Space Engineers

Space Engineers

WeaponCore - 2.5
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Update: May 9 @ 4:11pm

- Unused code cleanup
- ModAPI hooks for Aristeas' EM/radar mod

Update: May 6 @ 11:40am

- Gatling sound file fix (proper hz rate, thanks Consty!)

Update: May 6 @ 8:40am

- Fix NRE in initialhitcheck

Update: May 6 @ 6:41am

- Reverted CTC optimization, will now lead for weapons using smarts (needed for some guns, was eliminated to save on processing and subpart movements but oh well)

Update: May 2 @ 7:40am

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Update: May 1 @ 1:52pm

Update: May 1 @ 11:40am

Update: Apr 30 @ 12:25pm

- Beam hit/shield hit effects will now respect HitPlayChance

Update: Apr 29 @ 8:08am

Update: Apr 28 @ 7:21pm