XCOM 2
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Long War of the Chosen
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File Size
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2.826 GB
Dec 16, 2021 @ 8:14am
Feb 28 @ 10:41pm
28 Change Notes ( view )
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Long War of the Chosen

Description
Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. Overall, you get more tools (items, abilities, soldier class types), but you have to deal with more enemies and a greater variety of enemies.

Here's a quick summary of the major differences from the vanilla game:
  • Build up the resistance by contacting regions and recruiting rebels in their havens
  • Use those haven rebels to detect missions for you, which you must then infiltrate before they expire
  • Send out multiple squads at a time, adjusting the equipment and composition to make sure they can infiltrate in time
  • Watch as ADVENT reacts to your actions by strengthening regions (making missions more difficult) and sending retaliatory strikes on your havens
  • Grapple with much more challenging versions of the Chosen both in the strategy layer and in retaliation missions (they no longer randomly spawn on missions)
  • Discover a new research tree with several new techs and a bunch of new Proving Ground projects
  • Make use of 8 new soldier classes that have 3 ability choices per rank and an extra rank (8 instead of vanilla's 7)
  • Get up to 2 of each faction soldier class, all of whom have been completely reworked from WOTC
  • Train up officers that provide powerful buffs and abilities for your squad
  • Play with buffed-up SPARKs and more challenging Alien Rulers if you have the corresponding DLCs installed
  • Encounter entirely new enemies that force you to adapt your tactics

What's different from Long War 2

We have largely tried to keep as much of Long War 2 version 1.5 intact, but some things have changed to incorporate how WOTC works and we have also made some balance changes that we felt were worthwhile. You can find the major differences from Long War 2 on Ufopaedia[www.ufopaedia.org].

Getting Started

After subscribing to Long War of the Chosen and its required mods, make sure:
  • You are also subscribed to the Alien Hunters Community Highlander if you have the Alien Hunters DLC installed
  • You have frame rate smoothing disabled (that option breaks LWOTC - not our fault!)

As LWOTC is a complex overhaul of XCOM 2 WOTC, we suggest the following before you start a campaign:
  • Start with the minimum required mods to check it's working (the New Game button should be replaced by one titled "Long War (LWOTC)")
  • Look for any LWOTC quality-of-life mod collections on Steam that will make the whole experience smoother
  • Check out our resources for new players[github.com]
  • Look at the Advanced Options (colloquially known as Second Wave Options) when starting a new campaign to check you have the settings you want
  • Start on at least one difficulty level below what you're used to in the base game, unless you're already very familiar with Long War 2

Note that the campaign Advanced Options allow you to do things like disable the Chosen, disable the tutorial, and enable resistance orders.

Following the project and getting help

Keep tabs on the project or get help via any of the following mediums:

To see past and future changelogs for LWOTC, check out the releases on GitHub[github.com].

Credits

There are many people that have contributed to this project in one way or another. First, a big thank you to Pavonis Interactive for developing Long War 2 in the first place and then making the code available to others. Long War of the Chosen is still mostly that original Long War 2 code.

A special shout out goes to tracktwo, one of the Long War 2 team, without whose help this project would have stalled and probably been abandoned after a month or two.

The team of modders behind the Community Highlander (robojumper, Xymanek/AstralDescend, Musashi, Iridar) deserve special mention not only for the work on that mod, without which a lot of things in LWOTC simply wouldn't be possible, but also for all the help and explanations as to how XCOM 2 WOTC mods work. The Community Highlander is also a big reason why LWOTC is compatible with a lot of WOTC mods.

In addition to the various mods that LWOTC depends on, we have also used the work of others directly in the mod, so many thanks to the following:
Popular Discussions View All (177)
45
5
Mar 23 @ 11:24am
PINNED: LWOTC 1.2.0 release date: December 16, 2024
Tedster
7
Jul 28 @ 2:28pm
[Bug/Issue] SupplyExtraction_LW began without any crates present
Ms. Steal Yo Critz
42
Feb 20, 2023 @ 1:19pm
PINNED: Recommended mod collections
LongWarOfTheChosen
2,568 Comments
Ne Noi 22 hours ago 
@Nico Thanks! Иut that was really the problem. I broke my whole head)
Nico 23 hours ago 
@Ne Noi: It means you're missing a required DLC. In the top right of this page you can see all required DLC's and mods and one of them isn Shen's Last Gift which you're probably missing. So you either have to buy it or you can use the archived version 1.1 of this mod which does not yet require the DLC. https://steamcommunity.com/sharedfiles/filedetails/?id=3337324898
Ne Noi 23 hours ago 
Hello everyone! I run the game through the AML launcher, it gives an error "Error detected attempting load of package^ LW_PerkPack_integrated" in this particular mod. Does anyone know how to solve it?
Jammin Dec 3 @ 9:13am 
@big yeti, I think I'm having the same issue as you. How long did you have to wait before the game eventually loaded though?
Big Yeti Dec 2 @ 8:00pm 
Anybody go any advice about why in the first mission it takes forever to load, then says squad got wiped? Mission fails and I get sent to the avenger, game continues on like normal after and no actual squadies are dead? (Like theres nobody in the memorial section) Is this normal or is this a conflict? thanks in advance!
Prince of all Jobbers Nov 26 @ 8:25am 
@Deathraven13 Im playing legend/grim horizon. Its not about difficulty its about core xcom mechanics and fun.
handsomegrape Nov 25 @ 4:24am 
@RhodeXLX I am using that mod already, but it wasn't working for me, which is why I think it would be better if it was included in this "base" mod to begin with.
Oh so they get ripped from the pool even if I don't find the missions, that's extremely dumb, but at least it explains why my pool of 120+ people was exhausted so quickly.

@Gladiator I am using that mod in my run, I haven't yet reached the point where I can build sparks though, but have heard others used it without any problems and so far my game is relatively stable, however: I wouldn't recommend you do, because mechatronic generates a new config ini, so I'm pretty sure it causes a lot of problems with other mods, among others the aforementioned Use my Class mod, I suspect it's not working right precisely because of mechatronic. And from what I've seen the sparks in the current version of LWOTC are pretty similar. So, you can, but I personally wouldn't recommend it, and expect a few minor hic-ups.
L'enchanteur Encarmine Nov 23 @ 7:03pm 
I love Long War 2, it's great, I've always wanted to play a mediocre stealth game with an XCOM skin over it.
Gladiator Nov 22 @ 3:15am 
Just a quick question. After the new update which overhauls the spark class, can I use the Mechatronic spark overhaul mod with LWOTC and are they compatible ? or should I uninstall that mod? If they are compatible, would the spark class become OP ? Thanks
RhodeXLX Nov 21 @ 11:22pm 
@handsomegrape
You will need the Use My Class mod from the workshop to force the soldier to become your character pool class.

VIP characters will become VIPs. Unfortunately, you don't get to decide whether they become a Scientist or Engineer.

Long War will exhaust your character pool very quickly. They will show up as mission rewards on Jailbreaks and VIP extracts/rescues, whether you detect the mission or not, and as Black Market soldiers.