RimWorld

RimWorld

Facial Animations Xenotype Compatibility
Leaguenet  [developer] Apr 25, 2024 @ 1:07am
Supported mods
Both 1.5 and 1.4 versions currently support:

New for 1.5:

1.4 version additionally supports (slowly being ported to 1.5):
Last edited by Leaguenet; Jan 22 @ 1:31am
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Showing 1-15 of 37 comments
JoeOwnage May 9, 2024 @ 4:28am 
Can you consider adding these ones?

Forgotten Realms Biotech Edition
https://steamcommunity.com/sharedfiles/filedetails/?id=3068979395

Forgotten Realms Biotech Edition add-ons
https://steamcommunity.com/sharedfiles/filedetails/?id=3242651474
Leaguenet  [developer] May 9, 2024 @ 4:38am 
Not specifically needed. Outland - Genetics is supported, hence these are too.
JoeOwnage May 9, 2024 @ 6:43am 
I think the add-ons add a couple of head types
Leaguenet  [developer] May 9, 2024 @ 8:29am 
Maybe, I'll have a look at some point - but the core Forgotten Realms is def already supported
Apollo-ello-ello May 15, 2024 @ 9:55pm 
S̶o̶r̶r̶y̶ t̶o̶ b̶o̶t̶h̶e̶r̶, I̶ w̶a̶s̶ w̶o̶n̶d̶e̶r̶i̶n̶g̶ i̶f̶ y̶o̶u̶ w̶o̶u̶l̶d̶ a̶d̶d̶ "T̶h̶e̶ P̶r̶o̶f̶a̶n̶e̶d̶", T̶h̶a̶n̶k̶ y̶o̶u̶. Never mind, 1.4 has compatibility but someone posted a fix, I am an idiot.
Last edited by Apollo-ello-ello; May 17, 2024 @ 11:01pm
Jolays Jun 25, 2024 @ 4:06am 
Resistance Band. Jun 29, 2024 @ 5:41pm 
Does Archotech Genetics https://steamcommunity.com/sharedfiles/filedetails/?id=2995858859 need support since Outland - Genetics is already on the list?
Leaguenet  [developer] Jul 1, 2024 @ 3:58am 
@GeckoBoyer I haven't tested it personally, but it doesn't seem to add any new cosmetic bits of its own, so it should be all right. I recommend you try it (if you're running 1.4, no guarantees for 1.5).
Hello, please can you add support for the Profaned. The facial does work for the profaned, but their half undead skin doesn't show up properly.

https://steamcommunity.com/sharedfiles/filedetails/?id=3202008037

and also disable the facial for this faction? BoneReapers. Facial animation replaces their skeleton appearance.
https://steamcommunity.com/sharedfiles/filedetails/?id=3317177638

They're sister mods for the medieval overhaul. It's kind of waste to not see them in their undead forms.
Last edited by (≡◉‿‿◉≡); Aug 28, 2024 @ 4:18pm
NVM for the bone reapers. I saw a settings in facial animation that can disable them. But still the Profaned need's a compatibility since some of the faces have half human parts.
Last edited by (≡◉‿‿◉≡); Aug 28, 2024 @ 5:14pm
Leaguenet  [developer] Aug 29, 2024 @ 11:30am 
@(≡◉‿‿◉≡) Profaned added, though unfortunately not as elegantly as I would like to. They can't blend well with normal FA without setting the head type to empty in its editor
Epic Mushroom Aug 29, 2024 @ 12:42pm 
Any chance of the "Big and small" xenotypes being added?
Leaguenet  [developer] Aug 29, 2024 @ 12:45pm 
@Epic Mushroom they seem to take care of their own patching, more or less the same way I do with mine
Thanks :)
weEgestor Sep 8, 2024 @ 4:26pm 
Heya! Just wanted to check

But when you say "(Slowly being ported to 1.5)" in the 1.4 section, does that mean you are slowly porting the patches (and any other work that may be required) for those mods to work properly with your compat mod? or you waiting on something else?

I do hope to see Biotech expanded's patch in the futureeee, but regardless of that, thank you for your work on this mod <3
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