Team Fortress 2

Team Fortress 2

Community HUD Fixes
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Sep 30, 2021 @ 3:06pm
Mar 3 @ 6:48pm
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In 1 collection by criticalflaw
TF2 Community HUD Fixes
4 items
Description
Bug fixes and minor visual improvements to the HUD.
Last Updated: 2025/03/03
Download: https://github.com/CriticalFlaw/tf2hud-fixes/releases/latest



Changelog
  • Added minmode UI for Capture the Flag, Player Destruction, PASS Time and Arena Hybrid game-modes.
  • Added missing font definitions to the client scheme.
  • Fixed Backpack screen header not displaying correctly when applying a tool.
  • Fixed MvM wave number not appearing while in minmode.
  • Fixed Scout and Soldier labels not changing color when hovered over on the Class Selection screen.
  • Fixed black bars appearing on skinned weapon panels in higher resolutions.
  • Fixed control point countdown when playing Arena in minmode.
  • Fixed cutoffs appearing on the ammo counter when playing on Linux.
  • Fixed inconsistent size and placement of item meters and counters.
  • Fixed item containers appearing misaligned on the Loadout Quickswitch panel.
  • Fixed item tooltips breaking after viewing newer items in the Armory.
  • Fixed multiple cases of overlapping HUD elements.
  • Fixed positions of medal icons in the Competitive match history menu.
  • Fixed the 3D player model not displaying correctly on the scoreboard after refreshing the HUD.
  • Fixed the Tournament Setup panel not using localized text.
  • Fixed the pipboy Destroy PDA not being vertically aligned with the build menu.
  • Fixed tooltips getting cutoff by the footer on the Item Selection screen.
  • Improvements to the Tournament Spectator.
  • Removed the "unknown" label appearing when viewing player items in competitive spectator mode.
  • Removed unused "style" and "paint" labels seen when previewing map stamps.
  • Updated the Replay page header and footer to match other main menu screens.

Updated files
  • resource\clientscheme.res
  • resource\ui\destroy_menu\pipboy\hudmenuengydestroy.res
  • resource\ui\econ\backpackpanel.res
  • resource\ui\econ\store\v2\storepreviewitempanel_maps.res
  • resource\ui\replaybrowser\mainpanel.res
  • resource\ui\charinfoarmorysubpanel.res
  • resource\ui\classselection.res
  • resource\ui\flagstatus.res
  • resource\ui\freezepanel_basic.res
  • resource\ui\hudammoweapons.res
  • resource\ui\hudarenacappointcountdown.res
  • resource\ui\huddemomanpipes.res
  • resource\ui\hudinspectpanel.res
  • resource\ui\huditemeffectmeter_demoman.res
  • resource\ui\huditemeffectmeter_engineer.res
  • resource\ui\huditemeffectmeter_killstreak.res
  • resource\ui\huditemeffectmeter_organs.res
  • resource\ui\huditemeffectmeter_pomson.res
  • resource\ui\huditemeffectmeter_powerupbottle.res
  • resource\ui\huditemeffectmeter_sniper.res
  • resource\ui\huditemeffectmeter_spy.res
  • resource\ui\hudmannvsmachinestatus.res
  • resource\ui\hudminigame_base.res
  • resource\ui\hudminigame_soccersuddendeath.res
  • resource\ui\hudobjectiveflagpanel.res
  • resource\ui\hudobjectiveplayerdestruction.res
  • resource\ui\hudobjectiverobotdestruction.res
  • resource\ui\hudpasstimeballstatus.res
  • resource\ui\hudpasstimeteamscore.res
  • resource\ui\hudpowerupeffectmeter.res
  • resource\ui\hudrocketpack.res
  • resource\ui\hudtournamentsetup.res
  • resource\ui\itemquickswitch.res
  • resource\ui\itemselectionpanel.res
  • resource\ui\mainmenuoverride.res
  • resource\ui\matchhistoryentrypanel.res
  • resource\ui\scoreboard.res
  • resource\ui\spectator.res
  • resource\ui\spectatortournament.res
  • resource\ui\tfhudrobotdestruction_activestate.res
  • resource\ui\tfhudrobotdestruction_deadstate.res
  • resource\ui\tfhudrobotdestruction_robotindicator.res
  • resource\ui\tfhudrobotdestruction_shieldedstate.res
  • resource\ui\wavestatuspanel.res
  • scripts\hudlayout.res

Part of the TF2 Community Fix-Up Pack:
https://steamcommunity.com/workshop/filedetails/?id=2156577890