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On Reddit 


The Assassin can be killed pretty easily since she is predictable, when it's a chosen action she'll try to strike the ennemy near her, if she can't she'll move toward the nearest target. You can disable the chosen action or even the chosen entirely in the second wave option. Chosen are supposed to be strong units and sectopods aren't that hard to kill if you can setup properly, they are just a big bag of HP after all, you can even stun it.
For stealth a shinobi made for stealth and equiped with a suppressor will do the trick, just be sure to know where you are going so corners are dangerous, you can complete missions even without being concealed.
Endless spam missions with infiltration less than two days, why waste the game's resources at all?
The chosen assassin is completely broken, this is a monster that cannot be killed without loss, because she cuts damage by herself all the time, with full protection from the crits. A sectopod with a hundred HP and 5 armor is easier to kill.
With the other two, you're thinking how to kill them, with her you're racking your brain how not to let her cut out the whole squad.
The recruitment evacuation missions are broken. The maps are not designed to move such large groups through them, half of the fighters remain without cover and are easily killed by the enemy.
LWOTC is different from LW2 since it offer a lot more options but it still have the infiltration mechanics and WOTC by default fixed some issues XCOM had. So both offer a somewhat similar yet different experience.
Is there a difference between Long War 2 and Long War of the Chosen? the question is whether they are the same campaigns or different ones