Total War: WARHAMMER

Total War: WARHAMMER

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Mods para warhammer
Items (81)
Empire Offices Rename
Created by Hero-0f-War
Just getting rid of a small annoyance. :P Renames the Offices: Arch Lector -> Grand Theogonist Patriarch -> Supreme Patriarch...
Garrison Commanders
Created by SnoodBrood
This mod adds melee heroes as garrison commanders for sufficiently upgraded settlements. The melee heroes are added to the second level for the minor city garrison building chain. To the second and third levels of the major city garrison building chain. Sp...
Immersive Battle Banners
Created by Den
For more realistic and immersive banners during the battles. I didn't like the toy aspect for vanilla banners. Now it's feels "Warhammer" ! I have also modified some colors which were too saturated (with keeping the vanilla theme), and used color to improv...
Improved Background Artwork!
Created by Dr Backshots MD
https://i.imgur.com/AWAzFS3.png This mod replaces the old art that is shown at the main menu with more fitting key art from the Total War: Warhammer series. https://i.imgur.com/wlYN754.png This mod changes: +New Official Key Art for both Total War: Warhamm...
Improved Skill Points
Created by Getto Gecko
Improves the skill point gain for Heroes to 10 more points by getting 1 additional skill point every 3 level. Lords get additional 27 points by having a base gain of 2 point from lvl 10 on and getting 1 more point every 5 level. Skill Point Mod for TWW2: h...
Legendary Lords Remastered
Created by Frosty
NOTICE: Faction bonuses are integrated into traits/new skills, ignore the 0% effects when selecting a lord.                                                                                                                                                     ...
Tier 4 Minor Settlements
Created by Mazz
Get the TW2 version here: http://steamcommunity.com/sharedfiles/filedetails/?id=1165096283 Adds tier 4 minor settlements to all factions besides hordes, and to the WE mini-campaign. Does not touch Wood Elf outposts in the main campaign since I feel that wo...
Resized Lords and Heroes
Created by Litharion
Updated for Norsca FLC A simple mod changing the size of all dwarf, vampire and human Legendary Lords, Lords and Heroes on the battle map to the size or close to the size of normal soldiers. The scale of the model is changed (no effect on mounts or the hit...
More Horse Variations: Bretonnia & Empire (v1.1)
Created by kelstr
UPDATED - Now working !!! UPDATED (v1.10) - See change Log (Now supports Armoured Empire Horses) UPDATED (v1.02) - See change Log (Now supports Empire) UPDATED (v1.01) - See change Log Hey Guys, I'm back !!! I like to call this mod "My Little Pony Variants...
Varied Generals
Created by Grizzly
This mod replaces specific generals with different head models so to limit 'clone' generals. It also adds increasingly more variation between the same generals giving them different equipment such as armor, weapons and shield design. Obiously some will app...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect chaos or beastmen move...
The Uncivilised North - Defunct
Created by Dindi
Updated 14/08/2017 As of the most recent TW update this mod is now defunct The original purpose of this mod was to make the north more lively by adding the various Norscan factions to the map. With the latest DLC CA have done just that, whilst I could cont...
Building Progression Icons
Created by Spartan VI
Building Progression Icons Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer! Mod Features: Building icons now reflect building upgrade pr...
BETTER Campaign Map - OVERHAULED
Created by kelstr
This mod is 100% SAVE GAME COMPATIBLE !!!! Hey Guys, So after weeks of hunting for the specific code in the game... I gave up on trying to change the campaign map environment. Low and behold earlier this week, while extracting EVERY file in EVERY .pack fil...
Barnak's Demigryph Knights - Visual Overhaul
Created by Barnak
https://imgur.com/abNi7Yf.png Mod Content: This mod provides retextures of the shields and color changes of demigryph units by which the units represent their respective faction color correctly. Edited factions: Averland, Empire Rebels, Hochland, Imperial ...
Unique Steam Tanks
Created by zombieflanders
NOTE: This version is designed around the vanilla game. A submod for the Steel Faith Overhaul (SFO) mod is available, but if you are subscribed to both only enable the appropriate version, otherwise it will cause conflicts. Steam Tanks. Those glorious mach...
The Empire Expanded
Created by Willemsen
Now updated for Norsca This Mod adds a series of new units that are in the lore for the empire. Keep in mind that the stats might not stay the same and please give feedback on any stat changes you believe is needed. Check out my other mod "Knights of the E...
azumi's Empire Captain Recruitment Rank
Created by azumi
This mod gives some empire buildings the ability to increase the recruitment rank of an Empire Captain. I felt it was missing, as all other heroes did get some form of recruitment rank boost, but not the captain. You can recruit an empire captain now up to...
Better Camera Mod
Created by kam2150
Hello, This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Pess "N" in order to zoom without unit disappearing. Press Alt ...
Improved Loading Screen Artwork!
Created by Dr Backshots MD
https://i.imgur.com/AWAzFS3.png NEW ARTWORK ADDED! This mod replaces the old art that is shown during loading screens with more fitting key art from the Total War: Warhammer series. https://i.imgur.com/wlYN754.png This mod changes: +New Official Key Art fo...
Varied Zombies
Created by creme_de_la_bear
MOD STATUS:FINISHED MOD NEWS: ported to wh2 along with all my other mods and improved with actual custom retextures https://steamcommunity.com/sharedfiles/filedetails/?id=1182055661 NOTE: this mod is purely cosmetic, if you are looking for armoured cataphr...
Improved Borders / Border Colors
Created by kelstr
----------------------------------------------------------------------------------------------------------------- Hey Guys, Quick mod here... I really dislike the use of that nasty baby food yellow color for the border colors of my realm. So I made this mo...
Griffon Color Variations
Created by kelstr
----------------------------------------------------------------------------------------------------------------- 2016 MOD AWARDS !!! ( https://www.surveymonkey.co.uk/r/ModAwards2016 ) Hey Guys, So the 2016 nominations for the mod awards at Creative Assemb...
Company of Honor: Reiklander Submod
Created by Lt Apollo
https://image.ibb.co/cO3MX5/Banner.png Company of Honor: Reiklander Submod "The Altdorf Company of Honour, also known as the Sons of the Reik, are a Reikland regiment of highly-trained and highly-equipped troops dedicated to the service of the Emperor and ...
Wissenlander: Defenders of the South 2.0
Created by Lt Apollo
https://preview.ibb.co/enGBek/Banner_Wiss.png Wissenlander: Defenders of the South "I’ve never met a bunch of more depressing people in my life" —Hector Brunwald Wissenlander: Defenders of the South is the second mod in the Imperial Collection a total rema...
[WH1] Reiklander: Imperial Vanguard 2.0
Created by Lt Apollo
https://image.ibb.co/cO3MX5/Banner.png Reiklander: Imperial Vanguard "How could the future be dim for a land and people that once gave birth to a god? Reiklanders almost always answer an Imperial Call-To-Arms in large numbers, and feel as if its their duty...
Reiksguard Expanded
Created by C. Justice
Latest video of mod in action: https://www.youtube.com/watch?v=CbYNJ_tn2Z0&feature=youtu.be Credits to Der baba ------------------------------------------------------------------------------------------------------------------------------------------------...
Knights of the Blazing Sun (Foot)
Created by Heljumper117
Knights of the Blazing Sun Order who fight on foot. Unit does the same amount of fire damage and has the same magical resist as their mounted counterparts but has slightly better defence to hold up in melee along with high attack. -------------------------...
No additional % upkeep (WORKS NOW)
Created by lstanley93
Very simple mod that removes the additional % upkeep you get for each new general you recruit....
Imperial FIREPOWER
Created by ColtPiecemaker
Ever wondered why guns replaced the bow and arrow? After playing this game I find myself asking that exact question. Introducing Imperial FIREPOWER; a mod designed to make handheld gunpowder weapons extremely deadly, but (hopefully) not OP. No longer shall...
ELITE UNIT PACK
Created by Stanley
Complete pack with Elite Units for the Empire. Tried to make them as balanced as possible with high upkeep / campaign caps and not overwhelming stats. Balancing is ongoing. This pack contains: (some pictures may be outdated) 1. IMPERIAL GUARDS (unit mod: h...
Lokerian's Units of Bretonnia (Lore friendly)
Created by Lokerian
Lokerian's Units of Bretonnia (Lore friendly) Hello folks!. After many hours of work im very happy to deliver you my first unit mod for Totalwar Warhammer!. This mod aims to compliment my Bretonnia faction addition which can be seen here Lokerian's Bretonn...
Reiksguard Expanded - Handgunners
Created by C. Justice
Latest video of mod in action: https://www.youtube.com/watch?v=CbYNJ_tn2Z0&feature=youtu.be Credits to Der baba ------------------------------------------------------------------------------------------------------------------------------------------------...
Bretonnia Templar Crusaders
Created by kelstr
FINALLY Finished rebuilding this unit :) I really want to have them working for when Bretonnia FLC comes out in 3-4 weeks... so here they are :) Hey Guys, So this is my very first mod for a TW game, EVER. So be nice !! haha... I've spent quite a bit of tim...
Ironsiders: Men Of The Empire (V3.0 Beta)
Created by Lt Apollo
Men Of The Empire: Ironsiders V3.0 Beta Unit: Ironside Infantry Equipped with heavy pikes and heavy armor these Infantry men hold the line against the empire's foes. Thier extensive training allows them to close ranks to withstand charges and decimate calv...
THE EMPIRE OF SIGMAR - New Units (For Most Factions!)
A NEW VERSION IS OUT -> http://steamcommunity.com/sharedfiles/filedetails/?id=759868299 THIS VERSION IS NOW OBSELETE AND WILL NOT BE UPDATED. Please follow the above link to gain accessed to the new and improved version, WAR FOR THE OLD WORLD. As a result ...
Empire Regional Recruitment
Created by LENGAA
This mod allows you to recruit the correctly coloured units from each of the empire regions on the campaign map. Beaware that this mod was done pretty fast and has problems with the building browser ui and global recruitment. Due to these issues i've had t...
Imperial Guard Regiment
Created by Stanley
I present you the 7th addition to my series, the Imperial Guards. The personal bodyguards of the Emperor are elite, bloodthirsty, handpicked by Karl Franz himself and armed with the best equipment across the kingdom. Features: 1. Black coloured shields and...
Greatsword Knights of the Blazing Sun
Created by Stanley
Knights of the Blazing Sun with Greatswords. Units benefit from tech/skills. Update 1: Aadded black capes / stat tweaks Update 2: Updated Unit Card / minor tweaks Update 3: Increased Upkeep/ decreased cap to 6 Update 4: Corrected attack to Fire Damage Sinc...
Dismounted Knights of the Blazing Sun
Created by Stanley
Hello all, this is my first mod. These are the dismounted Knights of the Blazing Sun, full plate, sword and stell and ready to roll some heads. Since the vanilla colouring is emetic, I highly recommend this mod in conjuction to make them more eye pleasing,...
Halberdier Knights of the Blazing Sun
Created by Stanley
Heya all, this is my second mod featuring Blazing Sun Knights with Halberds. Since the vanilla colouring is emetic, again, I highly recommend this mod in conjuction to make them more eye pleasing, as in the screenshots: http://steamcommunity.com/sharedfile...
Noble Handgunners and Grenadiers
Created by Stanley
Noble Handgunners and Grenadiers. Sligtly, just slightly better Handgunners than vanilla, with +5 range, +1 accuracy bonus and a bit less reload time. On top of that these noblemen are decent melee combatants and have better equipment than your regular gru...
Griffon Templar Knights (+Warhorses)
Created by Stanley
Fearsome, majestic and powerful, these rare elite units will bring doom and despair onto the enemy ranks. Much needed airborne units for the Empire, armoured, deadly and terrifying. Benefit from skills and techs, slightly better than hippogryphs, high upke...
Averlander: Imperial Splendor
Created by Lt Apollo
https://image.ibb.co/mRsCUv/Banner_avr.png Averlander: Imperial Splendor "Averlanders are not bad for manlings. They're solid in character, stick to their words, and don't put on airs like those nose-in-the-air Reiklanders. And they make the best manling b...
Standing Army of Bretonnia
Created by Stanley
A complete pack of balanced infantry units for Bretonnia forming a regular standing army. No peasant economy required, these are troops requiring normal upkeep. I tried to make them look as close as possible and uniformed as Medieval 2. Sadly Bretonnia FLC...
Unit Size Expansions - 150%
Created by Railgun
Hi, CA fixed the bug causing the game to crash with very large numbers of men in a unit, so here is a mod to increase the Vanilla units to 50% of their sizes. Description : All Units, Warmachines, Chariots and max men per ship are up to 50% of their sizes....
Mixu's Empire of Man
Created by Mixu
Empire of Man 2.0. released! Main Features: New units for Empire, unit roster is in discussion Every state has unique barrack building, meaning you can only recruit certain units from certain barrack building. Added missions and events for Middenland, Wiss...
Chaos cultists
Created by Haradrim
Chaos Cultists can be found almost everywhere throughout the old world. At first glance they are indistinguishable from normal men, but under their clothes, the flesh is tattooed and branded with sigils that hurt the eyes of any faithful who look upon them...
Empire Knights (Foot)
Created by Heljumper117
This is my foot version of the Empire Knights. ---------------------------------------------------------------------- Req. to build: Rally Field w/ Blacksmith ---------------------------------------------------------------------- Please give feedback :D My...
Bretonnia Grail Wardens
Created by Snotwasabi
Warhammer 2 version: http://steamcommunity.com/sharedfiles/filedetails/?id=1182230923 Amongst the best Knights in all the lands of the Old World, these holy warriors, in the dire times of late would dismount for battle and stand with the army so in order t...
Stirlander: Victory or Death!
Created by Lt Apollo
https://image.ibb.co/dt8E95/Bannerstir.png Stirlander: Victory or Death! "Stirland is a rugged highland province famous for its rural backwater society and the province's close affiliation with death. The Banner of Stirland shows a skeleton sounding a hunt...
Regiments of Renown: Stirland Edition
Created by Lt Apollo
Regiments of Renown: Imperial Edition Regiments of Renown is this first major unit pack for the Imperial Collection. Featuring lore friendly adaptations of classic War Hammer units, Regiments of Renown seeks to expand upon the vanilla ROR system. https://i...
MEN OF THE EMPIRE - Non-cosmetic Edition
Hint: If the mod is out of date, simply hit the check box in the launcher called "Enable out of date mods". This mod doesn't change a whole lot and it doesn't break with new updates. Now Includes Working Dismemberment! This is a submod of my previous mod M...
Empire Factions - Custom Battle Unlocker
Created by PeskyBees
This mod will unlock all of the following Empire Factions for Custom Battle: + Carroburg + Cult of Ulric + Marienburg + Middenland + Nordland + Stirland + Talabecland + Averland + Empire Rebels + Hochland + Ostermark + Ostland + Secessionists + Wissenland ...
Factions Unlocker Campaign Empire Edition
Created by MadJonat
Unlock: Averland Hochland Marienburg Middenland Nordland Ostermark Ostland Stirland Talabecland Wissenland No custom battle for now. Coop, Victory condition and Technology tree working. Not compatible with other factions unlocker and better faction name. I...
Suspense Style: III - Recolor - Reikland "Gryphon Knights"
Created by Suspense
This is an individual army recolor mod that tweaks the banner and replaces the white of the main Empire faction, Reikland, with back for banners and uniforms with a more saturated gold and red....
Willemsen's: Bretonnia Expanded
Created by Willemsen
This mod adds new units to Bretonnia and expands their current roster. *If you are able to, please donate to my paypal, I put alot of effort into my Mods and this will allow me to continue putting this much time into the art of the units! paypal.me/jmwille...
No Bad Traits
Created by McGavin
This mod prevents your characters from getting bad traits. Unfortunately, characters can still spawn with bad traits in the recruitment pool. Bretonnian traits and traits with both a positive and negative component were left untouched. Bad Bretonnian trait...
Ordo Draconis - Templehof Expanded (Crynsos + addon)
Created by Whysofurious
Ordo Draconis - Templehof Expanded for Crynsos Faction Unlocker + http://i.imgur.com/p7Fv1Z6.gif Sooo, I had some ideas for the Order of the Blood Dragons, once they grew in number, I decided to create a new mod which includes some of my blood knights unit...
Faction Unlocker Submod - Vanilla+Mixed+Ordo Draconis
Created by Rachel L
This is a submod of Crynsos' Faction Unlocker+ and will make these factions available: ⚫ Vanilla Factions ⚫ Middenland ⚫ Wissenland ⚫ Kislev ⚫ Border Princes ⚫ Estalia ⚫ Tilea ⚫ Karak Azul ⚫ Karak Kadrin ⚫ Karak Ziflin ⚫ Kraka Drak ⚫ Azhag'z Waaagh! ⚫ Skul...
Tower Reduced Range
Created by BahamuT
RANGE: 210 I am tired that everytime I attack a city my armies get destroy even before reaching the wall >:( . In my opinion this take out the fun of palying a city battle, because at the end is a fact that your armirs is gonna be annihilated. That is why ...
Tower Range Reduced v2
Created by Ambu
Tower Range Reduced 450 to 350 Reduced to 400: http://steamcommunity.com/sharedfiles/filedetails/?id=875097823...
Karaz-A-Karak (Everpeak)
Created by Bloody Hound
https://i.imgur.com/22bsMFa.png Throughout all the Karaz Ankor there is no hold greater than that of the Dwarfen capital, Karaz-a-Karak. For over ten thousand years the Everpeak has stood in defiance of any foe who would dare challenge the might of the Daw...
Siege of Karak Kadrin
Created by Maruka
Update 2017-03-29 Opened the gates of Karak Kadrin for a sneak peak at the inner hold of Karak Kadrin, as depicted in my second map! Also added a victory point in the defenders area. In the 'land battle' version of the map (this mod) the victory point give...
Kislev Fort (GCCM)
Created by Maruka
Kislev Fort With the release of Norsca as a playable faction, it is time for some proper Kislevite maps! This map is meant as a concept for a custom Kislev style, in order to see whether people like this style before we go on to create Kislev city. So plea...
Siege of Talabheim
Created by bennymclennan
UPDATE - Friday February 10th ----- I have added the following to the map - one large deployment zone for each side - AI hints - It does help a bit, but this map is sadly not great for AI right now. If I could get some AI scripting tool sit would be great,...
Middenheim (GCCM) - The City of the White Wolf
Created by Zoidberg
Middenheim - Siege battle for Multiplayer and Custom battles Lore "Middenheim is both the capital city of the Imperial province of Middenland, and an independent city-state. Commonly known as the City of the White Wolf, Middenheim is a great fortress-city,...
Castle Carcassonne (Multiplayer Only)
Created by Aize
Winner of the Chivalry Contest!: I proudly present my participating map for the Chivalry Competition! Castle Carcassonne, the high seating location for the Chivalrous Virtue: Justice. The Dukedom of Carcassone is a founding Dukedom that lies at the extreme...
Altdorf - The Imperial City
Created by bennymclennan
Hey all The second map (and boy did this bastard take forever) that I am completing is Altdorf - The Imperial City. Currently a WIP! I set to making this map a few weeks ago right after I made Talabheim. I thought this venture would take me a similar amoun...
Marienburg, City of the Wasteland
Created by Ravenian
Now in GCCM! **Updated: Fixed a deployment bug and the one allowing the camera to move underwater. *Updated: Now with slightly better walls and slightly more visible, still not real easter eggs. They don't exist, you're thinking of beastmen. "Finally, a Ma...
Nuln, Bastion of the South [1.2]
Created by Frodo45127
The Lore Nuln, the so-called Bastion of the South and the Jewel of the Empire, is the second largest Imperial city and the largest manufacturer and exporter of munitions and blackpowder warmachines within the entire Empire of Man, earning itself the title ...
The City of Luccini
Created by Uric Lothbrok
The city of Luccini has a rich history that I find interesting. Over time, I hope to incorporate more from the lore into the city itself. For now here is a brief introduction into the culture and history of the famed city. "The City of Luccini stands besid...
Ultimate Minor Settlements pack for Grand Campaign (42 Maps)
Created by AnonymousCheese
A compilation of all 42 of my maps, along with Grand Campaign support. This mod replaces all the minor settlement battles for Empire, Bretonnia, Vampire Counts, Wood Elves, Dwarves and Greenskins with maps that let you fight within the settlement. I'VE GOT...
Cataph's: The Southern Realms (TEB)
Created by Cataph
-- WH2 counterpart: http://steamcommunity.com/sharedfiles/filedetails/?id=1158737832 -- After hours of sweat, blood, probing of aliens (I do that), throws of rage, generic WAAAAGHing at nothing and, finally, much rejoicing, here comes another mod by your f...
TEB Unit Pack (Mid & High Tier)
Created by Seven
This mod adds 13 Units that work with Tilea, Estalia, and The Border Princes. This mod was made due to the lack of mid and high tier units available to TEB. The units work in campaign as well as custom/multiplayer battles. The units are: Southern Men Middl...
TEB Unit Pack - SFO Balance Submod
Created by Seven
THIS MOD REQUIRES THE BASE MOD AND STEEL FAITH OVERHAUL This mod changes the unit stats to be more balanced for SFO, it does not add any units or remove any units in the base mod. For more information on the mod, go to the mods mainpage....
Cataph's Southern Realms - Regiments of Renown addon
Created by Cataph
Here come purple units of doom! Everything that invests heavily on plumes, burnished armour, more plumes, pikes, wimmin, alcoholic beverages and is bound to be drawn towards “HYRING” signs and do not mind the spelling. Technically, we’ll be adding those re...
Glory Mod: Bretonnia
Created by Harambe2016
UNIT LIST BELOW ------------------------------------------------------------------------------------- HEROIC KNIGHTS Two-handed swordsmen Cavalry (with Dismounted Varients as well) capable of fighting all that dare stand in its way. Excellent anti infantry...
No amber cost for units mod
Created by Brosh
**Just a note, I have addressed this a few times in the comments, but my responses are getting a bit buried. This mod makes very small, clean edits in the database. If it is not working for you then you have a mod that overwites these changes or you have n...
AmberQuest
Created by Tankbuster
This is a building addon for the wood elven factions that allow them to grow tall outside athel loren. So you want to play as the nice and relatively benign wood elves, largely keeping to your little corner of the world, but the game requires you to go on ...
Goodbye Old World - Campaign Map Overhaul
Created by shaky_rivers
This campaign map overhaul is aimed at making a fresh, fun and less linear play through. In short this mod adds new factions, new legendary lords, new heroes, new faction starts, diplomacy changes and name changes. So one last game in the Old World before ...