Total War: WARHAMMER II

Total War: WARHAMMER II

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Mods you didn't know you wanted for warhammer 2 total war!
   
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Items (58)
'EVEN' More Upkeep! 50% per unit, 12% per Lord - Radious Compatible
Created by dizzy
This mod is an increased version of More Upkeep where the upkeep for all player units is increased by 50% above base cost and 25% for AI. (AI is charged a little less upkeep, see below for why) Also, both player and AI have unit upkeep increased by 12% per...
1 turn Recruitment (Updated for Silent & Furious)
Created by Solaris Vex
Applies to all factions, human and ai...
AI Declares War on Each Other More Updated
Created by Jolc3r
UPDATE: Now compatible with the Mod Configuration Tool 2.0! If you don't use it, mod will use default values. If you do, you can now access a new menu entry for MCT where you can change the values. Bear in mind that the upper bound for the random number MU...
Aggressive AI
Created by FiftyTifty
Inspired by Anyndel's mod "Make all AI factions aggressive": https://steamcommunity.com/sharedfiles/filedetails/?id=1967720999&searchtext=Aggressive I did my own spin on it and added a bit more variety to the factions AI whilst still making them aggressive...
Alternative Lighting
Created by Edorn
This mod brings TWW 2 lighting closer to TWW 1- darker and less colorful. It should be compatible with any mod, except other weather mods obviously. What it does, specifically: - I balanced the environment color palette to use less red and eliminate the or...
Always Fast Forward
Created by Anyndel
This mod makes it so the fast forward button is always on by default when you end your turn. I was a bit annoyed especially now that turn times are faster that I still have to go press that button, so this mostly solves a minor annoyance of mine and maybe ...
Ariel as Legendary Lord
Created by 小铭
Ariel as Legendary Lord You can recruit it in sisters‘ legendary lord pool when you start a new game of sisters If you like it, please rate....
Balance-preserving Nuanced More Skill Points
Created by littleduckie
The problem with most skill points mods is that they add 2x, or even 3x skill points the higher your level is. This results in level differences becoming even more significant, and therefore making new or lower-level Lords/Heroes in a position where they a...
Base economy buff for the Vampire coast
Created by Nothing.
What does this mod do? This mod changes the income from the vampire coast MAIN settlement income building from 50/100/150/200/250 to a fixed 250 across all levels. The mod manager says the mod isn't updated! THE MOD WORKS PERFECTLY NO MATTER WHICH UPDATE I...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Better Shields & Missile Nerf
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Campaign Forestry - Vanilla Version
Created by Mazisky
INTRODUCTION This mod is the Vanilla version of Campaign Forestry main mod. This is what I personally use. It increases trees density and size but it keeps most of the vanilla models, so you have the same fps and performance of vanilla and the world still ...
Change Starting Settlement
Created by prop joe
Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see first screenshot) that allows you to click on any settlement on the map, it then gives you ownership and teleports your lords and ...
Clan Angrund Eight Peaks upkeep reduced
Created by Nothing.
This mod reduces the upkeep penalty for clan angrund and removes a hidden extra debuff on 100% upkeep increase on your lords. Why did I make this mod? Clan angrund has always felt extremely weak with the debuff on their upkeep, this mod reduces it and remo...
Dark Side Difficulty
Created by Apex
Welcome to the Dark Side. This mod is the ultimate challenge for the good. Through a few very simple modifications, all evil factions (Chaos, Norsca, Vampires, Greenskins, Dark Elves, Beastmen, Skaven, Tomb Kings and Vampire Coast) are significantly streng...
Darker Grand Campaigns (ME Updated)
Created by kelstr
Hey Guys, This mod changes both the Vortex map and the Mortal Empires map to a much darker and grittier Warhammer experience. Currently the Mortal Empires version is a WIP but I thought I'd share with you guys what I have completed so far. If you have any ...
Darker and Deeper Sea
Created by [BROS] Attila
As the title says, Mod' purpose is giving much more darker yet vivid and contrast sea texture for a better visual experience, (Vortex and Mortal Empires Campaigns) For the Main Mortal Empires...
Decline Diplomacy
Created by Marthenil
You can now alt-tab to your heart's content during those long turn times, without worrying that those pesky Dawi that declared war on you (again) have stopped the end of the turn waiting for you to click ok. Adds a UI button next to the existing pause and ...
Diplomacy Rebalancing
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Dwarf Thunderbarge
Created by ChaosRobie
This mod adds in Thunderbarges for the Dwarfs. Description Thunderbarges are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building up...
Forest stalker provides speed and attack
Created by Nothing.
Ever felt like Forest stalker was a lame design that encouraged camping, being very un-wood elf like and instead wanted a more stereo type “hit and run in the forest” type of playstyle? This mod enables the wood elves to get increased movement speed and at...
Free teleport Wood Elves (all maps, all factions)
Created by Nothing.
This mod ties the -10 turns cooldown to the main default settlement building chain of the wood elves, enabling the cooldown reduction to be present for all wood elves factions, including Drycha and the Vortex campaign map. Origional idea credit goes to "Wo...
Full outpost rework for the Wood elves
Created by Nothing.
This turns your outposts into mini-magical forests! After years of modding and figuring out what works best and what is fun. I present to you the final wood elf rework mod! For warhammer 3 players: immortal empires version is here: https://steamcommunity.c...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Heralds double face flag replacement
Created by Nothing.
This mod replaces the heralds of ariel flag with the double face wood elf flag and changes the uniform colour to green instead of pink/purple. Why did I make this mod? I think pink/purple flag looks ugly, I think the pink/purple colour doesn't feel like a ...
Immersive Battle Banners - Updated For Rakarth (ALL CREDITS GO TO DEN)
Created by Matthew39
KEEP IN MIND I DIDN'T MADE THIS MOD, I'VE ONLY REUPLOADED IT. ALL CREDITS GO TO THE ORIGINAL AUTHOR: Den / Sorry, but this mod will not be updated, my life changed, lost my dad, just fell empty with PC gaming and modding, that take to much time, i prefer t...
Insidious glamour through Technology for Drycha
Created by Nothing.
This mod adds the option to have insidious glamour for all units factionwide through an amber technology for Drycha. Why did I make this mod? I like playing Drycha, A LOT. But when the other elven legendary lords come under your control, you can't give the...
Legendary Lord Respec (Updated for Prophet&Warlock)
Created by DrunkFlamingo
This mod is updated to the current patch. Features This mod allows you to reassign the skill points of all lords when you receive them through confederation. Compatibility Besides this, mod should be 100% compatible with all other mods, and does not requir...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://steamcommunity.com/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Less Campaign Map Fog
Created by Coffeecoffee
This simple mod removes the distance-based fog but keeps the atmospheric ground fog. Works both for the Mortal Empires and Vortex campaign. Does not remove the fog in the far distance which is there to hide LOD and pop-in. Does not affect fog of war. Terra...
Loreful Diplomacy (Updated - Final W2 Edition)
Created by Jim
Introduction This is an update of Crynsos' excellent Loreful Diplomacy mod. Updated with my own additions, permissions granted. https://i.imgur.com/p7Fv1Z6.gif ----- Information What does this mod do? It modifies the number of diplomatic actions a faction,...
March Stance and Naval Speed Cost Increase
Created by Draizix
This mod makes march stance cost 100% action points. AI will no longer be able to move, sack and move again anymore. This mod also increases the Naval full speed to cost 100% action points as well. This also adds 25% extra movement(on top of the base) for ...
Markus wulfhart hostility provides benefits
Created by Nothing.
This mod turns all penalties from the hostility mechanic into slight buffs for markus wulfhart. Why did I make this mod? I thought the hostility mechanic was lame, punishing players for expanding, while the markus campaign was extremely difficult due to th...
No Climate Penalties
Created by Psycho
Description Effectively removes Climate Penalties by setting their values to 0 (see image above). Affects the Climate Penalty itself, so works for all factions. Compatibility This mod is an extremely basic value adjustment, so it should be compatible with ...
No More Rogue Armies
Created by Heljumper117
Mod Features I just got tired of seeing major races getting destroyed on the map by Rogue Armies. They're not exactly loreful and some of the armies that spawn are just ridiculously OP to where normal factions controlled by the AI just won't be able to cou...
No United Against Us & No Alliance demands from AI
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
No Walls! (Removal of siege battles)
Created by Westonsammy
Removes walls from the game! (mostly) Tired of fighting siege battles on the exact same walled map with the same buggy gates, easily cheese-able AI, and just having to fight through a slog of a battle with very little tactics/depth? Then this mod might be ...
No lightning strike battles
Created by Flying Fox
Features Lightning strike skill now gives +10% campaign movement range Lightning strike has been removed from the unique ship upgrade for Aranessa Saltspite There is a skaven undercity building that gave lightning strike. Not anymore. Azrik the Maze Keeper...
Norsca Overhaul + occupy anywhere
Created by Corvus
GOOD FOR BOTH VORTEX AND MORTAL EMPIRES! Are you getting annoyed at the lack of variation with outpost buildings? Do you think Norsca should be able to set up shop anywhere? Then this mod is for you! Added 5 new Edicts Added 8 new tech for norsca added 2 n...
Puzzles No More
Created by DreamingHero
Update: I recommend https://steamcommunity.com/sharedfiles/filedetails/?id=2285584617 he fixed the resolutions so it looks a bit nicer. A simple idea I got from Anyndel's https://steamcommunity.com/sharedfiles/filedetails/?id=1899700957 Solved Dials This o...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
Reduced research speed tomb kings
Created by Nothing.
This mod increases the dynasty research penalty from -30% to -50%, I made this mod as I enjoy using the 50% increased upkeep mod to reduce late game death stacking, this simply balances out the tomb kings. What does this mod do? This mod increases the dyna...
Regions Full Visibility
Created by | RaZe |
Added a new visibility option: Adjacent regions, if enabled it will make visible all the abandoned adjacent regions, usefull while playing as a beastman. This mod changes the visibility of regions, it can be tweaked using the Mod Configuration Tool: Reborn...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
Remove unit loss from colonizing ruins
Created by WillAitch
Removes the unit loss associated with colonizing a ruin....
Save Camera Settings
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif You might be aware of the fact that campaign camera settings are saved to your savegames. Which means you have to choose your prefered campaign camera setting...
Sebidee's No Great Power Penalty
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Reduced Tower Range
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Thunderbarge no cap and 1 turn recruitment
Created by Nothing.
This mod removes the unit cap from the Thunderbarge and sets the recruitment time to 1 turn, this enables doom stacking and reduces recruitment downtime. Why did I make this mod? The Thunderbarge mod is an amazing mod, I made this submod so I didn't have t...
Toggle Fog Of War
Created by FlashMash
Adds a button in the top left to toggle fog of war. I like to check on the state of the world from time to time, so I had to turn on/off a mod all the time. When Change Starting Settlement came out I had the idea to take the disable/enable of the fog of wa...
Tomb Kings Barracks buff
Created by Nothing.
What does this mod do? This mod adds 2 Nehekara Warriors to the tier 2 Tomb King Barracks, as it currently is vastly under powered compared to the other tiers. This does not change the final tier as the final tier also adds 4 Nehekara warriors, thus it fit...
Tomb Kings income buff
Created by Nothing.
This mod simply adds a 25/50/75 income buff to the primary income building of the tomb kings. Why did I make this mod? I made this mod as I was waiting around too long as the tombs kings to build up my settlements and this mod simply speeds it up a little....
hellblaster warwagon recruitment
Created by Taste of Capitalism
-enable recruitment from forge tier3 (3turn, require smith tier2) -can be recruitable multiple time -disable ROR icon and ROR recruitment -disable stat bonus of ROR (reload, accuracy)...
lower population cost for tier 4 and tier 5 settlements
Created by RaveningHorde
Very simple mod: Reduces the population surplus cost for tier 4 and tier 5 settlement buildings by 1. Affects both players and AI, so doesn't make the game easier or harder. Should be compatible with everything that doesn't change population surplus costs....
Extra starting locations wood elves
Created by Nothing.
This is a very simple mod, it adds wood elf magical forest landmarks to interesting start locations for wood elves so they can start in more area's than just fixed wood elf forest settlements. Made primarily for personal use only, requires "Change starting...