Divinity: Original Sin 2

Divinity: Original Sin 2

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DW - Odin - Compatibility Patch
   
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
993.851 KB
Jun 3, 2019 @ 12:51pm
Sep 11, 2019 @ 4:44pm
12 Change Notes ( view )

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DW - Odin - Compatibility Patch

In 1 collection by Zerd
Zerd's Divine War
29 items
Description
What is this mod?
This mod makes Divine War compatible with all 5 Odinblade's Magical Schools Overhauls.
It also supports both Odinblade's Custom Classes.

Disclaimer
You must use ALL 5 OVERHAULS with this Patch, otherwise, you'll get unwanted description modifications on vanilla skills.

However, you don't need to necessarily have Umbra and Spectre active, because they don't modify any vanilla skill.

Existing Saves
This mod works on existing saves, but it changes some vanilla stuff, so be aware.
Also, the skillbooks availability will only be present when you level up or an hour passes, so the vendors restock their inventories.

Mandatory Mods

Kalavinka's Divine War

Odinblade's OdinCore - Mod Services

Odinblade's Pyrokinetic Overhaul
Odinblade's Hydrosophist Overhaul
Odinblade's Geomancer Overhaul
Odinblade's Aerotheurge Overhaul
Odinblade's Necromancy Overhaul

Optional Mods
Odinblade's Umbra Class
Odinblade's Spectre Class

Load Order
Make sure the Load Order is done properly:
  1. Divine War
  2. OdinCore - Mod Services
  3. Odinblade's Overhauls and Classes
  4. Kalavinka's Compatibility Patch (if you're using it. It's not required)
  5. This Compatibility Patch

How?
This mod alters the functionality of some skills (most of those that have effects based on armor), while modifying some descriptions to match the effects (due to some bug regarding Localization files when multiple mods alters them). It also changes some abilities that were changed by DW and Odin, so it's a mixture of both.

If you find any weird description that doesn't match Odin's style, or any effect that deals with Magic or Physical armor, please report it.

Known Issues / To-do List:
https://github.com/ZerdDOS2/dw-odin-compatch/projects/1
Popular Discussions View All (1)
26
Oct 20, 2019 @ 5:39am
PINNED: Bugs
Zerd
86 Comments
CenturioN Jan 26, 2022 @ 11:22am 
ty sir
Zerd  [author] Jan 24, 2022 @ 1:25pm 
CenturioN, as stated on the mod's description, make sure to have this mod as further down on the load order as possible. It has to be after both Divine War and all Odin's mods
CenturioN Jan 19, 2022 @ 8:21am 
https://gyazo.com/4d646c721f33d9f993ff42aa0ac45cec <<<Link of load order. none of these mods give new skills its all vanilla in the vendors. let me kno what im doing wrong please.
Dunestyler Jun 9, 2021 @ 9:49am 
hey, can you guys tell me how to make a submod of a workshop mod?
NRFBToyStore Jul 4, 2020 @ 10:07am 
@°Rai Was literally answered RIGHT below you asking, so unsure how answering it again would help. :)
°Rai Mar 27, 2020 @ 11:32pm 
Compatibility for odin's huntsman overhaul?
Zerd  [author] Mar 9, 2020 @ 6:15pm 
Hey, I'm working on an overhaul that aims to add more RNG to the game and give more of a DnD vibe. Whoever's interested in playtesting it, feel free to join this discord server: https://discord.gg/S2DEBtC
mamotromico Mar 4, 2020 @ 6:43pm 
Oh, I'll give DU a try then, I love DW :D

Thank you
Zerd  [author] Mar 4, 2020 @ 3:09pm 
Unfortunately not. But you can use Kalavinka's DU instead of DW, which already provides forward compatibility with class mods
mamotromico Mar 3, 2020 @ 11:22am 
Are there plans for compatibility with Odin's Huntsman overhaul?