RimWorld
Technical map Vehicles
218 件のコメント
GULÉ🏠 7月28日 5時33分 
But there is a (DEV) version vehicle framework that is for 1.6.
https://steamcommunity.com/sharedfiles/filedetails/?id=3528683767
mo  [作成者] 7月28日 5時00分 
The framework that this mod depends on has not been updated yet
GULÉ🏠 7月27日 2時34分 
Does this need 1.6 update?
Church.exe 7月24日 11時45分 
@erroc I'm not speaking from any experience, but I can't see any reason why this mod wouldn't be CE compatible. As far as I understand it, the VMF literally just creates 'micro-maps' on vehicles, and this mod just adds vehicles that uses that framework. (which explicitly does say it's CE compatible) I.e. any weapons you use on a vehicle are actually just normal weapons - normal LMGs, normal gun turrets, normal mortars, etc. - so, speaking as an armchair developer, I can't see any reason it wouldn't be CE compatible.

Again, I have not tested myself, this is just an educated guess from what I understand about how Rimworld works internally and how the VMF goes about making vehicles with buildable platforms on them.
balmadina01 7月18日 12時33分 
Im so sorry for these rude people commenting and demanding an update. If you update the mod, please delay the release for a week to spite them !
Erroc 7月17日 6時23分 
Hello, i have a question, do you imagine a compatibility between your mod and Combat extended ?
Zandezitos 7月16日 7時42分 
There's an unstable version of framework on autor's discord, or you don't want to risk?
Nam 7月14日 17時09分 
imagine if odyssey hoverships moved really slow but like this mod colonists can still do stuff while its in the world map
mo  [作成者] 7月14日 12時04分 
The framework that this mod depends on has not been updated yet
Nikkeh 7月14日 10時43分 
Really looking forward to this one getting 1.6 support!
明日香 7月12日 7時33分 
cant wait to see this coming 兄弟!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Posh Octavia 7月11日 19時49分 
oh man this ones gonna be a big one what with this being the travelling update
zee 7月9日 15時32分 
🫷🏻🗿🫸🏻
zee 7月9日 15時31分 
i need 20 pushups on the double
zee 7月9日 15時31分 
that is an order
mo  [作成者] 7月9日 13時39分 
Are you commanding me?
I.M. Dumb 7月7日 4時56分 
update this mod to 1.6
Brynjar 6月26日 8時48分 
can this be added mid save?
zee 6月25日 22時47分 
Land carrier cannot move anywhere
Z3roCool 6月24日 15時37分 
It is possible to transform land crawler to hover? Is almost impossible to move it on any map!
Pacpernik 6月17日 13時42分 
to be honest, one of the best mods, but still i'm missing boats, like big ass cargo boat
logangrendler 6月17日 10時26分 
THE BEST
logangrendler 6月17日 10時26分 
sadly dose not work with mutifloor but may work with hospitality




add boats please
Large Hardon Collider 6月15日 11時48分 
@ThySuitman could just make a scenario for it yourself
ThySuitman 6月14日 10時45分 
any chance we can get starts with the vehicles? so you could start as a nomad without getting all the research and resources
Bloop 6月12日 18時09分 
Now I really want a version of this that adds in boats and perhaps even a massive carrier ship for a fully sea set colony
李辅 6月8日 22時28分 
能进远征队嘛,有这个小人吃喝不愁了
Evono 6月8日 16時45分 
Can we get maybe a Half sized or even 1/3rd sized Land carrier ? its a bit... really enormous , but the Dreadnought is kinda too small haha
Meakin 6月5日 8時50分 
Anyone fully tested this with CE? I see one comment saying the turrets are comically unaccurate
dr_rockzo 6月2日 13時55分 
Apparently don't use flame turrets on these vehicles.
GNO-SYS 5月28日 16時06分 
"I can finally LARP as kiith gaalsien"

May the blood-sand quiet the great slumber of Sajuuk.
Consumer Of Potatoes 5月25日 12時03分 
the ultimate mad max/nomad caravan mod
Connie (she/her) 5月22日 12時57分 
I can finally LARP as kiith gaalsien
CDG NEW ID 5月20日 10時24分 
It seems as though turrets on vehicles are comicaly inaccurate with ce, like litteraly to the point where they sometimes shoot behind themselves, i feel as though this is probably a bug.
Pixl 5月19日 9時40分 
Gotta meditate while arming these vehicles🧘‍♂️
Nadie0 5月10日 12時28分 
My bad, I had forgotten to put a mod
Nadie0 5月10日 11時50分 
I have checked, I investigated the biofuel and the fabrication but it doesnt appear in the architect, I dont know if its a bug or an incompatibility with other mods
mo  [作成者] 5月10日 11時06分 
Why don't you check the research tree?
Lixer 5月10日 10時21分 
how to build vehicles???
Nadie0 5月10日 9時34分 
How do I built the vehicles? I have investigated them but they don't appear anywhere in the architect.
Ciellyn 5月9日 0時57分 
Hi, would be great to make exit and entering map less of a pain
The Opposing Force 5月8日 2時21分 
@Alpharius Fallout 3 Enclave LARP with a replica Mobile Base Crawler
Sertyu 5月7日 7時16分 
could we maybe get bigger/smaller land cruisers? making a mobile base whould be very cool
Rotrules 5月6日 20時03分 
Will there ever be a sea and air counterpart to the land carrier? I would love to have a literal flying fortress.
fp.steam.acc.g76 5月6日 18時55分 
Cool, but it seems useless unless they add car events
frcution 5月6日 10時15分 
CDDA vehicles have become real
S U P E R H Y P E 5月3日 8時55分 
I have been living off of the Land Carrier for half a year now, caravaning around. The trick is to not let it go on a map. Or only on very specific ones. Look for open terrain to temporarily settle near your target (do not use "make camp") and do your operations with a different vehicle, you ideally carry on the carrier. If you still maintain a homebase, you need to enable multiple colonies in the game settings.
Ryanisunique107 5月2日 0時00分 
every time it loads into a map it just gets stuck
the clown 5月1日 21時19分 
how do i make the land carrier work
S U P E R H Y P E 4月29日 11時09分 
Okay, I solved it: It got stuck on a hidden conduit somehow?