529 ratings
WotC Ballistic Shields
File Size
282.447 MB
Jun 19 @ 5:39am
Aug 25 @ 7:06am
7 Change Notes ( view )
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WotC Ballistic Shields

In 1 collection by Musashi
Musashis WotC Mods
19 items
Balistic Shields

This mods adds three tiers of ballistic shields as secondary items.

From the default classes rangers and specialists and

from Musashis classes the samurai, specops, infiltrator and rpgo can equip shields.


Shield go in secondary item slot and will work with all primary weapons except cannons and sniper rifles for obvious reasons.
The primary secondaries mod allows you to use shields with melee weapons and pistols.

Shields grants 6/10/14 shield points and half cover to allies but impose a -3 mobility penalty.

Provides the Shield Wall ability that replaces hunker down.
Works like hunker down but can be used outside cover and provide full cover for allies.
While the shield wall is in effect the soldier has a -20 defense penalty.

Additionally shields allow you to make a melee attack with your shield that leaves your opponent disoriented.

Tier 1 is a starting item.

Tier 2 is unlocked by medium armor.

Tier 3 is unlocked by heavy armor.

Claus - All assets including meshes, textures and animations
Musashi - Code

Future Plans
A dedicated class that utilizes shields.
Cutomizable decals on shields.


Mod troubleshooting


Vanilla / LW2 Version when?
Never, at least not from us. Who asks this again will be banned.

How do add this to custom classes?
Add the following code to the X2SoldierClassTemplate section of the XComClassData.ini of the custom class mod:
+AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="shield")

Dedicated shield class when?
As soon as i have time for it.
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Legion Sep 23 @ 11:47am 
its unfortunate that it breaks most class abilities but its a good mod, cant wait for the class to be added and have my own big tank, looks great
V-Fib Sep 22 @ 7:46pm 
Can't seem to get this to work with samurai; only works with rangers.
Niteshade Sep 21 @ 11:20am 
Already got a couple Dual Wielders in place @lawlerx
One is dual wielding spec ops Knives with the intent of building mostly thru the Spec Ops branch.. she looks like she's ready to cut someone lol.
lawlerx Sep 21 @ 6:30am 

Try his dual wielding mod with 2 battle axes for a fun twist on your viking build. Hit up his cybernetics mod on top of that for a true berserker. goood times.
Niteshade Sep 20 @ 8:58am 
After test running my Battleaxe wielding Viking Shieldmaiden I'd just like to comment back again saying this is a wonderful mod. Brings some enjoyable and fun additional options for my soldiers.
UEGHunter631 Sep 20 @ 8:49am 
How did I not think of this already? This would make for a great basis for some Halo mods. I'd love to see someone make a jackal mod with a shield based on this.
stefan_nieberding Sep 20 @ 2:42am 

would it be possible to implement jetpacks back into xcom 2? that´s the one thing i kinda miss the most from enemy unknown
lichen93 Sep 19 @ 6:15pm 
I Guess We need new solider class for this one……
And no offense, But I guess Pair this with Pistol could be more——believable I assume ;p
Any way great mod。
Niteshade Sep 17 @ 11:20pm 
Totally rigging up a soldier with an axe, shield and viking hair!
Shop Musashi for all your Xcom 2 mod needs
UEGHunter631 Sep 17 @ 7:20pm 
Now all we need is a bunch of mods to let us equip our soldiers in medieval gear so we can retake the holy land from the aliens. Deus Vult!