the character/taunt loadout buttons ...
TF2 Misc. Schema Changes for (mostly) 2009-2011 Cosmetics
Created by rabscootle
This submission only contains minor backpack/itemtype/misc. changes for cosmetics mostly released in 2009-2011! Over the years, many unique inventory sounds and item types have been added in major content updates. This submission aims to apply some of thes...
TF2 Misc. Item Schema QoL Changes
Created by rabscootle
This submission contains bugfixes/adjustments in the form of item schema adjustments. NOTES FOR TF TEAM: A modified copy of items_game.txt is found in the folder submitted, as well as a readme with a complete changelog and misc. notes. A quick reference sh...
tf_english_fixes (and 1 schema fix)
Created by rabscootle
(Mostly) Featured in the 8/11/2022 patch! Some fixes/tweaks to tf_english.txt Submission also contains a fix to items_game.txt for War Paint cases missing case footer Changelog is included in submission folder CHANGELOG: Modified resource/tf_english.txt --...
Consistent Killicons Pack
Created by NeoDement
v7.5 This submission changes a lot of the killicons to create a generally more consistent style. It also adds some missing killicons. Full-size preview image here: http://killicons.jennybur.net/preview.jpg Mod version here: http://killicons.jennybur.net/ C...
Kritzkrieg Backpack
Created by NeoDement
For too long, the Kritzkrieg has gone unnoticed from behind, and unheard amongst the mediguns. So we offer you this electrifying alternative! Includes custom animations, sounds, and jigglebones. The new sound effect: {LINK REMOVED} You can down...
Response rules fix pack
Created by i-ghost
Fixed Concientous Objector having unfitting responses/taunts for Demoman, Medic, Heavy and Sniper -- Now uses Grenade Launcher taunt for Demoman -- Now uses Showdown taunt for Heavy -- Now uses Medi Gun taunt for Medic Fixed Wrap Assassin making reference ...
Foster's Facade Phong Fix
Created by Munk
Fixes the Phong on the Foster's Facade!...
New Strange Parts
We already have enough of nice hats and stuff. But what every gamer really wants are fine strange counters he can add to his beloved gun and hat. So here it is!...
New Paints!
Created by Splagoon
Caffeine Overdose: minicritboost colors. A Most Unusual Color: Unusual quality text. Certified Coloring: Genuine quality text. A Classic Hue: BLU is based on Vintage quality text. Bloody Hell: RED is based on blood. Radioactive Isotope: BONK! labels. Susta...
Paintable Flamingo Kid
Created by Trumpet Player
This submission gives paintablity to the recenently realeased Flamingo Kid....
Mongolian Styles
Created by Trumpet Player
Brings back the classic tanned fur for the Magnificent Mongolian as well as 2 different colored studs on the flap of it....
First-Person Viewmodel Misc Pack
Created by jaknor
Download link : https://drive.google.com/file/d/0B4VGRcEKoX9wUllHT1ZaMDRSYms/view?usp=sharing This pack contains a huge amount (45) of first person miscs for all the classes. Make sure you use 1 mod per class at one time (don't have multiple mods for a sin...
War Paintability: The Original
Created by DudeTheNinja
Brought to you by the guy who made the War Paintable Classic and popular demand, I am proud to introduce the ability to warpaint your Original! Also features the ability to unusualify it! Again, like last time, the .zip file contains the _groups textures a...
War-Paintability: The Sydney Sleeper
Created by DudeTheNinja
oh look i did one of these again As always, contains the textures that Dev Team Fortress need to make this paintable. (Tested with the Bazaar Bargain)...
War-Paintability: The Cleaner's Carbine
Created by DudeTheNinja
This is the third in the War Paintability Pack, the Cleaner's Carbine. I'm surprised this didn't get any love in Jungle Inferno, considering it's the only other secondary for Sniper that could be war-paintable easily (because it's similar to the SMG). Anyw...
First Person Yeti Arms
Created by Brogue Man
A fix for the game that adds first person yeti arms for heavy. ...
War-Paintability: The Hitman's Heatmaker
Created by DudeTheNinja
Oh look, one of these. As always, features textures needed to make the Heatmaker paintable. Unusuals and festivisers will need some of Valve's own work to sort out, but the base texturework works. (I am no longer taking requests or suggestions, due to the ...
War-Paintability: Kukri
Created by DudeTheNinja
Welp, all of Sniper's stock weapons are now paintable! As always, the folder has the textures required to make this bad boy paintable....
War-Paintability: The Shovel
Created by DudeTheNinja
Considering there was unused text for Shovel skins back in Gun Mettle, I'm surprised Jungle Inferno didn't add this. Ah well, #4 in the Paintability Pack goes to Soldier's favourite digging tool, the Shovel....
[V3] War-Paintable Classic
Created by DudeTheNinja
If you want something done, do it yourself. I made the _groups textures and model thingies for making the Classic war-paintable. It also supports Unusual effects, Strange Stat Clocks and The Festiviser. (Though the zip file I sent handles it as a stock rif...
Compatriot 2.0
Created by Populus
A remake of Soldier's eagle friend, the compatriot....
Falconer LOD Fix
Created by SgtR007
Using the recently updated importer, the $bonetreecollapse structure has been fixed, eliminating the major unwanted clipping. Still some brief clipping during lod transitions, but this is a glitch on Valve's end. ***UPDATE*** Until the fix is applied offic...
Typing Speech Bubbles
Created by Low Res Guy
Ever seen a player walk around and suddenly stop? You don't know why they stopped until about 5 to 10 seconds later you see a message appear in the chat. If only you had known they were typing a message, then you wouldn't have to guess whether they left th...
Gunboats Custom Footstep Sounds
Created by ned_ballad
I made some custom footstep sounds for the Gunboats, like the cleats and jingle belt have. They're actually a blend of robot walking sounds and normal metal footsteps from Source, but pitch shifted and edited a lot to sound unique. It also means Valve 100%...
Cool Breeze Improved
Created by Svdl
This is the kilt item I've made that is currently in game, with many improvements. Less clipping, more detail on the model, pleats make it look more like an actual kilt and help with stretching. New normal map. Includes a new subtle paintability. The match...
Einprovements
Created by Dewzie
Various improvements to my previous submission. Help Ein be the bird he always deserved to be. Donate just one rating today to make his dream become a reality. Spread the word to improve the bird!...
Weapons Consistency Fix
Created by Matihood
A suggested patch that was made to fix consistency issues between some weapons. Full list of changes: * Fixed Demoman's swords, Soldier's pickaxes and the Batsaber not using correct crit swing sounds * Fixed drawing sound being played twice for some weapon...
Macho Mann Glasses (Style 3)
Created by crazy-g
Third 'Goose' style of Macho Mann Glasses imported with tool. See the original here: http://steamcommunity.com/sharedfiles/filedetails/?id=140375753...
Macho Mann Glasses (Style 2)
Created by crazy-g
Second 'Maverick' style of Macho Mann Glasses imported with tool. See the original here: http://steamcommunity.com/sharedfiles/filedetails/?id=140375753...
Blood Banker ST2
Created by Svdl
The current item importer does not support styles, so here's the alternate style to this previously submitted item as a new submission. Paintable tie. Other style is an old submission here. http://steamcommunity.com/sharedfiles/filedetails/?id=123072081 It...
The "Private Eye" - update! -
Created by Sith Happens.
"PRIVATE-EYE" UPDATE! ------------------------------------ -Polished hat geometry and reworked to individually fit on each class perfectly! -LODs -3 Styles! -Re-textured "Investigative Division" Cap (Original style) -New "Mannco. Hunters Division Cap" -New...
Pocket Medic: Otolaryngologist's Mirror
Created by Xyk
I am uploading this as a new style for the Pocket Medic, which I am one of the creators of....
witchhat_s2
second style for Crone's Dome. s1 - Handsome Devil s2 - Stitched Shy....
Texas Half-Pants (Improvements)
Created by MrHuge
Updated to utilize the importer tool. This is a cleaned up version of my item currently in game, the Texas Half-Pants. Please take a moment to install the mod so you can have much better looking chaps! Download replacement mod here: http://tf2mods.net/mod....
Bolted Bombardier Fix
Created by tree
adjusts size of item to fit demomans face better...
Phlogistinator Halloween Fire Fix
Created by -=NHS=- Kwas
The current Phlogistinator fire particles do not update if you have Halloween Fire on your Phlogistinator. This upload aims to solve this. This includes dx80 safe particles, as well as replacements for the fully charged Phlogistinator particles to match th...
Cow Mangler 5000 Pumpkin Bombs Fix
Created by -=NHS=- Kwas
The current Cow Mangler projectile particles do not update if you have Pumpkin Bombs on your Cow Mangler. This upload aims to solve this. RED team's projectile colours were changed to a harsher pink, while BLU's uses a colour closer to purple. Q: Does this...
Amputator LOD's
Created by Nicolas
Level of detail models (https://developer.valvesoftware.com/wiki/LOD_Models ) for the Amputator. Apparently they help your computer run faster or something... Original Models - Pierate Optimisation Models - Tuna Melt...
Crusader's Crossbow LOD's
Created by Nicolas
Level of detail models (https://developer.valvesoftware.com/wiki/LOD_Models) for the Crusader's Crossbow. Apparently they help your computer run faster or something... Original Models - Pierate Optimisation Models - Tuna Melt...
First Person Falconer
Created by Brogue Man
First person view model for the falconer. I am taking suggestions of which cosmetic to do next. Before you ask no zombie cosmetics will not work since they are mainly a material change....
War Paint Essential Fixes
Created by Renim ☕
Collection of every single issue with all War Paints for both materials and code alike. Included in this submission is a text write up on all the issues and how to fix them, alongside raw PSDs for our fixes as a visual guide to how we did it where applicab...
Weapon Models Fix Pack
Created by Son Goku
Currently include: -Restore the missing spinning animation for the syringes inside the Syringe Gun while in third person -Add missing shell on Panic Attack for the reload animation -Movable joystick on the Giger Counter -Restore missing gibs from destroyed...
Shotgun Minimized Viewmodel Fixes
Created by -͜ -
Minimized Viewmodels, for the shotguns, have been an inconsistent mess ever since the feature's inclusion back in 2016. These fixes aim to bring ALL shotguns to parity. Some of the shotgun differences are understandable due to the varying length of each ba...
Loch-n-Load animations and 3-slots fix
Created by MR.FRIEND
README and many explanations included in .zip...
Degreaser Crit Sound Fix
Created by Bunslinger
A fix for the degreaser's crit loop sound being A) loud as hell and B) having a half second in the loop where the crit sound just... isn't present....
Skybox Mipmap FIX
Created by Adam
Have you ever played TF2 and wondered "oh gee, this game sure could do with being approximately 74MB less big!" then look no further! With this handy community fix you could find yourself over 70MB richer! Utilising cutting-edge technology (deleting the mi...
Lost and Found Claim Ticket
Created by Ferrett321
Hello, I created this Workshop submission using Blender and GIMP. I have created a 3D model and multiple textures to choose from for the model. I have other drafts for the ticket design and am willing to respond to feedback accordingly. This is an idea I i...
Pipeline Enhanced
Created by GameToad™
plr_pipeline with severe clipping improvements. Intended as a community fix for inclusion into the game....
Necro Smasher Jigglebone Fix + LODS
Created by ZoraKirby
The Necro Smasher's jigglebone is oriented the wrong way, causing the movements to be opposite of what you'd expect. The jigglebone also doesn't have a limit on its rotation, allowing the hinge to clip inside the hammer. Lastly, the Necro Smasher has no le...
Surface Properties and Material FIXES
Created by Adam
This community fix changes 391 .vmt files to include proper surface properties. It also makes it so that blended textures utilise a secondary surface property if they didn't before. Please watch the video and view the examples attached above....
Jag Smoothing Fix
Created by Renim ☕
Included with this community fix is a .png of a new AO bake for the jag, .objs for lod0, l01, and lod2, the .blend file with all 3 objects, and the pre-compiled version of the jag with the fixes in place. This submission is a community fix for the Jag and ...
Lugermorph magazine and texture fix
Created by MR.FRIEND
README and assets included in .zip I am well aware of the green tint issue due to VTFEdit, so I used VTFEdit Reloaded. The resolution of the texture has not changed despite the sharpening of the shadows compared to the original....
AWPer Hand "Lite Fix" (+Dynamic Lens!)
Created by T[]RK
WARNING: You MUST HAVE AWPer Hand. This is not a skin for default Sniper Rifle. ATTENTION: Both versions: 1.5 and 1.6 may be used SEPARETELY. It's not upgrade from lower, to higher version. Version 1.5 (look on screenshots #1, 2 and 3): Fixed scope lens. N...
Thunder Mountain (Enhanced)
Created by GameToad™
pl_thundermountain with clipping enhancements and general small quality-of-life touches....
Nucleus Enhanced
Created by GameToad™
koth_nucleus with performance and clipping enhancements, paired with a major OoB fix. Intended as a community fix for inclusion in the game....
War-Paintability: Fire Axe
Created by DudeTheNinja
Yeah, I'm returning to this project. Hopefully you guys, gals and non-binary pals enjoy. Important details for Valve: (taken from readme.txt in the file but slightly edited) This workshop submission contains all the texture (vtf) files required to make the...
CTF Sawmill - TF2 Optimized Maps Project
Created by fiend
A version of Sawmill with various general improvements, including: -Performance Improvements -Bugfixes (mostly collision improvement) -Improved Lighting (in select few areas) -Improved Navmesh -Much smaller filesize -Some other general consistency and visu...
KOTH Sawmill - TF2 Optimized Maps Project
Created by fiend
A version of Sawmill with various general improvements, including: -Performance Improvements -Bugfixes (mostly collision improvement) -Improved Lighting (in select few areas) -Improved Navmesh -Much smaller filesize -Some other general consistency and visu...
Arena Sawmill - TF2 Optimized Maps Project
Created by fiend
A version of Sawmill with various general improvements, including: -Performance Improvements -Bugfixes (mostly collision improvement) -Improved Lighting (in select few areas) -Much smaller filesize -Some other general consistency and visual changes The per...
Pyro viewmodel glove fix
Created by ♥Xilekai♥
Edit: Valve if you even see this, don't add this, add the huge pack that covers all the viewmodels. It looks better universally and fixes way more issues. I'm only keeping this up for archival purposes and so people can find the mod if that pack doesn't ge...
Valve weapons lods (Game optimization)
Created by MR.FRIEND
This fix adds missing low-poly models for weapons to optimize the game. README and assets included in .zip Changed guns created only by Valve. Link to GameBanana - Сlick This fix does not include Necro Smasher and Rainblower as their fix has already been p...
Better Upgrade Descriptions
Created by Fede
Some MvM upgrades have hidden stats that are VERY important and aren't mentioned at all in the upgrade section! So i did the job of giving some upgrades extra clarity and describing EVEYRTHING they do. Includes well known cases and (much needed fixes) lik...
Conscientious Objector Material Fix
Created by Nonhuman
Standalone Mod Download: https://gamebanana.com/mods/204721 This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Fixes Cons...
Self-Made Unusual weapon
Created by Muhai
Intended concept based off of the "Unusual Cap". so they can add new community-made weapon unusuals This is not a war paint that will be Unboxable intended purpose for new unusual community made weapon effects to be added https://wiki.teamfortress.com/wiki...
TF2 Bullet Decals Fix
Created by Modern Rawrfare
This pack updates 3 surface materials decals, which still used Half-Life 2 textures, to use the TF2 ones. -Glass updated to use TF2 glass impact decal on models -Metal updated to use TF2 metal impact decal on models -Wood updated to use TF2 wood impact dec...
PlayerTeam Material Proxy
Created by Horiuchi
This code implements L4D2's PlayerTeam Material Proxy. playerteam_test - Contains a demo map and materials to confirm functionality. CPlayerTeamProxy.cpp - Contains the code to copy to src/game/client/proxyplayer.cpp https://github.com/horiuchii/tf2-patche...
Center Print Font Fix
Created by rabscootle
This submission contains an edited copy of resource/sourceschemebase.res This file can be found in platform/platform_misc_000 vpk! The only difference is that Trebuchet24, Trebuchet20, and Trebuchet18 UI fonts have been updated to use 'TF2 Secondary'. They...
New MVM Icons for Robot variants
Created by Fede
MvM dosen't have icons for GateBots yet... And some robot variants really need an icon for better clarity... So i made a lot of icons for these robot variants. (Along with giving some bosses a new name instead of giant health on kill deflector heavy). CONT...
Scottish Resistance Material Fix
Created by Nonhuman
This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Fixes Scottish Resistance's improper vmt material setup that lacked th...
Pyro Right Hand Item Schema Fix
Created by Sierra Foxtrot
Alongside the Hot Hand's release in Jungle Inferno, Valve added a new bodygroup to pyro. It removes their right hand, similar to an Engineer with the Gunslinger equipped. However, it was never actually set to be used. This upload tweaks the item schema so ...
MvM Robot Weapon Stats Fix
Created by Soy Bing
Submitted for the TF Team's consideration for the Summer 2023 update This doesn't change their stats mechanically, only visuallly when you inspect their weapons due to how attributes are being applied. For example the huntsman normally has "damage bonus 0....
Modern Spy Masks
Created by Kat
The original spy masks have been untouched since 2007. Since then, the class models have been tweaked and updated. Readme instructions included for Valve. Mod Page: https://gamebanana.com/mods/438176...
Bspzip Compression to All Maps Volume 1
Created by dabmasterars
After bspzip compression was introduced in the Gun Mettle update in 2015, not all maps were compressed. I decided to compress the remaining maps in order to save space and resources. After inserting these optimized versions, the file size of all the maps s...
Bspzip Compression to All Maps Volume 2
Created by dabmasterars
After bspzip compression was introduced in the Gun Mettle update in 2015, not all maps were compressed. I decided to compress the remaining maps in order to save space and resources. After inserting these optimized versions, the file size of all the maps s...
Bspzip Compression to All Maps Volume 3
Created by dabmasterars
After bspzip compression was introduced in the Gun Mettle update in 2015, not all maps were compressed. I decided to compress the remaining maps in order to save space and resources. After inserting these optimized versions, the file size of all the maps s...
Bspzip Compression to All Maps Volume 4
Created by dabmasterars
After bspzip compression was introduced in the Gun Mettle update in 2015, not all maps were compressed. I decided to compress the remaining maps in order to save space and resources. After inserting these optimized versions, the file size of all the maps s...
Bspzip Compression to All Maps Volume 5
Created by dabmasterars
After bspzip compression was introduced in the Gun Mettle update in 2015, not all maps were compressed. I decided to compress the remaining maps in order to save space and resources. After inserting these optimized versions, the file size of all the maps s...
Mannhattan (Clipping Fix)
Created by GameToad™
EXTREMELY minor clipping and performance improvements for mvm_mannhattan....
Portable Stairs LOD Fix
Created by dragon small z
The current Portable Stairs prop seen on Well's last point, and on a number of other maps, has a noticeable quirk where the railings are invisible on the "Low" model detail setting. That is what this intends to fix. With this proposed fix, the railings wil...
Fully functional "Sniper!" Voice command
Created by Fede
"Pass to me!" is useless, it adds nothing and does nothing. and people have been asking for this command a lot. I think its time to add it. As for the "Pass to me!" command, it would be activated with H, like MvM canteens ONLY in Pass-time maps. NOTE: Repl...
"Fixed" surface types + New footsteps sounds
Created by Ashe is Kiriko main
This is a variation of my "Fixed" surface types" submission in Workshop ( https://steamcommunity.com/sharedfiles/filedetails/?id=2956923051 ) It includes the original submission, adds new 2 new surfaces types: "carpet" and "snow", and changes the sound of ...
"Fixed" surface types
Created by Ashe is Kiriko main
At the moment, the surface types "mud", "gravel" and "glass" have a "friction" value different from "0.8" (the default value). This means that map creators should avoid using these surface types in normal maps to prevent players to be annoyed by the slippe...
Fixed Mediguns' beams
Created by Ashe is Kiriko main
Current beam particle's first control point moves when the player moves the camera, which looks weird. In DX8, the beam trail disappears when activating an Uber due to the uberbeam particle missing a children. This submission fixes those 2 issues. To the T...
Iron Bomber Explosion Sound Fix
Created by TwoTonMoon
Due to an oversight, the Iron Bomber's projectiles use the explosion sound effects of the Air Strike rather than the custom ones made for the weapon by Valve. On line 19099 of items_game.txt, the game calls for the "Weapon_Airstrike.Explosion" effect to be...
Australium Medi Gun and Stickybomb Launcher Fix
Created by Renim ☕
With the release of the Gun Mettle update, valve changed the model texture layouts for a handful of weapons including the medigun and the stickybomb launcher, and because of this all of the textures needed to be re-baked from the old version of the model l...
Bird-Man of Aberdeen Jigglebone Fix
Created by Kat
This fixes the stretched out model via editing the QC file. A ReadMe file has been provided for Valve's consideration. Mod Page: https://gamebanana.com/mods/439148...
Crit-Sheen Fixes & Improvements
Created by daka
Fixes the missing crit (and mini-crit) sheens for the following weapons/items: - Holiday Punch - Rainblower - Red-Tape Recorder - Ap-Sap - Prinny Machete - Building PDA - Disguise Case (w_model) - Cow Mangler - Lollichop - Festive Axtinguisher - Festive Sa...
Restored Idea Tube Jigglebones
Created by Kat
The Idea Tube's model has support for jigglebones, however the coding was never implemented into the QC file. This has been restored....
(Updated v1.1) Warpaintable Bat
Created by fart
(Update v1.1: Fixed scaling on all paints, and implemented the Bases system into paint groupings. Also adjusted the size of Mannana Peeled/Sax Waxed center stickers, and added missing Macaw Masked VMT file. Fixed some warpaints being mislabeled in Bat Data...
Team Spirit Festive Weapon
Created by Janobi
Please Add this to TF2 as a style for festive weapons! A simple color change, when feeling not so festive :D...
Disable Custom Decals Option
Created by Phantom_Boy
get the valve attention to add a option to Disable Custom Decals in TF2. this option allows players to disable Custom Decals so they don't see the other players Custom Decals just like the "disable spray" option this include Custom Decals in all tf2 items ...
Sniper Hands Fix
Created by Ted Beneke
This project aims to fix Sniper's famous "second glove", a consistency error present in Sniper's viewmodel. This also adds his missing watch. Mod download : https://gamebanana.com/mods/439875...
Atomic/Subatomic Unusual Fix!
Created by Thal
Fixes the effects Atomic and Subatomic from being orphaned when their position is adjusted. This uses the same method as my orbiting unusual positioning fix: https://steamcommunity.com/sharedfiles/filedetails/?id=2507809440 I have attached an updated versi...
Weapon Sway (cl_wpn_sway)
Created by Ted Beneke
TF2 has a command for weapon sway that goes unused in the retail copy of the game. This command sways your weapon along with player movement, much like in Half Life 2 and Counter-Strike. This submission includes relevant code from the source SDK 2013 to re...
Mandatory Mercenary Summer Job (100+ Contracts)
Created by pr0jesse |NL|
Information for valve Check out the readme in the .zip ) It is that time of year again. The sun shines, the temperatures soar, and all you really want to do is sit back and relax. Well, you can’t. Because we have decided to transfer you to our Mandatory Me...
Strange Taunt: Rock, Paper, Scissors
Created by Heavy is Spy!
Are you tired of never being able to brag about how many games of rock, paper, scissors you've won in a video game? Well, look no further than this strange taunt. This taunt counts how many games of rock, paper, scissors you win so you'll never lose track ...
ANIMATED PIP-BOY [Build/Destroy Tool] re-work
Created by The Urban Goose
Since the Engineer got a space for new PDAs in his loadout I have felt that the Pip-Boy Miscileaneous item should no longer be a misc item and, instead, become a reskin item for the build/destroy tool. SFM makes making stuff like this easy! NOTE: PLEASE RE...
No Hats/Cosmetics ("Hatless") Toggle
Created by Ridley
This is a cosmetic removal mod. There are many like it, but this one is actually on the workshop. By checking this box your game will hide every known pathogen of in-game personalization: headwear, footwear, facewear, even unusual particle effects. But onl...
Storage Unit
Created by MR.FRIEND
Are you tired of the sea of cases? Are you tired of unnecessary things that will take forever to sell? Are you tired of mvm garbage? Do you want to make a time capsule? This Storage Unit was created especially for you in CS:GO!? I don't think this is fair ...
The Debrief Case (Contracker Reskin)
Created by pr0jesse |NL|
Note for valve: Check out the readme in the .zip and this is a contracker reskin, to be put on the action slot (mvm bone) in your inventory, it is not a normal cosmetic, thus not uploaded as one (no stars/certified because of that) Note for visitors, check...
Fixed magic spells responses for 2 spells
Created by Ashe is Kiriko main
To the TF2 Team: This is a simple fix for 2 types of responses for the Halloween magic spells OVERHEAL / SELF HEAL and SWARM OF BATS / MERASMUS ZAP. When casting the SWARM OF BATS spell, the player says "deus invictus" (latin for "invincible god"). This wa...
Old Effects Redone
Created by ImAware
As the name states, it's essentially a "V2" of the old valve-made effects. It might look subjectively better or subjectively worse to you but i think i did a pretty good job....
MvM Loot HUD Fix
Created by rabscootle
This submission contains an edited copy of mvmvictorymannuppanel.res file. Changes include: * 'wide' parameter of the 'mouseoveritempanel' element (line #11) is now '300' (currently set to '250'). This fixes item rollover boxes being truncated in Mann Up...
'[unknown]' Label Fix
Created by rabscootle
This submission contains an edited copy of spectatortournament.res HUD file. Changes include: * Updated resource/ui/spectatortournament.res so the 'visible' and 'enabled' values for the 'attriblabel' element (lines 438 and 439, respectively) are set to '0'...
Grordbort Graphical Fixes
Created by ZoraKirby
I recommend watching the video, which goes over all the changes made, why, and how, in what I hope is an entertaining format. I know it's a bit on the long side; that's because the explanations aim to comprehensible by anyone, even people who aren't famili...
Consistent Viewmodels Pack - Part 2
Created by Everik
Tweaks some viewmodel arms to be more accurate to their third person counterparts. MOD PAGE: https://gamebanana.com/mods/425647 GITHUB ISSUE PAGE: https://github.com/ValveSoftware/Source-1-Games/issues/4909 -Special credit to DaKashi for editing the sleeve...
Payload Responses for the Engineer
Created by Ashe is Kiriko main
For the TF2 Team: This submission add responses for the Engineer for the Payload gamemode to scripts/talker/engineer. Engineer DOESN'T HAVE ANY SPECIFIC RESPONSE FOR THAT GAMEMODE, unlike all the other classes except Pyro. Some responses related to pushing...
Restored Payload-related responses
Created by Ashe is Kiriko main
To the TF2 Team This is a submission that aims to restore several "barely-used-due-to-bug" payload-related responses for all classes, as well as adding some to some classes that lackes responses. As for CartMovingForwardDefense, see https://github.com/Valv...
More tool textures
Created by Ashe is Kiriko main
This submission is for mappers. It adds more tools textures (blockbullets, clip and playerclip) for several surface types: * Dirt * Grass * Gravel * Metal * Metal grate * Sand * Tile * Wood Blockbullets materials are compiled with %compilenodetail, same as...
Short Circuit Right-click Fix V2
Created by SonOfDiscordiA
The Short Circuit has become a soft flashbang since the Blue Moon Update dropped. This fix reduced the ball's opacity, while still being visible to all players. You can download and try the fix here: https://gamebanana.com/mods/446897 After the many commen...
Bigrock Navigation Mesh Fix | God Rock Exploit Fix
Created by agrastiOs
It corrects various "god" spots in the cave where the bot AI cannot detect players, and marks them on the navigation mesh so that bots can see players on these areas. The promotional content features one of the notorious "God Rock" spots, a popular locatio...
Misty Skull Fix
Created by no
I have attached a modified version of item_fx.pcf that is identical except for the following changes: - I added unusual_skull_misty_eyeglow to unusual_skull_misty_child - Added Position Modify Offset Random to the eyes so that they would show up. The eyes ...
Asteroid Redux
Created by KAYA
"What do you mean there's no more gravel on Earth? Screw it, let's go to space!", said the Mann brothers. Once labeled the "dumbest brothers on Earth ever", they are now the dumbest brothers in the universe. So yeah, TF Industries now owns two bases on an ...
Cerebral Discharge Texture Fix
Created by Ian Hunter
The rest of eyes particles have correct color, why not Cerebral Discharge?. Well this is a simple fix so that Cerebral Discharge texture becomes from yellow to white, making colors match perfectly. The most notable affected color is Team Shine (BLU) and Ho...
Add The MvM Upgrade Station Song
Created by Phantom_Boy
this is a code that add the mvm upgrade stations lost song to the game for TF team : this code is super easy to add all instructions and codes are in the File the youtube video is EDITED because i can't change tf2 codes , valve should but the code will exa...
V_Model Animation Smoothing & QoL Fixes
Created by 中本redmond
Adds unused sounds to various weapon animations and removes unnecessary snaps on inspects. Download the mod: https://gamebanana.com/mods/446426 List of changes made: Scout: >Primary: - + Added sounds on draw. >Secondary: - + Added Engineer's Pistol sounds ...
Hat of Undeniable Wealth And Respect Texture Fix
Created by Ocublox
This is a straightforward texture fix for the Hat of Undeniable Wealth And Respect. Files that get replaced are: materials/models/player/items/all_class/treasure_hat_oct.vtf materials/models/player/items/all_class/treasure_hat_oct_normal.vtf ...
Dispenser lods (Game optimization)
Created by MR.FRIEND
This fix adds missing low poly models to optimize the game. At the moment, Dispenser 2 and 3 levels do not have lods. README and assets for TF team included in .zip Link to GameBanana - Сlick List of models with new lods: dispenser_lvl2 dispenser_lvl2_ligh...
BLU Finder's Fee VMT Fix
Created by Kat
For an unknown reason, the BLU variant has different rimlight & phong variables, unlike the RED version. BLU now shares the same variables as RED....
Gorge Optimized
Created by dabmasterars
This is a modified version of cp_gorge with a bunch of tweaks for increasing performance, improving loading times and decreasing file size. IMPORTANT: To play the map after subscribing, type "map workshop/2981211935" in console CHANGES - Most small props n...
Upward Optimized
Created by dabmasterars
This is a modified version of pl_upward with a bunch of tweaks to increase performance, improve loading times and decrease file size. IMPORTANT: To play the map after subscribing, type "map workshop/2982240123" in console. CHANGES - Added distance fade to ...
Coal Town Enhanced
Created by GameToad™
mvm_coaltown with clipping and exploit fixes. Intended as a replacement for the original map (no pop files load)....
RED Holiday Headcase VMT Fix
Created by Kat
Changes $phongboost "10" to "2", just like the BLU variant. Since it's inconsistent and overglaring....
Consistent Voodoo Soul lighting parameters
Created by Ashe is Kiriko main
This fix changes lighting parameters for all the Voodoo Soul cosmetics to match the parameters of the classes' normal skin for gameplay reasons....
2Fort Optimized
Created by dabmasterars
This is a modified version of ctf_2fort with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2982741922" i...
Mercenary Park Enhanced
Created by GameToad™
cp_mercenarypark with performance improvements, clipping improvements, and exploit/bug fixes....
Hightower Optimized
Created by dabmasterars
This is a modified version of plr_hightower with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/298317396...
Freight Enhanced
Created by GameToad™
cp_freight_final1 with clipping improvements....
Pipeline Optimized
Created by dabmasterars
This is a modified version of plr_pipeline with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2983840309...
Badwater Optimized
Created by dabmasterars
This is a modified version of pl_badwater with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2984477094"...
Spy Hitbox Fix
Created by MR.FRIEND
Added shounic as a contributor for permission to reference his youtube video and thumbnail art. README and assets for TF team included in .zip This fix was published after the beginning of May, so it will definitely not be in the summer update, but it may ...
Gravel Pit Optimized
Created by dabmasterars
This is a modified version of cp_gravelpit with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2985864449...
Medic Straps LOD Fix
Created by daka
Fixes the missing straps on the Medic's LOD models that would otherwise cause backface culling and tweaks some of the sharp edges to fit this change. Edited files: > medic.mdl >>medic_morphs_low_lod2 >>medic_morphs_low_lod3 >>medic_morphs_low_lod4 >>medic_...
Hydro Optimized
Created by dabmasterars
This is a modified version of tc_hydro with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2986549108" in...
Helltower Optimized
Created by dabmasterars
This is a modified version of plr_hightower_event (also known as helltower) with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribi...
Fixed robots animations
Created by Ashe is Kiriko main
Have you ever wondered why in some community servers that have the robot plugin you can't move with the Conga? Or how did got taunt killed by that Heavy that clearly was doing any taunt but the Showdown taunt? This submission aims to fix those situations. ...
Doomsday Optimized
Created by dabmasterars
This is a modified version of sd_doomsday with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2988441120"...
Nucleus Optimized
Created by dabmasterars
This is a modified version of koth_nucleus with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2989166395...
Brass Beast Rev-up sound fix
Created by SonOfDiscordiA
This fix aims to improve the Brass beast's rev-up sound. The Brass beast doesn't have a long rev-up sound, so the game just cuts the audio before the shooting/spinning sound would play. I extended the rev-up sound, so that the transition becomes smooth and...
Mann vs. Machine Wavebar Fixes
Created by trashbin
This fix aims to make the wavebars in MvM more accurate and consistent, with additional robot icons, fixes to known issues, and overall, changes to improve the quality of the gamemode....
Rottenburg Fixed
Created by hamn
CHANGES - Fixed barricade not visible when server reloads map The render box of barricade is placed below when server reload map after barricade is broken. (I don't know why) So I set info_particle_system(dust when barricade is broken) as barricade prop's ...
Goldrush Optimized
Created by dabmasterars
This is a modified version of pl_goldrush with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2991740185"...
Add Tank To Main Menu
Created by Phantom_Boy
this submission add the unused mvm tank to the main menu background image after all these years thanks to @Xtreme_Shoot for telling me about this unused Jem. also you can download a mod that add this tank to your main menu before its get added ( if at all)...
Fixed Sniper scope LOD/mipmap
Created by Ashe is Kiriko main
A small fix. Adds the flags "No LOD" and "No Mipmap" to the Sniper scope (since it's used in the HUD), so it doesn't look blurry at lower texture settings. The normal map is now at a higher resolution (512x512). Includes the .tga file for the TF2 team. Als...
Barnblitz Optimized
Created by dabmasterars
This is a modified version of pl_barnblitz with a bunch of tweaks to increase performance, improve loading times and decrease file size. I IMPORTANT: To play the map after subscribing, type "map workshop/2993965551" in console. CHANGES - Added distance fad...
Better Casual Badges
Created by Dangerous
A proposal in an attempt to get the TF2 team to improve the visual appeal of the Casual mode badge's tiers. For something that you are guranteed to see everytime you open the game, I believe that the badge tiers should be given a more careful, and thoughtf...
Natasha sound fixes
Created by SonOfDiscordiA
This fix aims to improve the Natasha's different sound related problems. Here is a list of the changes: -The rev-up sound has a conflicting sound with the start of the spinning sound. I matched them to create a seamless transition between the rev-up and sp...
Add The MvM Upgrade Station Song By 3D soundscape
Created by Phantom_Boy
Add The MvM Upgrade Station Song NOW IN 3D soundscape!!!1!! this will use the 3D / in map / in space sound entity to play the audio in map instead of the other UI sound way. this is a alternative to the other way to add this: https://steamcommunity.com/sha...
Badlands Optimized
Created by dabmasterars
This is a modified version of cp_badlands with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2995906288"...
Fixed Engineer robot animations
Created by Ashe is Kiriko main
This is a small fix in comparison to the other animation fixes. Changes: - Fixed Engibot's left arm rising up (thanks for the info Shounic) - Changed a_reference and ragdollspawn to "melee_idle" instead of "primary_idle", which looks unfinished. - The Engi...
Dustbowl Enhanced
Created by GameToad™
cp_dustbowl with visual, clipping, and performance enhancements....
Visible Spellbook Magazine
Created by DudeTheNinja
Adds the visible model of the Spellbook Magazine to the body. The model is essentially a rerigged version of props_halloween/hwn_spellbook_magazine.mdl to fit the same skeleton as the Fancy Spellbook (sitting on the mvm bone, like the Power-Up Canteen), bu...
Well Optimized
Created by dabmasterars
(pun not intended) This is a modified version of cp_well with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map works...
Add Badge Item Slot in Loadout Menu
Created by Phantom_Boy
most of players won't give up a comsetic slot for a badge. what is the fix? add a separated slot for badges ! who would though? this human suggested this on github: https://github.com/ValveSoftware/Source-1-Games/issues/5004 Credits to them....
Granary Optimized
Created by dabmasterars
This is a modified version of cp_granary with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/30002233491"...
Spybot Voice Delay Fix
Addresses an issue where a 0.62 second delay is present at the beginning of each Spybot line....
Administrator Voice Lines Localization Fixes Pack for Casual Mode
Created by gaelcoral
This Pack aims to add the localized voice lines of certain languages (Spanish, French, German and Russian), in Casual Mode. This is because the Administrator voice lines in Casual Mode are currently in English. However, this fix is not perfect. The Adminis...
New "Summer (Featured)" Map Selection Icon
Created by Everik
Saw some people disappointed at the icon used for the Summer (Featured) map pool, as it uses stock Jungle Inferno art instead of being unique, so i quickly whipped up this to replace it! Tried to get the rendering on SFM as close to valve's style as possib...
Krispy's Fixes Volume #1
Created by Kris
Welcome to Krispy's Fixes this is a collection of fixes/improvements that i have discovered or i was told during my 8 years has a source developer, in this volume all of the changes or fixes for this volume are related to QOL & Improvements this is 1/? pac...
Geneva Contravention Icon Fix (Implemented)
Created by MN
VALVE HAS UPDATED IT SO THIS WORKSHOP AND MOD ARE IRRELEVANT ( February 18 2025 ) I fixed up my previous attempt at fixing the icon for the achievement and also added the uncompleted icon for it! gamebanana download - https://gamebanana.com/mods/463930...
Fixed Rocket Jumper reload animations
Created by Ashe is Kiriko main
To the TF2 Team The Rocket Jumper reload animations were broken since Valve updated the models back in the Meet Your Match update. The hand clips into the muzzle because they didn't create proper animations and instead the gun just reuses the animations fr...
[Accepted] announcer_ends_5min.mp3 File Fix
Created by Lindon
This submission has been accepted. Update notes here. Main Info Fixes the announcer_ends_5min.mp3 file used when there's 5 minutes left in a round, where an additional sound can be heard at the end that sounds like an error, rather than something intention...
[Accepted] Buff Banner Bugle Material Fix
Created by Lindon
This submission has been acccepted. Update notes here. Main Info The Buff Banner bugle in current TF2 is missing several material parameters, causing the bugle to appear flat compared to most other weapons (including other banner bugles), as they have thes...
[Accepted] Shogun Weapon Material Fixes
Created by Lindon
This submission has been accepted. Update notes here. Main Info The Conniver's Kunai & Half-Zatoichi are both missing $lightwarptexture parameters in their respective .vmt files. This fix adds $lightwarptexture back in for both of them, specifically: "$lig...
War Painted & Festivized Weapon Icon Black Bar Fix
Created by Lindon
Main Info War Painted and Festivized weapon icons (or just item icons that use dynamic icon generation) have a bug in which a black bar will appear when playing at certain resolutions (e.g. 3840x2160). The black bar can appear at various sizes (sometimes t...
Fixed Sandman/Wrap Assassin draw animations
Created by Ashe is Kiriko main
Since the August 11th, 2022 patch (Valve added the snap qc command to some draw animations), the Sandman and the Wrap Assassin revealed their actual draw animations... Valve created it back in the Scout Update when they added the Sandman. At that time, peo...
High Quality footsteps
Created by Ashe is Kiriko main
The current footsteps are... too bad! As some devs would say. They "have a lot of compression". This submission adds "new" footsteps sounds that have a higher quality (they are the same as the current ones). Valve created these sounds for HL2 and then used...
Solemn Vow Model Fix
Created by Kat
This fixes the gap in between the Bust and the Handle, which is visible while inspecting....
Re-edited Pyro SF13 Voice Lines
Created by Brain Dead
When the spells were first added to the game, all of Pyro's new spell-related lines sounded weird and squeaky. When they were updated, two of the new sounds were replaced with older ones, and the pitch was lowered for the other nine, making him sound somew...
Fixed Sentry Buster materials
Created by Ashe is Kiriko main
To the TF2 Team There are 2 main issues with the Sentry Buster materials: 1. The Über effect doesn't show up. This is noticeable when the Buster is in the robot spawn area. 2. The naval mine part of the Buster doesn't get Jarate'd There is not RED variant ...
Intelligence Flag DirectX 8 Fix
Created by Lindon
Main Info When running Team Fortress 2 in DirectX 8 (and many players still do), the Intelligence flag before it has been picked up or is lying on the ground, only shows the player a secondary texture meant for extra detail, which is primarily solid black....
Better sv_pure 1
All this does is add the line models/weapons/c_models/... any to pure_server_whitelist.txt This will allow custom client weapon animations and models again, as they cannot provide any tactical advantage, especially since you can disable them outright with ...
Voodoo Cursed Pyro Soul fix
Created by lor starcutter
This fix slightly changes the Voodoo Cursed Pyro Soul so that it reduces clipping with cosmetics that are intended to replace Pyro's head. The original Voodoo Cursed Pyro Soul cosmetic includes a damaged gas mask revealing a skull underneath it. However, b...
New All-Class Melee Animations
Created by Brain Dead
New animations for the all-class melee weapons. The current animations were made specifically for the Saxxy, and don't fit very well with most other weapons. This includes an edited set of animations for most of the other all-class weapons, and another set...
Improved Buildings
Created by Mimiko
This submission aims to fix some inconsistencies for engineer's buildings. List of changes: -Removed red tint on blue buildings. -Changed the teleporter spiral effect for Blue Teleporter -Sentries oversight fix -Changed the lights for Blue Dispenser, Telep...
Custom Versus Saxton Hale Kill Icons
I've made a custom set of kill icons for Saxton Hale. Includes: -Regular punch kill icon -Saxton Punch kill icon -Sweeping Charge kill icon -Mighty Slam kill icon -Stomp kill icon NOTE: This "mod" does not immediately add the kill icons to VSH maps, it is ...
TF2 Secondary Font Fix
Created by Bunslinger
A simple fix for the TF2 Secondary font that fixes lowercase Os looking like Cs, among other small enhancements. Available for download on Gamebanana: https://gamebanana.com/mods/466197...
Improved Disguise Masks
Created by Everik
72hr Jam submission. Improves spy's disguise mask texture/materials and makes them all consistent (No clipping (besides Sniper, couldn't really work around his hat), all neutral colors, all final models instead of some being beta ones, and somewhat more fi...
Golden Wrench HDR fix
Adds an HDR variant to the "goldcube" cubemap to prevent the Golden Wrench from having a bright yellow glow when on maps with HDR enabled. "goldcube" .pfms are included if needed for Valve. Mod for TF2 Included...
Restored HHH Purple Fire Effect
Brings back the purple fire effect HHH used to had from older versions of TF2 by using $keyvalues. A note to Valve, there's a readme file that links to a Github post that shows the coding error made and a possible solution rather then having to modify HHH'...
Thirst Blood "Paint Hair" Style
Created by the88thcommandment
As the name implies, gives the Thirst Blood a style that covers the paint area of the hair instead of the headband. "But why did you spend 10 minutes on this?", you may ask. Because every other Rambo headband / hairdo has a style like that, except for this...
Make Family Business Multi-Class!
Created by GG slaver
Seriously, whats the deal here? Afraid of Gameplay variety? Easy To Implement and The Crowds Will Cheer...
"Lost and Found" seriesless crates
Created by the88thcommandment
A line of unlocked cases which contain missing hats or miscellaneous cosmetics from Workshop sets. The rule set of Unique, Strange and/or Unusual qualities apply here as they were. Making these cosmetics craftable would do a refreshment of said pool also. ...
2012 Minigun Muzzle flash
Created by Son Goku
Restore the minigun's muzzle flash to the one prior to the 2012 Mecha Update because it looks nice....
Arena Player Count Fix
Created by Funicular
Arena Mode's player count has been misaligned since 2016 due to Meet Your Match, this repositions the player count to be side-by-side instead of stacked on-top another, and lowered to be readable again....
Voodoo Juju (slight return) physics fix
Created by Cheddar
Fixes the wonky physics mesh on the Voodoo Juju (slight return) Surprised to not see anyone fix this sooner, unless they have and I missed it (do let me know) All credit goes to the Original creators of course, I just did a minor fix If the creator would l...
Fixed Fruit Shoot Physics
Created by Cheddar
Fixes the wonky physics mesh on the "Dangerous" and "Tasty" styles Like with the Voodoo Juju physics, I'm surprised no one fixed this sooner. All credit goes to the Original creator of course, I just did a minor fix If the creator would like me to take thi...
Extra class bodygroups
Created by Cheddar
This item does not affect any gameplay aspect, and is more for workshop creators. So what does it do? Heavy, Medic, Sniper, Soldier, Engineer, Spy and the Demoman have been given a few more removable parts to their models to allow for easier cosmetic creat...
Fixed Respectless Robo-Glove physics
Created by Cheddar
Fixes the wonky physics mesh on the Robo-Glove Like with the previous uploads, I'm surprised no one fixed this sooner. All credit goes to the Original creator of course, I just did a minor fix If the creator would like me to take this down I will do so, I ...
Fixed Vintage Tyrolean physics
Created by Cheddar
Fixes the wonky physics mesh on the Vintage Tyrolean, not as noticeable as the previous hats but still odd nonetheless. A thank you to Zeugziumy for testing the behaviour of the mesh in game. ...
Über & Zombie Eye Fixes
Created by boba
This submission has been officially accepted. Change Summary This submission contains speculative fixes for the glowing eye materials shown on Voodoo-Cursed Souls and ÜberCharged players. The changes are exactly as follows: Changed the method of self-illum...
Fixed Medic Summer Shades
Created by Cheddar
This fixes the Summer Shades for the Medic by reducing the clipping and changes the bone to use “prp_glasses” (which adds support of Medic taking off the shades during certain animations, like losing to RPS and the Neck Snap). It also adds $nocull to the m...
Doctor's Sack BLU Texture
Created by MintyBanana
Download this zip and extract the contents in your Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\custom folder. Please note the mod will not work on official Valve servers. Checkerboarding will ensue on the BLU team! Special thanks to: Fluf...
Fixed Revolver Shading
Created by Flpstrike
I noticed that after many updates... there has been a downgrade in the shading quality of many weapons, this fix or "restoration" attempts to make Spy's Revolver match the appearance of the Festive Revolver (For some reason, the Festive Revolver has a norm...
Scout Weapons's Restored Shading from 2007 VMTs
Created by Flpstrike
I noticed that after many updates... there has been a downgrade in the shading quality of many weapons, this fix or "restoration" attempts to make Scout's weapons match the appearance of weapons before the "c_models" update, or Skins / War-Paints Updates. ...
Top Class - War Paint
Created by c1v
Team Coloured War Paint UV skin https://i.imgur.com/uCdHyaG.gif...
Warpaintable Dalokohs Bar
Created by fart
Introducing a new way to enjoy the Dalokohs Bar! You can now choose from a variety of flavors and designs, including rose chocolate, dark chocolate, peppermint, chalk, ice, Yeti blood, the souls of the damned, and many more. Our 140 new varieties of Daloko...
Blue Scottish Resistance Laser Sight
Created by Ismac
Adds a Blue variation of the v_stickybomb_defender portion of the c_scottish_resistance.mdl named v_stickybomb_defender_blue.vtf with associated .vmt file...
Fixed demoman wrist.
Created by Cheddar
Ever noticed the small seam tear on the demoman's wrist? No? well it's fixed either way! Perhaps you want something a bit more impactful instead? check out Extra class bodygroups! help out workshop creators today!...
Fixed Brimmed Bootlegger physics
Created by Cheddar
Fixes the wonky physics mesh on the Brimmed Bootlegger. I did try and contact the original creators and give them the fix, though they seemed rather silent on the matter. Either way, if they want me to take this off the workshop, I will do so....
Tweaked Default Weapons
Created by Everik
Decided to tweak nearly all of the default weapons. this will change their alpha and vmt settings while barely tweaking their default textures. the goal is to improve them by bringing out the maximum possible detail from the textures that normally gets hid...
Arcade Mode
Created by gaelcoral
This submission aims to integrate community-created game modes into a new matchmaking mode called “Arcade”. The intention is that these community game modes will be added into this mode. Furthermore, it aims to prevent these modes from impacting your stati...
Base Jumper - Blu Team Fix
Created by Z
After 9 years in Development, we bring you: the Blu team base jumper texture. We hope it was worth the wait. If you're here then also look at this; https://steamcommunity.com/sharedfiles/filedetails/?id=3084332129...
Heavy "Jeers04" replacement
Created by Everik
Quick one: Heavy's "Jeers04" Voice command cuts off a bit too early at the start, and thus it sounds weird, so i replaced it with "Heavy_cartgoingbackoffense02", which sounds pretty much identical and has the same vibe as the original voice line. Should be...
Community Map Filter Bundle!
Created by MN
For those that love to support the amazing TF2 community map creators and collect useless strange numbers! Support the creators yall <3...
Rocket Jumper/Sticky Jumper critfire sound fix
Created by Ashe is Kiriko main
Currently, the Rocket Jumper and Sticky Jumper play the Rocket Launcher/Stickybomb Launcher critfire sounds because they lack an unique critfire sound. This fix adds 2 new sounds and soundscripts and changes 2 lines in items_game.txt ("sound_burst") to add...
Matchmaking End Of Match Scoreboard Fix
Created by Kruphixx
This submission contains an edited version of the hudmatchsummary.res HUD file. Currently the matchmaking dashboard overlaps the score on the end of match scoreboard. This submission contains a file that fixes it. Credit goes to impale1 on github....
TF2 Extended Fonts
Created by Jakadak
🇹🇷 🇷🇴 🇭🇺 🇨🇿 🇺🇦 🇧🇬 🇷🇺 Team Fortress 2 Extended Fonts adds support for all Latin-based languages (Turkish, Romanian, Hungarian, Czech) to Team Fortress 2, as well as complete a Cyrillic script (Ukrainian, Bulgarian, Russian). This means that you can now enjo...
Capture Base Selfillum Fix
Created by Horiuchi
Ever since TF2's launch, the team colored capture point materials have appeared as full bright on DirectX 9+. This is due to a material parameter setting the self illumination on DirectX 9+ to use a texture that has no transparency. This is redundant becau...
Wutville Cleanup/Fixes
Created by President Horiz
This community fix aims to fix a lot of the issues coming from the map Wutville, which was added into the game during the 2020 Smissmas update, while also tidying up the game in general. Adding this fix into the game should result in an overall improvement...
Hot Hand Minimal Viewmodel Fix
Modifiys items_game.txt to add the missing "min_viewmodel_offset" parameter to the Hot Hand's item ID Instructions for Valve to reproduce this fix is included if that's preferred...
Unused Voice-lines Restored
Created by Saebye
No Valve-made major content in 6 years? Well fear not, if you haven't read the TCRF article for TF2, then you'll get some brand new content! Re-implementing the majority of the unused/removed voice-lines for the Mercenaries found in TF2. From Battle Cries,...
[FIX] Summer 2023 War Paint Albedo Tinting / Env Map (Metallic Reflectivity)
Created by Piogre
Four warpaints added in the Summer 2023 update were submitted by their authors with requests to add albedo tinting. These requests were not honored, and the warpaints were added to the game without albedo tinting. Mechanized Monster https://steamcommunity....
Sapper Switch Flick Restored
Created by Saebye
Have you ever tried to sap an Engineer building, only to find that it was turned off? No? Well, this should solve the problem anyways. With restoring a unused (or previously used in very early TF2, but disabled for an undocumented reason. I've heard confli...
Enhanced Shotguns
Created by Flpstrike
Vanilla Shell Ejection is horrible, so check this out: -Now the Ejection port moves when the Sliding Fore-End moves. -Panic Attack's missing shell has been fixed, and LoDs have been added. -The Family Business and Rescue Ranger's Pump has been changed a bi...
[FIX] Bazaar Bargain Scope on Albedo-Tinted War Paints [OUTDATED]
Created by Piogre
Of the twenty-three war paints in the game that have albedo tinting (not including Dragon Slayer), twenty-one of them have albedo tinting disabled on only the Bazaar Bargain. The reason for this is clearly visible when looking at a Bazaar Bargain in either...
Extra Sniper Bodygroups
Created by Cheddar
Haven't you already uploaded this? Yes however, this is a light version of the extra class bodygroups submission. This only gives the Sniper several new bodygroups as opposed to the other pack. Makes these areas removable; - Quiver - Glasses - Bullets This...
Extra Medic Bodygroups
Created by Cheddar
A light version of the extra class bodygroups submission. Much like the Sniper one, this gives the Medic more bodygroups. Removable areas include; - Glasses - Hip pouch - Back Pouch The removable areas are much smaller compared to the ECB version as I can ...
Extra Heavy Bodygroups
Created by Cheddar
A light version of the extra class bodygroups submission. Much like the Sniper and Medic one, this gives the heavy more bodygroups. Removable areas include; - Bandolier - Hip pouch The removable areas are much smaller compared to the ECB version as I can u...
Fixed Pyro and Soldier rings
Created by Cheddar
Fixes the misaligned Something Special for Someone Special rings for the Soldier and Pyro, I did check the other classes and they all seemed normal. I'm not to sure why only the Soldier and Pyro's rings were oddly mismatched, but from comparing photos of t...
Developer commentary subtitle fix
A simple fix that changes some capitalisation and makes the subtitles more accurately display what is being said. Only the English version is included. Contains a .txt and a .dat file, can simply be dragged into the resource folder replacing the existing o...
BLU Detonator projectile lighting fix
Have you ever looked at the Detonator's BLU projectile and thought to yourself, "woah, that sure is bright"? No? Well, just imagine you have, and now imagine you don't have to anymore! Isn't that a relief? The future generations will thank me-I mean us! Co...
Double Agent
Created by eyecaster
Every true spy knows that the best way to fool an enemy... is to actually look like one (like seriously, did you really think a paper mask will fool them?) Features: * 3 lods * textures very faithful to the tf2 style * no paint region!...
Hi-Dellfinition
Created by Everik
Engineer in very quality!!!!! inally HD!!!!! FETURES: -4K ULTRA HD TEXTURE QUALITY -FULL TEAMCOLOR S -SILKY SMOOTH SKIN!!!!!! MOD LINK FOR TEST!!!: https://gamebanana.com/mods/504328...
Hot Hand Minimal Viewmodel Fix
Created by lapi
The Hot Hand currently lacks a minimized viewmodel; this submission provides it with one. Screenshots & showcase video done with viewmodel_fov 70. Viewmodel Offset: 11 -3 -10...
[FIX] [V2] Bazaar Bargain Lens on Albedo-Tinted War Paints [OBSOLETE]
Created by Piogre
EDIT: This fix is now obsolete, as Valve has since implemented an alternative "fix". Of the twenty-three war paints in the game that have albedo tinting (not including Dragon Slayer), twenty-one of them have albedo tinting disabled on only the Bazaar Barga...
Linked collections (15)
TF2 Community HUD Fixes
Contains 4 items
TF2 Community Fix-Up Pack
Contains 18 items
Nice Fixes
Contains 184 items
TF2 Optimized Maps Project
Contains 3 items
Dabmaster's Community Fixes
Contains 21 items