RimWorld

RimWorld

Technical map Vehicles
215 kommentarer
Church.exe 24. juli kl. 11:45 
@erroc I'm not speaking from any experience, but I can't see any reason why this mod wouldn't be CE compatible. As far as I understand it, the VMF literally just creates 'micro-maps' on vehicles, and this mod just adds vehicles that uses that framework. (which explicitly does say it's CE compatible) I.e. any weapons you use on a vehicle are actually just normal weapons - normal LMGs, normal gun turrets, normal mortars, etc. - so, speaking as an armchair developer, I can't see any reason it wouldn't be CE compatible.

Again, I have not tested myself, this is just an educated guess from what I understand about how Rimworld works internally and how the VMF goes about making vehicles with buildable platforms on them.
balmadina01 18. juli kl. 12:33 
Im so sorry for these rude people commenting and demanding an update. If you update the mod, please delay the release for a week to spite them !
Erroc 17. juli kl. 6:23 
Hello, i have a question, do you imagine a compatibility between your mod and Combat extended ?
Zandezitos 16. juli kl. 7:42 
There's an unstable version of framework on autor's discord, or you don't want to risk?
Nam 14. juli kl. 17:09 
imagine if odyssey hoverships moved really slow but like this mod colonists can still do stuff while its in the world map
mo  [ophavsmand] 14. juli kl. 12:04 
The framework that this mod depends on has not been updated yet
Nikkeh 14. juli kl. 10:43 
Really looking forward to this one getting 1.6 support!
明日香 12. juli kl. 7:33 
cant wait to see this coming 兄弟!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Posh Octavia 11. juli kl. 19:49 
oh man this ones gonna be a big one what with this being the travelling update
zee 9. juli kl. 15:32 
🫷🏻🗿🫸🏻
zee 9. juli kl. 15:31 
i need 20 pushups on the double
zee 9. juli kl. 15:31 
that is an order
mo  [ophavsmand] 9. juli kl. 13:39 
Are you commanding me?
I.M. Dumb 7. juli kl. 4:56 
update this mod to 1.6
Brynjar 26. juni kl. 8:48 
can this be added mid save?
zee 25. juni kl. 22:47 
Land carrier cannot move anywhere
Z3roCool 24. juni kl. 15:37 
It is possible to transform land crawler to hover? Is almost impossible to move it on any map!
Pacpernik 17. juni kl. 13:42 
to be honest, one of the best mods, but still i'm missing boats, like big ass cargo boat
logangrendler 17. juni kl. 10:26 
THE BEST
logangrendler 17. juni kl. 10:26 
sadly dose not work with mutifloor but may work with hospitality




add boats please
Large Hardon Collider 15. juni kl. 11:48 
@ThySuitman could just make a scenario for it yourself
ThySuitman 14. juni kl. 10:45 
any chance we can get starts with the vehicles? so you could start as a nomad without getting all the research and resources
Bloop 12. juni kl. 18:09 
Now I really want a version of this that adds in boats and perhaps even a massive carrier ship for a fully sea set colony
李辅 8. juni kl. 22:28 
能进远征队嘛,有这个小人吃喝不愁了
Evono 8. juni kl. 16:45 
Can we get maybe a Half sized or even 1/3rd sized Land carrier ? its a bit... really enormous , but the Dreadnought is kinda too small haha
Meakin 5. juni kl. 8:50 
Anyone fully tested this with CE? I see one comment saying the turrets are comically unaccurate
dr_rockzo 2. juni kl. 13:55 
Apparently don't use flame turrets on these vehicles.
GNO-SYS 28. maj kl. 16:06 
"I can finally LARP as kiith gaalsien"

May the blood-sand quiet the great slumber of Sajuuk.
Consumer Of Potatoes 25. maj kl. 12:03 
the ultimate mad max/nomad caravan mod
Connie (she/her) 22. maj kl. 12:57 
I can finally LARP as kiith gaalsien
CDG NEW ID 20. maj kl. 10:24 
It seems as though turrets on vehicles are comicaly inaccurate with ce, like litteraly to the point where they sometimes shoot behind themselves, i feel as though this is probably a bug.
Pixl 19. maj kl. 9:40 
Gotta meditate while arming these vehicles🧘‍♂️
Nadie0 10. maj kl. 12:28 
My bad, I had forgotten to put a mod
Nadie0 10. maj kl. 11:50 
I have checked, I investigated the biofuel and the fabrication but it doesnt appear in the architect, I dont know if its a bug or an incompatibility with other mods
mo  [ophavsmand] 10. maj kl. 11:06 
Why don't you check the research tree?
Lixer 10. maj kl. 10:21 
how to build vehicles???
Nadie0 10. maj kl. 9:34 
How do I built the vehicles? I have investigated them but they don't appear anywhere in the architect.
Ciellyn 9. maj kl. 0:57 
Hi, would be great to make exit and entering map less of a pain
The Opposing Force 8. maj kl. 2:21 
@Alpharius Fallout 3 Enclave LARP with a replica Mobile Base Crawler
Sertyu 7. maj kl. 7:16 
could we maybe get bigger/smaller land cruisers? making a mobile base whould be very cool
Rotrules 6. maj kl. 20:03 
Will there ever be a sea and air counterpart to the land carrier? I would love to have a literal flying fortress.
fp.steam.acc.g76 6. maj kl. 18:55 
Cool, but it seems useless unless they add car events
frcution 6. maj kl. 10:15 
CDDA vehicles have become real
S U P E R H Y P E 3. maj kl. 8:55 
I have been living off of the Land Carrier for half a year now, caravaning around. The trick is to not let it go on a map. Or only on very specific ones. Look for open terrain to temporarily settle near your target (do not use "make camp") and do your operations with a different vehicle, you ideally carry on the carrier. If you still maintain a homebase, you need to enable multiple colonies in the game settings.
Ryanisunique107 2. maj kl. 0:00 
every time it loads into a map it just gets stuck
the clown 1. maj kl. 21:19 
how do i make the land carrier work
S U P E R H Y P E 29. apr. kl. 11:09 
Okay, I solved it: It got stuck on a hidden conduit somehow?
S U P E R H Y P E 29. apr. kl. 10:29 
Hi, I built the Dreadnaught in an underground (under overhead mountain) hangar, but can't drive it out of there. I made the exit 12 tiles wide at this point but the truck still can't path out. Is that an issue with this mod? Other, somewhat smaller vehicles like the Bradley from RimThunder work fine
Alpharius 28. apr. kl. 19:01 
Right, right.. On what fucking circumstances would we ever use the land carrier? Even the dreadnought is a bit of a stretch.
Could you recommend me a mod that increases map sizes so I don't get screwed by the environment when driving my megafuck(tm)?
CallMeCroin 28. apr. kl. 6:15 
Bout to do some Arknights stuff with this, thank you kind sir.