XCOM 2
Long War of the Chosen
2,369 Comments
Pönnukaka Jul 2 @ 1:26am 
It does work with Ted Jam+ - The successor to Mod Jam. First time modding this game. That's cool. As an older Xcom 2 player, infiltration..cool. But with the amount of enemies -> Not getting the loot because of granades..not a fan. There is a lot of learning to be able to play this and other mods from vanilla :poeIIsincere:
Archangelos Jul 1 @ 5:07pm 
I instaled this mod but when i press to start the game it appeared an error message saying "Error detected attempting load of package: LW_Overhaul"
tiktaalik Jul 1 @ 12:55pm 
@Lamundari
There is no bullshitery going on with the percentages and rolls. 70% means 70%. As in 3 times out of 10 you will miss. Plus the graze band. Mind you, that enemy dodge could further downgrade the hit into graze and the graze into miss.
It is actually vanilla WOTC that cheats, in XCOM's favor.
RhodeXLX Jul 1 @ 7:04am 
Well, we're missing a lot of context on the complaint as well. We're not even sure if these things are supposed to happen from what they typed. Some missions really are supposed to be have a huge number of enemies. Some numbers really are supposed to be different in some circumstances.
Lamundari Jun 30 @ 7:23pm 
Well..... Every rambling has it's truth,and after a personal experience i'd say the WTF guy has a point. The number of enemies is only part of the issue. The real one is the fact they are clumped togheter far enough that i can't use that very well,but they can run my pockets. Of course, even THEN i wouldn't have an issue if 90% of my shots wouldn't miss even on the easiest difficulty when im at least at 70% and up. Sharpshooters in particular. I don't mind the game being harder,but it seems it's managed in an artificial way, with a direct modification to numbers and rolls.
Nico Jun 28 @ 1:23pm 
@Blazin' TurkeySandwich: Usually this shows up when you do not have the Shens Last Gift DLC, since that DLC is a requirement for this mod. Which nowadays we can only buy via the Reinforcement pack, or simply the XCOM 2 bundle (not the XCOM Ultimate Collection, that one is way more expensive)

You can also use the version 1.1 of tis mod, which doesn't have the DLC requirement, but it probably won't be compatible with for example the Ted Jam Collection.
https://steamcommunity.com/sharedfiles/filedetails/?id=3337324898
Blazin' TurkeySandwich Jun 28 @ 1:17pm 
Can't load, due to 'lw_perkpack_intergrated' failing to load.
Deathraven13 Jun 28 @ 12:20pm 
Indeed, I've lost many run on LWOTC because it's so different than WOTC and managing Havens is new and important.

I did read about the infiltration mechanics so I didn't end up fighting +30 ennemies on the second mission (knowledge is important).

Finaly 7-9 ennemies guarding the objective isn't that bad, a well placed rockets and some flashbangs will easily deal with them.
RustyDios Jun 28 @ 11:58am 
I can't say I expected much else than 'salty trolling' from a user named @HeyWTF .. so thankyou for proving that assumption correct!.

LWotC is a significantly more difficult experience than the vanilla game, with many changes. The decisions you make on the strategy layer (infiltration time, missions chosen, region strength and vigilance, even mission type) are more closely intertwined with the tactical mission you will face.

For new players it is suggested to play "one difficulty lower" to what you are normally used too, for good reason. This mod isn't for everyone, I'll give you that ... but also with 165 *thousand* current active subs playing and (mostly!) enjoying the mod your skills issues are purely yours.

LWotC can take some time to get used too. It's got depth and it's got teeth ..... and it's not even 'the hardest' modded experience you can make.

Take a breather, come back to it and try again.
Deathraven13 Jun 28 @ 10:01am 
@HeyWTF Yeah the issue is from you as we can all see now. Learn to play the mod and maybe you'll be good, can't guarrantee that with some low level tactics you'll win since LWOTC is harder than base game, maybe download a mod that give you God mode or something.
HeyWTF Jun 28 @ 9:50am 
Moreover someone wrote about shotgun - maybe, you fucking cunts check the real distance of real shotgun, its not a knife-distance, or SMG and as a plus some dumbass think, that a sniper on a low ground fucking useless and has 30% to shoot the target.... its fucking brilliant. The vision - maybe. The fucking accuracy - onfg lol.

stupidly as fuck see how shotgun have just a 4 tiles to shoot, how sniper suck just because of on a lower position with a 30% hit without possibility to move.
HeyWTF Jun 28 @ 9:50am 
sure, sure - "a lot". How much this "a lot" in a compare with a really god games? Actually your answer is empty as fuck. The question is - why the fuck mod have a shit as keeping all the enemies, whenever beginning of a game it is or a late stage, 10 or 40 of them on a map, in a one fucking place.
So some maps can be huge, some is big, but it make no sense since fucking mod put them together. literally 15 of them (from 15) in 5 tiles near each other. I am not even speaking with a 40 of them in one place as well.

I really don't give a shit about bunch of nerds, who sitting here and enjoy a suffer, reloading hundreds time a game and think that unbalanced game make it harder and more interesting.
Deathraven13 Jun 27 @ 3:16pm 
@HeyWTF sounds like someone can't read and thus sent soldiers on a mission they didn't infiltrated. If a lot of players have the skill to beat the mod and you don't then there is only one answer for it. :MGS2_Otadot1:
HeyWTF Jun 27 @ 3:11pm 
Shitty trash mod where all 45 million enemies on a huge map in one place near exit point... fucking funny
Gerishnakov Jun 26 @ 7:42am 
Because it's a shotgun, not a sniper rifle.
marsianin Jun 25 @ 3:30am 
What has happened to shotgun? Why have the distance and the probability of hitting become so short?
Nyxefy Jun 20 @ 10:54pm 
And just because you don't get it enough, thank you. Thank you for reading, and creating this timeless mod you've all worked tirelessly to make. What makes your mod special are all of the countless ways your team and this community has worked interweaving the best pieces of work to make this beautiful mess we call XCOM 2 Modding.
Nyxefy Jun 20 @ 10:54pm 
But under Legacy Operations, you can generate NEW operations which is a series of randomly generated missions which connect. Keeping your squad and progress as you go. This is perfect for me, no map yet all of your mechanics over a series of missions that keep your progress.

The only issue is unlike skirmishes that works, this mode doesn't... It has a plethora of bugs, like missions not spawning in modded enemies types, templars for some reasoning not having the ability to Rend, and more I'm sure.

But keep in mind, if it takes more than a few lines of code, if it's an issue that would take a millennial to fix, don't worry much, it's a very small part of the game anyway.
Nyxefy Jun 20 @ 10:54pm 
Hey Tedster among other LWOTC devs.

I wanted to go out and say that this mod has truly revolutionized my experience for XCOM 2. LWOTC adds so many changes while adding a massive amount of content that improves this game, incredibly so. Everything from the classes, perks, weapons, enemy AI (big one), enemy types, mission types, and all of these tweaks here and there make this mod a joy to play. (I genuinely can't play without it, even though my fav story missions are cut out.)

But amongst this genuine praise I have a niche request I hope you'll listen to.

I really enjoy the combat side of this game, and never really enjoyed the map strategy part as much, if at all. I just love shooting aliens and trying to not get cucked by 99% and grazes lol.

In the legacy hub, you can run skirmishes and legacy operations. Skirmish missions work just fine and are cool for that little action kick.
Tedster  [author] Jun 19 @ 1:12pm 
I've got some stuff that should help with the save file, but yeah Ironman mode is not recommended, not without backups.
FELIDÆ Jun 19 @ 12:11pm 
great thing would be to know is that ironman should not be turned on

i would even suggest deleting the button whatsoever cos losing a 40+ hour campaign due to save file getting bigger than 10 mb is very fun and engaging
RhodeXLX Jun 15 @ 8:11pm 
I'm sorry to hear about your experience, @dean66683 :) Can you elaborate a bit more on what you mean? Are you hitting more shots than you feel like you should?

There haven't been any reported issues with shot percentages being misleading. Perhaps we could take a look at your game logs and LWOTC config files.
And by "we", I mean Ted, since I don't know how to interpret these :D
dean66683 Jun 15 @ 9:32am 
What has happened to this game!? I swear i don't remember the shot % being so inaccurate?? Almost unplayable. i complete wotclw2 many years ago and decided to re-download . Has somebody fked around with the mods?
dean66683 Jun 15 @ 5:27am 
many thanks tedster. I could have sworn i bought shen's last gift with wotc many many years ago. thanks again.
Tedster  [author] Jun 14 @ 5:28pm 
@dean66683 - you'll want to use AML to run things, since Yet Another F1 works but doesn't have the "For WOTC" flag so the base launcher won't load it. the "Error detected attempting load of package: LW_perkpack_integrated" means you're missing Shen's Last Gift
dean66683 Jun 14 @ 8:42am 
also "yet another f1" mod it says you need, it also says isnt for wotc in mod selecter???
dean66683 Jun 14 @ 8:41am 
"Error detected attempting load of package: LW_perkpack_integrated". I also get- "you'll need a new app to open this ms-gaming overly link". what's really confusing is the first time i loaded the game up (with mods) it worked!! even with the "you'll need a new app to open this ms-gaming overly link" msg coming up. ideas?
Nico Jun 13 @ 11:20am 
@Andras: It might be a good idea to go to the troubleshooting channel of the LWotC Discord, they usually have way more knowledge about potential problems and it's also easier to talk over there than in here.
Andras Jun 13 @ 9:48am 
@Gerishnakov i started a brand new campaign, i dont have any save files anymore
Gerishnakov Jun 13 @ 9:08am 
@Andras Did you start a brand new campaign or did you load an existing save after adding the DLC?
Andras Jun 13 @ 2:26am 
Alr i added the Shens last gift dlc and could play past the first tutorial mission, but now the game went black screen after central hands over the base command to me. I asume there should have been a cutscreen playing or something. Anyone had this issue? I have no other mods installed.
Nico Jun 13 @ 1:48am 
@Andras: It usually means that you do not have the Shens Last Gift DLC installed, which is a hard requirement for this mod. So either buy and install the DLC (the Reinforcement Pack DLC) Or go use the legacy version 1.1 of this mod that does not require the DLC.
Andras Jun 13 @ 1:34am 
I keep having an error stating "Error detected attempting load of package: LW_PerkPack_Integrated" when i try to start up the game with this mod active. Can anyone tell me what this is about?
RhodeXLX Jun 11 @ 2:59am 
@Cheesewheeler You know, this game overhauls everything, including the tutorials and Gatecrasher. It isn't supposed to work if you try to continue a non-LWOTC save with LWOTC.
Big Brother Max Jun 8 @ 4:01pm 
Hey quesiton for this stuff like mushashi and what not require stuff like secondaries and promotion screen and it gievs an error saying it wont work otherwise but those mods are integrated into the mod set no? Will they work reagrdless do you know or is that something to go to musashi about?
Nico Jun 7 @ 10:13am 
@The Plague: If you want to play the current version then yes, it is required. But you can also use version 1.1, then it is not required.
https://steamcommunity.com/sharedfiles/filedetails/?id=3337324898
The Plague Jun 7 @ 9:42am 
is shen's last gift necessary to play this mod? isn't there an option to play without it?
CovertOwl Jun 6 @ 12:09pm 
Excited to play a new campaign with all the changes that happened to this mod since I played a few years ago.
Carlen Jun 4 @ 7:29pm 
@Tedster Ok,thanks
Tedster  [author] Jun 4 @ 7:19pm 
Yes, Shen's Last Gift needs to be enabled
Carlen Jun 4 @ 6:25pm 
Do Shen's last gift DLC must be uesd? I'm having trouble starting the modded game even only using the LWOTC and those 8 mods that its required
RhodeXLX Jun 4 @ 1:20am 
oooooooooh?
nintendude794 Jun 3 @ 9:10am 
Oooohhhh
Mabs Jun 3 @ 8:53am 
I was able to get this working on Steam Deck with the new built-in mod manager.
Snake_J_Doe Jun 3 @ 6:17am 
Hey so I'm having an issue that says there's an issue trying to load the integrated perk packs. Is this something other people deal with or just me? I'm about to uninstall all mods to see if that fixes it.
Malphas Direnni Jun 1 @ 12:55pm 
ah the marking is intended behaviour as well. thought i read all skill tooltips but must've missed this one with the overwhelming amount to read with the new class at high-ish level
Malphas Direnni May 31 @ 10:08am 
@Nico cool thanks. i wasn't sure if this was intended behaviour or not. makes templars even more valuable. honestly a better implementation as baseline as long as the frankly ridiculous numbers from vanilla aren't common... hell the climbers was a good touch (and a bit of a surprise)

update on the reaper mark. it seems to be really wonky because in the same mission (final liberation) when i reached the final building the reaper marked its contents without me ever seeing any of them...
Nico May 31 @ 5:33am 
@Malphas Direnni: The headshot refunds only exist on the lowest difficulty, all other difficulties got rid of it.
Malphas Direnni May 31 @ 2:24am 
when shooting at the lost the head-shot action refund doesn't apply. i wander if intentional. also reaper seems to not mark while in normal concealment (no clue about shadow).
Fang May 28 @ 5:50pm 
Nevermind. My problem was that there are apparently 2 different highlander mod entries that needed to be enabled.