Counter-Strike 2

Counter-Strike 2

de_rats_highway [Moving Highway Map]
60 kommenttia
FAIL Sosdax 22.6.2022 klo 14.41 
клас
:steamthumbsup:
dimes2dope  [tekijä] 1.5.2020 klo 15.10 
Ahh damn - sorry to hear that If I still had all the files I would do it, but they're on an old computer that is no really running.

If you know anyone slightly map savy - you can use EntSpy to remove the sound entities from the map or maybe even change their volume:

https://developer.valvesoftware.com/wiki/Entspy
Yundaz 1.5.2020 klo 12.04 
Hi there would it be possible to lower the sound by 80% it should be subtle, my playerbase on the server likes the map but never play it due to the sound being too loud from the in-game sounds. cheers!
Yundaz 25.4.2020 klo 8.09 
Running this on our community server: Goodtimes funmaps server
Erwes 25.8.2018 klo 5.41 
Nice map, reminds me of a MicroVolts map.
jet693 14.6.2018 klo 6.22 
this is very creative! and an original idea i am very impressed.
Emmanuel 30.1.2018 klo 19.11 
i did not like it.... i LOVED IT
Emmanuel 30.1.2018 klo 19.11 
ty
dimes2dope  [tekijä] 30.1.2018 klo 17.30 
Glad you like it : )
Emmanuel 30.1.2018 klo 5.03 
I love this map!!!
and all the little details like sometimes cars over take the one car that always stays in a stiff position. and that sometimes the cars that overlap will pass by with the (gotta go fast music?) it's just a really awesome map based off something that looks highly overated but is so much fun to play :)
DarkGaming 7.11.2017 klo 4.36 
Thank You
dimes2dope  [tekijä] 5.11.2017 klo 10.10 
You need to Decompile the prop to "increase" or "scale" the prop size.

in the QC file - you add this line of code at the top:

$scale 2.5

then you recompile the prop with Studio MDL
DarkGaming 5.11.2017 klo 1.22 
How you increased prop?
YİGİTPG 17.10.2017 klo 11.28 
puu orospu evladı yapıcan mapi sikiyim puuuuu puuu
Falleos 19.9.2017 klo 7.59 
AMAZING!!! :steamhappy:
Quadratic 7.8.2017 klo 17.59 
Amazing work!
ANIMAL1ty 28.7.2017 klo 12.33 
Amazing map, GJ!
SkyTheStalker 23.7.2017 klo 11.55 
GOOD:steamhappy:
dimes2dope  [tekijä] 12.7.2017 klo 13.25 
ah, couldnt find on google - i guess they are similar, but this isn't a train : )
Arch-Tau 12.7.2017 klo 13.23 
Is a map from Unreal Tournament where one team attacks a moving train and the other defends.
dimes2dope  [tekijä] 12.7.2017 klo 12.43 
@magne I have never heard of that map before, so no? sorry
Arch-Tau 12.7.2017 klo 9.30 
So basically it's ut4_hispeed ?
THE OWL 12.7.2017 klo 7.56 
hm...very good =)
DiogoMPXK30 12.7.2017 klo 6.20 
nice man
special crow 12.7.2017 klo 5.00 
deja vu maximun dorifto
Sasanya 11.7.2017 klo 22.13 
+rep nice map
DaNbKa 11.7.2017 klo 3.49 
ahaha, like
dimes2dope  [tekijä] 11.7.2017 klo 2.01 
I removed the extra like gifs - the other gifs are just there to Show how the motion looks in game.
Volian0 11.7.2017 klo 1.57 
remove cancer gifs please you are a better mapper than this. :(
Dooge 10.7.2017 klo 22.18 
remove cancer gifs please you are a better mapper than this. :(
TRAJAN 10.7.2017 klo 15.53 
More maps like this please. Of course, it would be even more interesting to see more advanced shapes, details and cover positions.
dimes2dope  [tekijä] 9.7.2017 klo 23.01 
@esocks Yes, bots are currently broken - I will fix in the next update

You can use these commands to FIX bots while playing the map:

"sv_cheats 1"
"ent_fire trigger_hurt kill"

These commands will Fix bots when playing the map, but I will fix them next update!

Sorry!!


Esocks 9.7.2017 klo 22.55 
there is to much space i played with bots and they didnt leave the spawn
dimes2dope  [tekijä] 9.7.2017 klo 21.50 
@esocks thanks - are you talking about how everything is 12x normal size? or did u mean there is too much space?
Esocks 9.7.2017 klo 21.35 
good map but way to big
rdl 9.7.2017 klo 7.26 
http://steamcommunity.com/sharedfiles/filedetails/?id=882605263
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AymericTheNightmare 8.7.2017 klo 12.15 
@dimes2dope : Thanks, I'll try! :)
tanhinho 8.7.2017 klo 8.51 
Awesome map!!!! Nice job
mulli 8.7.2017 klo 1.46 
+rep is an actual good looking and well made map, not like those aim maps we see everyday on the front page.
rassvet 8.7.2017 klo 1.12 
no problem :steammocking:
dimes2dope  [tekijä] 7.7.2017 klo 23.48 
I like the idea of using Anarchist - SAS is cool too because its new and it might make sense for them to have a mask on if they are dealing the Radioactive waste. I will add Anarchist for the next Update - and maybe SAS. Thanks for the idea
rassvet 7.7.2017 klo 23.07 
MAKE PLS CT MODEL SAS T MODEL ANARCHISTS :steamhappy::steamhappy:
dimes2dope  [tekijä] 7.7.2017 klo 18.58 
@ aymeric

There are a lot of commands for 3rd person, here is how to toggle:

alias third1 "thirdperson; bind t third2"
alias third2 "firstperson; bind t third1"

bind t third1

----- also these commands:

"c_thirdpersonshoulder 0; cam_idealdist 200; cam_idealpitch 0; cam_idealyaw 0;"

these will help thirdperson look good.
Easton 7.7.2017 klo 18.49 
+1 solid map. Amazing Creater.
flhAzo^ 7.7.2017 klo 18.35 
amazinggggg map
RickyBobby 7.7.2017 klo 18.08 
This is a sick map! I can't wait to try it for TTT :D
AymericTheNightmare 7.7.2017 klo 17.45 
Please; could you tell me all the codes to have the perfect third person view?
dimes2dope  [tekijä] 7.7.2017 klo 16.00 
@Micheal using Moving texture and lots of other moving objects

@Cookiez the ground is a scrolling texture

the other moving parts are Func_tanktrains on "path_track" they move in an infinite loop in the skybox
BlackSteelDragon 7.7.2017 klo 15.48 
how do you get the ground to scroll like that?
Stinger 7.7.2017 klo 15.47 
I like creative map ideas! :steamhappy: