Sid Meier's Civilization V

Sid Meier's Civilization V

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UCSR Civ V Mod Collection - Essentials
   
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Items (30)
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Unhappiness Reduction
Created by Coffeecool
What this Mod does: Reduction of Unhappiness generated by Cities -50% Reduction of Unhappiness generated by Population -25% Rebalanced Ghandi Trait Unhappiness generated by Cities from +100% to +50% Reduction of Unhappiness generated by Population from -25...
R.E.D. Modpack
Created by Gedemon
Regiment and Ethnic Diversity for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better...
R.E.D. Xtreme
Created by Gedemon
Extreme Small Scale for R.E.D. Modpack, more and smaller models per unit and adapted formations. This mod MUST be installed AFTER the R.E.D. Modpack, else the formation won't be shown correctly. If you update the R.E.D Modpack, you'll have to remove and re...
Units Wake When Upgradeable
Created by calcul8or
Have you ever come across a forgotten Archer when you're deep in the Medieval Era? Or a Trireme when you're in the Industrial Era? When a human player has fortified or sleeping units with an available upgrade, they will wake. Limitations: The unit must be ...
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
Smart AI
Created by ninakoru
This is an AI upgrade in their behaviour, doesn't change the game mechanics, and doesn't change any database variable to do so. AI use their knowledge based on what they see and know and perform moves much like a human would do. The goal of this patch is t...
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Pikeman to Musketman
Created by Helios
This is for all of us who are rather disappointed when our pikemen become lancers....
War - Less Damaged Captured Cities
Created by BlouBlou
This mod reduce the damage to population and buildings that is instantly applied to a city when you capture it. Features: Population survival has been increased from 50% to 75% (For example, capturing a city of 10 population would leave the city with 7 pop...
Longer Eras - Historic
Created by Chuck Finley
*UPDATE* For those of you who loved this mod and are not playing CivBE I have created a new version of it for that game. You can find the download here: http://steamcommunity.com/sharedfiles/filedetails/?id=340587827 Creates a new era called Historic that ...
More Luxuries
Created by Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
Ethnic Units
Created by Pre Vizsla
Adds new unit skins for many of the Civs Thanks to danrell, bernie14, JTitan, Snafusmith, Wolfdog, hangman and Patum333 for the unit skins. Also to Gedemon for his tutorial and R.E.D Modpack which was used as a reference. Gedemon's Tutorial link http://for...
Cultural Diffusion
Created by Gedemon
Culture spread from cities, each tile can host culture from multiple civilizations. You can still buy tiles, but they can flip to another Civilization if it has more culture than you on it, and units can capture tiles (both optional). Culture diffusion is ...
Communitas Map
Created by Thalassicus
This map creates several continents and numerous offshore islands, with realistic climate and many advanced features. The goal is a middle ground between aesthetic realism and gameplay balance. Islands reward naval exploration. Ocean rifts make Astronomy u...
Faster Aircraft Animations
Created by Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Civ Names by Policies
Created by Lex
For BNW only. If you are going to ask a questions about the mod algorithm, name specific, localization, etc., read the full description before. Special thanks to SaintDaveUK for many additions to naming system. Localizations. Write your name here. Spanish ...
Cities 2 Hexes Away
Created by von Jahgmann
Simple mod that changes the Global define for minimum city distance from 3 to 2 hexes, thereby INCREASING AI and player city spam. Compatible with Vanilla, Gods & Kings and Brave New World....
Less Warmonger Hate [BNW]
Created by ninakoru
NOTE: The mod is still fully functional with the new warmonger changes on the latest meaningful patch, you get a 40% reduction on top of the expected warmonger cuantity, taking into acount if the conquered played is a minor civ, and the era of the conquest...
City Limits
Created by Kilandor
This mod will show the city limits when opening the city view, or clicking on a unit that can found cities. It will also show you overlapping hexs. Enjoy! --- Installation --- To get the mod you must "Subscribe" to it. From the main menu Open "Mods" after ...
Helicopters Can Fly Over Water
Created by RJ
Removes helicopter embarking in favor of being able to hover over coast and ocean. Transitioning from water to land or vice versa does not cost any extra movement points except in weird cases, but helicopters are still much more maneuverable now. Should wo...
Europe 135 x 107
Created by Axis Sexus Satanus
A map of the Europe , size 135 x 107. Does not include any resources or starting locations (all on random)....
Hidden UI Screen Shot Mod
Created by Grakl
This mod hides all graphical elements of the Civ V in game UI. It also hides the unit flag and city banner. Press 'X' in game to enable/disable. I originally came up with this concept when I was attemping to use the Civ V world builder to design a world ma...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Historical Religions Complete (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Cylindrical Equal-Area Projection
Created by Thundering Death
Inspired by /u/CrimsonEnigma's post in /r/civbattleroyale, I present to you a cylindrical equal-area projection Earth map! PROS: - A playable Arctic and Antarctic, without stretching them beyond proportion. Naturally the Arctic is only completely navigable...
Dorian's Europe - Giant
Created by Hyanoa
This is a giant map of Europe and Middle East based on my others maps of Europe. Write again the history of these peoples, build monuments for gods, discover new territories, conquer new lands, and lead your country to victory ! 22 CIVILIZATIONS : - Arabia...
Less Religious Religions
Created by Seadog
Adds 3 new choices to the Religion selection screen: Atheism, Philosophy, and Universalism, respectively representing Atheism, Greek Philosophy, and Unitarian Universalism. I wanted to make this because there was only 2 religions that I seriously liked to ...
Tidally Locked World
Created by X Bakawe
The world is based on one that is tidally locked, meaning that only one side of the planet (the northern side in this case) faces the star while the other side faces away from the star. This casues drastic temperature differences throughout the planet. If ...
Tectonic Map Script
Created by Jibbles
Generates a map based on global tectonics. Maps are similar to a combination of Fractal, Small Continents, Archipelago, with added tectonic elements like mountain belts and rift zones. Works best on relatively large maps (Map size options are equivalent to...