Stellaris

Stellaris

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Stellaris: Intergalactic Warfare 2.2+
   
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Description
This pack will contain items that may be outdated, but still function with 2.2. Mods that are outdated and do not function properly may be removed depending on if the author is not going to continue updates for them. As normal out of date mods may cause issues in your games, I am not responsible for any issues that you encounter.

This collection has officially been released to the public on February 22, 2018.

I have set the collection up as a subscribe to all collection. Feel free to recommend addons and enjoy conquering the Galaxy!

NOTE
The current list of mods contains only the mods that I have subscribed to in order to prevent people from downloading incompatible mods. This collection contains a variety of mods which alter the following:
  • Balance
  • Lore
  • Diplomacy
  • Planets
  • Empires
  • Edicts
  • War Goals
  • Ship Creation
  • Music
  • And more

IMPORTANT
  • This modpack is currently under renovation for 2.2.2+
  • This modpack is the exact same modpack as my 2.2.2 Active mods (All that is is different is this modpack contains out of date mods... So use at your own risk).
Items (83)
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
!Lots of Traditions - Only PT & EST - 126 Ascension Perks
Created by Thane-Stus
Compatible with 3.0 This is a version of Lots of Traditions that only requires Plentiful Traditions and Expanded Stellaris Traditions and includes 126 Ascension Perk slots. As seen on the official Stellaris Twitter. Required Mods Plentiful Traditions Expan...
!Talking Portraits Expanded - Unique Species
Created by Chirumiru ShiRoz
This mod is generally meant to be a companion mod to my main mod "Talking Non-Humanoid Portrait", but it can function as a standalone as well. The goal of this mod is to seperate certain species portrait and make them use unique voices. Contray to the main...
40k Lord Commissar advisor
Created by Epsilon
Why settle for an imitation when you can have the real deal? Achievements/ironman compatible © Games Workshop Relic Entertainment Feral Interactive THQ Warhammer 40,000: Dawn of War II™ Paradox Interactive Stellaris™ ...
Abathur Voice Advisor
Created by NotSoBraveDave
Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns....
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Better Planetary Specializations and Industry
Created by PyroMcDips
NOTE: Looking at the files it seems that the new vanilla specialisations are much better than even what the mod provides for natural resources like energy and minerals. The new specialisations don't seem to increase processed stuff like alloys though, so o...
Black Mesa 2015 Military VOX Advisor
Created by Epsilon
ATTENTION. BLACK. MESA. ANNOUNCEMENT. SYSTEM. NOW. UNDER. MILITARY. COMMAND. Achievements/ironman compatible...
Blue Traits 2.7.*
Created by tholarsson
29 new species traits and 20 new robot traits. If you like using robomodding or genemodding to specialize your pops, this mod is for you. The "blue" traits like Very Strong, Venerable and Extremely Adaptive are my favorite ones in the game, so I added 17 m...
Captain Diomedes Advisor
Created by Chirumiru ShiRoz
YOU HAVE CAPTAIN DIOMEDES!!!!! Simply put, adds the Dawn of War II Blood Rehvan's Boreale 2.0 Space Marine Captain, Apollo Diomedes as an advisor for your collection. Unlike other advisors who are civilized and rather calm, Diomedes is not. NO...it is the ...
Cave Johnson Advisor (3.12)
Created by Lezzistrata
I'm Cave Johnson. I own the place. Welcome to Aperture. You're here because we want the best, and you're it. ...Nope. Couldn't keep a straight face. My original mod from 2018, still going strong. Especially great for materialist empires, and now, an even b...
Ethics and Civics Classic (4.0 Mostly Fixed)
Created by petruxa
Now Has Megacorp Civics + Linux Fix! Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be carrying...
Dark Insanities Species Pack
Created by Dark Insanities
This is a species pack of empires I've created. I wanted to face off against hand-made AI, so I started creating a lot of them. The pack contains 31 empires of most different types. There is one empire of each fanatic ethic, megacorps, machine intelligence...
Dark Matter Power Creation
Created by Chirumiru ShiRoz
"Dark Matter Power Creation" This mod has been integrated into Ancient Cache of Technologies, if you have ACOT, you don't need this one Introduction Ever wonder why must we always have to steal Dark Matter Techs from those stupid relics who spent years doi...
Disputed Systems
Created by Pode
This mod prevents planets from flipping control to the owner of the local starbase in 2.0. This allows two empires to share a single system, such as might happen when one planet rebels. Planetary rebellions now generate disputed systems where appropriate, ...
District Overhaul 2
Created by RevansSchatten
If you want to use District Overhaul in 3.0, you can use a nearly complete Test Branch for 3.0. District Overhaul 2 for Stellaris Version 2.7.* Make sure to put this mod at the bottom of the list in the Stellaris Launcher. If your resolution is lower than ...
Dyson Swarm 3.4.*
Created by Smithy
Dyson Swarm - Colonizing space 3.4.* Have you ever felt like habitats are underwhelming and way to lategame to bother with? Yes? Then I have a mod for you: This mod allows you to construct a new type of habitat relativly earlygame: the dyson swarm. A dyson...
Ethics and Civics Alternative 2.8
Created by petruxa
MOD IS ABANDONED AND NOT GOING TO BE UPDATED ANYMORE Meanwhile, I refer everyone to the main version of the mod - ETHICS AND CIVICS CLASSIC ДАННАЯ ВЕРСИЯ МОДА БОЛЕЕ НЕ БУДЕТ ОБНОВЛЯТЬСЯ Приглашаю всех использовать основную версию мода - ETHICS AND CIVICS C...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Expert Economy 2.3
Created by DarkVicarius
Expert Economy 2 by DarkVicarius Game version: 2.3.* New Buildings The following buildings are all job-less, meaning they operate like the original buildings from before the recent economy redesign. These buildings provide resources and bonuses directly, a...
Fallout Advisor - Curie
Created by 🍉DinnyeHunter
Versioned to 3.11...
Fallout Advisor - Liberty Prime
Created by 🍉DinnyeHunter
Versioned to 3.8.*...
Fallout Advisor - Mr Gutsy
Created by 🍉DinnyeHunter
Voice amplified...
Fallout Advisor - Nuka Radio
Created by 🍉DinnyeHunter
Versioned to 2.7.*...
Fallout Advisor - Protectron
Created by 🍉DinnyeHunter
Missing sounds fix...
Fallout Advisor - Synth
Created by 🍉DinnyeHunter
Voice amplified...
Focused Planets
Created by cordialgerm
https://github.com/cordialgerm/stellaris_focused_planets The goal of this mod is to allow for more focused and specialized planets. Each ethic gets access to a unique decision to specialize one of their planets: Militarists get the Military-Industrial Comp...
Galactic Broadcast
Created by IPWIW
broadcast your capital name to every country in the galaxy a country is added to trigger the event,shouldn't need update from now on...
Grey Knight / Authoritarian Voice Advisor - Warhammer 40K
Created by NotSoBraveDave
"We are the warriors of the Grey Knights, armoured in faith, shielded by devotion and armed with purity of purpose. But greater even than these, we carry the light of the divine Emperor of Man into the dark places to purge the daemonic wherever it may be f...
HK-47 Advisor
Created by Citrus
Have HK-47 as your personal advisor and prepare to terminate some meatbags in your conquest of the galaxy. Will work even though it says outdated....
Habitability Building Mod
Created by 과타노차
This mod adds new buildings - "Atmosphere neutralizer" and "Atmosphere controller" and new job "Terraformer". Atmosphere neutralizer adds 2 Terraformer Jobs. upgradable to Atmosphere controller. Atmosphere controller adds 5 Terraformer Jobs. Terraformer(Te...
Halo: Classic Music Pack
Created by Winters Reflection
This mod adds the OST's from all the Bungie era Halo games (233 songs!) The soundtracks are as follows: Halo CE: 26 songs Halo CEA: 39 songs Halo 2: 33 songs Halo 2A: 37 songs Halo 3: 31 songs Halo 3 ODST: 17 songs Halo Reach: 21 songs Halo Wars: 25 songs ...
Job Descriptions (Achievement OK)
Created by Dumuzii
Is in the base game now, but this provides context for base individual job consumption and production This mod adds the base resource consumption and production created by jobs in buildings. It does not include modifers or bonuses from traits or civics. If...
Just Name Lists
Created by EdFromEarth
Features: 44 Immersive Name Lists This mod offers new original content name lists that are thematically consistent with the base game. This is not a compilation of other mods nor a copy-paste of names from other sci-fi or fantasy settings, although I've dr...
Kingmaker 2.2: Better Vassals (Outdated use Kingmaker 2.7)
Created by Emperor Scorpio
Kingmaker 2.7 : https://steamcommunity.com/sharedfiles/filedetails/?id=2108467150 Have you ever noticed that the "create vassal" button seems to create a state with no real connection to your government nor its ethos? Have you ever wanted greater control o...
MVG Extended Army
MisadventuresVG is proud to present... The Extended Army Mod This mod has been developed to give players more early game options when forming their invasion armies. Currently in the vanilla game, players spend much of the early game with the standard "Assa...
MVG Logical Population Growth
MisadventuresVG is proud to present... The Logical Population Growth Mod At present the population growth rate is heavily weighted towards your homeworld, which in most cases is already heavily over-populated. New colonies experience terrible population gr...
MVG Logical Vassalization
MisadventuresVG is proud to present... The Logical Vassalization Mod At present empires negatively penalise other larger empires for having more population when it comes to vassalization, they also far to much emphasis on the distance between empires when ...
MVG Logical War Exhaustion
MisadventuresVG is proud to present... The Logical War Exhaustion Mod *DISCLAIMER: This mod is a personal mod that I have used since version 2.0 to correct parts of the game I felt didn't playout the way it should. This mod is in no way balanced so please ...
MVG Patrol Ship
MisadventuresVG is proud to present... The Patrol Ship Mod This mod has been developed to add a new class of ship to the early part of the game. The Patrol Ship or Patroller as it is called ingame is a cheap and cost effect gunship intended for mass produc...
MVG Unlimited Vassal
MisadventuresVG is proud to present... The Unlimited Vassal Mod This mod has been developed to allow more proactive gameplay from your and other empire vassals without becoming a problem to you diplomatically. Currently in the vanilla game, when you or oth...
Machine Leader Repairer
Created by jasonpepe
MLR fix your Toaster leader breakdown problems! With the update toward synth/machine leaders, this mod no longer update and stay at 3.11 version. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/X7HPbxE.png https://i.imgur.com/4Z8X68t.png Yo...
Magnum's Mods - Megastructure Build Cost Research
Created by Magnum
For version 2.2.* (MegaCorp) Adds 5 times repeatable endgame tech to decrease the megastructure build cost by 5%. You need to have researched tech_mega_engineering and have the ascension perk ap_master_builders....
Mass Effect - EDI Advisor Voice Pack
Created by DreadOlive
Simply Add EDI's voice lines as an advisor to Stellaris. Lines are synced to cover all events that a vanilla advisor would cover. All the voice lines are from Mass Effect 2 & 3, I do not own or claim them. If you like this mod, you might like this one too ...
Mass Effect - Reaper Advisor
Created by DreadOlive
Simply Add The Harbinger/Sovereign's voice lines as an advisor to Stellaris. Lines are synced to cover all events that a vanilla advisor would cover. All the voice lines are from the original Mass Effect Trilogy, I do not own or claim them. Liked that one ...
Masters of Nature
Created by starchitec
Sky Islands and Subterranean Cities Tired of mastering nature and thinking, all I got was two lousy districts? Well now you don't have to stop at flattening mountains and filling in the sea, you can create underground cities or even build islands in the sk...
Matter Synthesis Segment for Ringworld
Created by aiime
Adds matter synthesis segment (for ringworlds) that produce minerals (replaces the commercial/energy segment). Features Matter Synthesis Segment Ringworld basic segment Replaces the commercial/energy segment +20 housing, +20 transmutator jobs Transmutator/...
Arcologies
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png Inspired by the concept art used in the thumbnail this mod adds various arcologies to the game. Even though only one arcology building can be constructed per pl...
Monster Waves 4
Created by ScepraX
Stellaris version supported: v2.1.* Monster Waves 4 This mod spawns space monsters continuously. I found the idea of having space monsters as opponents fun but after the early phase of the game you soon forget them as they are extinct. Not anymore! Fifty y...
Nina - Female German Robotic Advisor Voice
Created by Cattus
This mod adds a female German voice in the advisor selection screen. It's based on the original version (with natural voice) but is extended and improved with several effects. It's perfect for people wanting a german female advisor voice which sounds more ...
Orc Voice Advisor - Warcraft
Created by NotSoBraveDave
As the new warchief of his Empire, Garrosh is a proud and vicious warrior who rules with an iron fist. His hatred for the Weak burns like wildfire, and he will stop at nothing to destroy them. By his axe, the orcs will claim their rightful glory....
Ork Voice Advisor - Warhammer 40K
Created by NotSoBraveDave
"Ere We Go, 'Ere We Go, 'Ere We Go!" — Common Ork chant heard during a greenskin WAAAGH! An icon commonly used to designate Ork activity. The Orks, also called greenskins, are a savage, warlike, green-skinned species of humanoids who possess physiological ...
Penal Legions
Created by mönchsgeier
Adds a tech that lets you recruit penal legions from your penal colony. Stats identical to slave armies. Requires you to actually have a penal colony and not be pacifist....
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Planetary Ringworlds
Created by Fervid Dragon
Did you ever look at a ringworld and say "I want to build one but I don't want to wait decades"? Well, now you can get a sweet compromise going instead! Planetary Ringworlds lets you build a 16 tile ringworld around any planet you happen to have laying aro...
Planetary Shields
Created by Malthus
For a purely visual, updated and compatibility friendly version look here https://steamcommunity.com/sharedfiles/filedetails/?id=3037435877 ***Achievements will be disabled*** This mod is a standalone version of the planetary shields feature of the More Ev...
Plentiful Traditions 4.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 4.x Plentiful Order If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 27 new Ascension Perks (some are for machines only etc....
Purity Humans
Created by Kantez
The Purity affinity desires to preserve and improve upon mankind as they are and seeks to convert the planet into a state similar to Old Earth before the Great Mistake, regardless of what happens to the local wildlife. All graphics are made by 2k, Firaxis ...
Red-Light Demeanour: Civic Mod
Created by Thauma'
GO HERE FOR THE 3.0.* UPDATE https://steamcommunity.com/sharedfiles/filedetails/?id=2506687667 GO HERE FOR THE 2.8.* UPDATE https://steamcommunity.com/sharedfiles/filedetails/?id=2064493897 BIG THANKS TO THE PARAGON Red-Light Demeanour: A Civic Mod for Meg...
Remove Artist Monuments Purchase Rrestriction
Created by 雷図 羽音多
On original game,each empire can only get up to 5 artist monuments. This mod removed the restriction of purchasing artist monuments form artists. Therefore,You can buy as much as your treasury can afford....
Repeatable Genetics And Robomodding
Created by wooley2000
Ancient Gatekeeper will be taking over all of my Stellaris mods from now on. You will find his updated versions of my mods here - https://steamcommunity.com/workshop/filedetails/?id=2028149459 Updated for version 2.8.* This mod gives a repeatable tech to a...
Rich Galaxy
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Are you guys feeling like me that the galaxy miss quite a lot of ressources, habitable planets and primitive civilisations? Then you have come to the right place! https://i.imgur.com/4Fu...
Russian Voice Advisor ( Русский советник )
Created by Blood INQUISITOR
Советник, переозвученный мной лично на русский язык. Последнее обновление: Перевел на 3.0.* Не факт, что в моде присутствуют все фразы. Нет времени на тест последних обновлений Спасибо за ваши отзывы, оценки, награды! Донат-ссылка - Отблагодарить и поддерж...
Sapient Machines
Created by TheSting
PLEASE READ THE DESCRIPTION! YOUR QUESTION MAY BE ANSWERED BELOW! SYNTHETIC DAWN DLC IS REQUIRED FOR USE Can you translate this mod? Got a cool suggestion? Feel free to message me on this discord! https://discord.gg/dTmtACh Sentient Machines is simply a mo...
SovietWave
Created by Van der Hooy
Impuls-80 - Chronomirazh Impuls-80 - Interstellar Romance Impuls-80 - Neon Dreams Mayak - Above the Stars Mayak - Echo of the Days gone by Mayak - Long Way Home Mayak - Planetarium Mayak - Scarlet Sunset Mayak - Youth Naukograd - Dreams Naukograd - Starfal...
Space Forge Modules
Created by Dazz Aephiex
This mod introduced some new starbase modules to the game which allows you to produce alloys, consumer goods, motes, gases and crystals with starbases. Since you can make them on planets, why can't you make them in space? For now it also provides a way to ...
Space Rangers (2.2.*)
Created by AlphaAsh
Where pirates prey, they're here to save the day. Or something equally pompous. Simple mod that adds a new starbase building to the game, the Space Rangers Office, that when you add it to a station, increases the effectiveness of trade protection from hang...
Starbase Buildings and Modules
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new buildings and modules for starbases and orbital rings designed to enhance the utility and add character to starbases with descriptions and gra...
Starbase Trade Patrols
Created by Delaidra
Adds new planet and starbase buildings that improve trade protections. Working on update and comp. patch with GAI After several playthroughs, I found that I did not care for having to build up patrol fleets and starbases to reduce piracy (at least until Ga...
Starcraft: Fenix Advisor
Created by force728
This mod adds the Purifier Executor Fenix/Talandar to Stellaris as an advisor. This mod features lines that should cover all events. However, some lines may be a bit...overzealous in certain situations. Please let me know if there any lines that default to...
Stellaris - Stalker Bandit Advisor
Created by Aleksandr_1914_
This mod adds full-voiced bandit advisor from the Chernobyl Anomalous Zone: embrace the Universe, drink vodka, go cheeki-breeki, raid enemies, and feel the life of a true bandit. I replaced all the lines that an advisor is able to cover. Recommended to pla...
Strip Mines and Power Plants
Created by PyroMcDips
This mod adds the energy and mineral equivalents of the hydroponics farm, producing two technician and two miner jobs respectively. The techs to get these are Global Energy Management and Mineral Purification (The same ones that give you the energy and min...
Terraforming Planet Killers
Created by Lambda
This mod adds three new Planet-Killer Weapon options. For empires with the Post-Apocalyptic civic, the new Biosphere Shredder weapon becomes available. This weapon utterly destroys the biosphere of the targeted planet, turning it into a Tomb World - perfec...
The Final Frontier - Colonize Anything DISCONTINUED
Created by Lord Sam Sinister
THIS MOD IS NO LONGER IN DEVELOPMENT Take a look at Planetary Diversity: Planetary Habitats for a similar and much better mod. This mod is my attempt to allow colonization of nearly everything floating in space while preserving vanilla-ish balance. An asce...
True Ring World
Created by evalpenguin
For version 2.8.* **RING START WILL NOT WORK IN 2.6.2 DUE TO PARADOX CHANGING THE ORIGIN FILE INITILISAER** Are you disappointed by the lack of a full 12 section ringworld or an explanation for how day/nights would work instead of constant high noon on you...
Upgradable Resource Refineries
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds two new tiers of strategic resource refinery buildings to the game, they function the same as the vanilla refineries except with higher output and...
(Legacy) Upper Limits V2.6+
Created by Guluere
This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! Currently only in english! Thanks for checking this mod out! Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long a...
Useful Stations - ReUpload
Created by DrBLOOD95
This is a RE-UPLOAD of Tobori's Useful Station, a very good mod which has been removed for unknow reasons and as he is impossible to contact I decited to upload it myself with adjustement and compability for Stellaris 2.0. About that mod > So "Useful Stati...
Vassal Fleet Tax
Created by Terberlo
As of patch 2.0, Paradox has removed the mechanic which transfers a portion of Vassal's fleet capacity to their Overlord. (The Paradox forums suggest this change was made because it was trivial to spin-off small planets/habitats as new vassals, and rapidly...
Vassals Expanded and Reworked
Created by lpslucasps
For Stellaris 2.4.1 This mod expands how vassals work. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empire...
War Name Variety (2.0 - The Invasion Begins)
Created by ArcaneData
Wars feel a lot more serious with a bit of naming variety! Before 2.0, the only options for war names were things like 'conflict', 'fight', and 'brawl'. It's been improved now, with dozens of names for different casus bellis, but they're still a little bor...
Zeratul Advisor
Created by force728
This mod adds Zeratul as an advisor in Stellaris. This mod should cover all advisor notifications. If there are some lines that default, please notify me . Credit: All content in this mod is copyright property of Blizzard Entertainment & Activision....
Linked collections (3)
In 1 collection by AncientGatekeeper
Stellaris Mods by Ancient Gatekeeper
10 items