Divinity: Original Sin 2

Divinity: Original Sin 2

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Odinblade's Hydrosophist Class Overhaul
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Aug 31, 2018 @ 3:27pm
Feb 25, 2023 @ 1:35am
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Odinblade's Hydrosophist Class Overhaul

In 2 collections by Odinblade
Odinblade's Definitive Mods
11 items
Odinblade's Essential D:OS2 Definitive Edition Mods
45 items
Description
This mod requires OdinCore - Mod Services to use.

Wanting to start a new ice age? Looking to turn the tide of combat? Hear the oceans calling?
This mod overhauls all existing Hydrosophist skills, as well as adding plenty of new ones, to deliver a truly enchanting Hydrosophist skill tree!

"The tide of battle is often harsh; allow me to demonstrate..."



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Thank you, and I hope you enjoy this mod!


Version 1.3.2 (Read the Patch Notes here!)

Playstyle
Magic schools in Divinity: Original Sin 2 have been designed to facilitate user creativity of playstyles and builds; this Hydrosophist Overhaul is no exception. With the improvements made to all Hydrosophist skills, along with the introduction of over 15 brand-new skills, this overhaul bolsters the creativity of Sourcerers. Although magic schools are essentially an open book, I have identified 4-key playstyles I think you’ll all enjoy:
  • Atlantean
    A battlemage able to utilise the currents to control the battlefield.
  • Tidecaller
    Gifted with the ability to manipulate water, tidecallers can simultaneously heal allies and damage enemies.
  • Icevein
    An ice mage able to deal devastating damage and keep enemies frozen still.
  • Frostsworn
    A frost paladin, specialising in Magic Armour and Freezing effects.
Build cards found in the image gallery at the top of this mod page give some high-level pointers into how to utilise these playstyles effectively. My personal favourite is the Tidecaller, an enchanter playstyle which boasts surprising damage.

Skills
There are many skills in this class overhaul, so I have made an online document containing all of the skill descriptions. Please click the link below to access it.


You may have noticed some skills from Divinity: Original Sin EE making a return with some additional effects, such as Conjure Ice Elemental and Ice Wall. I thought it was about time to bring back some old favourites to provide new and interesting build paths.

Additionally, as a comprehensive overhaul, this mod also reworks a lot of the basegame Hydrosophist spells, and I have compiled these changes into a doc:


New Hydrosophist Weapons
Tridents are new spear-based weapons (meaning they can be used with skills such as Whirlwind) which deal Water-damage and scale with Intelligence - perfect to make a splash! Tridents also grant access to a new skill - Trident Slide.



Weapon types include: Tridents, 1H Water Swords, and 2H Water Swords.The new weapons can be purchased from Evelynn, the new Hydro vendor.


Evelynn, the Winter's Heart is an expert in hydro magic, and she is able to sell the party skillbooks. Evelynn also sells crafted skillbooks at levels 5 and 13. She can be found throughout the game in various locations:
  • Fort Joy:
    • Next to the tent east of the Fort's initial entrance, on the way to Beast (shipwreck).
    • Next to the lifespring in Armadia's Sanctuary.
  • Reaper's Coast:
    • Aboard the Lady Vengeance. She is at the helm of the ship.
    • Near the Eastern entrance to Driftwood, she is below a wooden platform, looking out toward the sea.
  • Nameless Isle: On the landing shore as you arrive.
  • Arx: In the city, next to a bench by the Western Bridge.

Basegame Hydrosophist vendors also stock the new non-crafted skills and weaponry, and the new vendors can be toggled on/off whenever you like using the Odinomicon mod settings menu from OdinCore.


Workshop artwork: Andantonius, Wizards of the Coast, Riot Games, YanmoZhang, Svetlin Velinov
Spell icons: Larian Studios, Hi-Rez Studios, Riot Games, Wizards of the Coast, nightwalker0510, Game-Icons(net), Svetlin Velinov, The Pokémon Company
Assistance and inspiration: LaughingLeader, Helaene
Being awesome: Larian Studios


Looking to take the class to another level? Here are some recommended mods and add-ons!

NOTE:THIS MOD IS NOT COMPATIBLE WITH THE CLASSIC VERSION OF THE GAME. ATTEMPTING TO USE THIS MOD IN CLASSIC WILL LIKELY CAUSE BUGS AND ISSUES.
Popular Discussions View All (6)
100
Sep 11, 2023 @ 6:19am
PINNED: Bug Reports and Known Issues
Odinblade
38
May 17, 2021 @ 2:30am
PINNED: Suggestions and Balance Improvements
Odinblade
3
Nov 21, 2019 @ 12:22pm
ice elemental
jordan.reese
311 Comments
Ashe Blackflight Mar 9 @ 2:50pm 
I know it's been a long time, but I think one of the overhaul spells is bugged. Whichever one grants inflict chilled on contact (blessing of the north?) doesn't appear to inflict the status. Correct me if I'm wrong, but inflict on contact means when someone uses some form of melee attack on you correct?
Xaphnir Nov 7, 2023 @ 1:08pm 
@Dvalton Steelbeard Death Knights in WoW have Blood, Unholy, and what's their other spec?
Dvalton Steelbeard Sep 12, 2023 @ 6:06am 
Lich king is a necromancer lord of death and king of undead, but in your mod he is Hydrosophist Lmao.
Zorbey // May 17, 2023 @ 7:06am 
We just killed elsa, will she come to ship?
more like prozac Apr 10, 2023 @ 4:04pm 
My son. The day you were born, the very forests of Lordaeron whispered the name, Arthas. My child. I watched you with pride, as you grew into a weapon. Of rightousness. Remember, our line has always ruled with wisdom, and strength. And I know that you will show restraint, when exercising your great power. But the truest victory, my son, is stirring the hearts of your people. I tell you this, for when my days have come to and end. You, shall be king.
TheArcadian Mar 1, 2023 @ 8:33pm 
Hiya, if the below fix doesn't work for you go to the \Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods\ folder and just delete the Hydrosophist .pak file specifically (if you are NOT the host) and it will redownload when you rejoin the host's server. Hope this helps, it fixed it for my friend on my hosted game.
Odinblade  [author] Feb 27, 2023 @ 12:37am 
@Invader_Mannabis @Tadame56
The updated .pak file is probably just stuck in the wrong directory. It's an annoyingly common occurrence for this game, unfortunately. Navigate to the following folder on your PC: \SteamLibrary\steamapps\workshop\content\43510. Move any .pak files from there into \Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods\ to fix the issue.
Tadame56 Feb 26, 2023 @ 2:50pm 
Having the same issue as Invader_Mannabis
Invader_Mannabis Feb 25, 2023 @ 12:22pm 
I have unsubscribed and resubscribed a few times but in game my version is still 1.3.1.0 and I can't play with friends because of the version difference. Anyone know how to force the update? Thank you!
selendile030 Jan 8, 2023 @ 4:11pm 
Anyone else having a problem with a few of the spells not doing anything? I've casted siren song and release the kraken several times now and the spell casts normally but no damage/buffs/debuffs occur.