RimWorld

RimWorld

The Dead Man's Switch
Showing 41-50 of 72 entries
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Update: Aug 9, 2024 @ 10:11am

[Auto-generated text]: Update on 8/10/2024 1:11:02 AM.

Update: Aug 9, 2024 @ 1:29am

- Added weapon support of vanilla power armors.
- Added C rations, a drug that can recover rest and food need, at Artificial Muscle Technology to unlock
- Added new textures for synthetic tendons
- Added 2 heavy weapons for ultra heavy mechs.
- Added mods for battle companions
- Added item textures to some mods
- Added neuromech bionic for internal organ such like lung and kidney.
- Added combat ration for supply need
- Added texture for neurohord
- Added strapped group to prevent stacking with mechinator headsets.
- Added CE long range radio function.
- Adds partial armor to bionic suit, 50% on the now added coverage for hands/feet.

- Chinese proof reading
- Tweaked some of the heavy weapons so pawn with bodysize over 1.2 can equip them.
- Reduced stun on stun baton to make perma stun harder.
- Fixed issue with equipping weapons
- Fixed some typo in backstories.
- Fixed the issue of duplicate parts installation in modification
- Fixed the null pointer problem when there is no installation location in modification

Update: Jul 14, 2024 @ 8:25pm

-Patched Deposable Rocket Launcher for CE.
-Removed AI can use in nuclear battery ability, so they will not auto use it anymore.
-Fixed out issue that some of Automatroid doesn't shows up CE stats in Tab.
-Adjusted CE stats of Battle Rifle

Update: Jun 27, 2024 @ 2:21am

[Auto-generated text]: Update on 6/27/2024 5:21:03 PM.

Update: Jun 26, 2024 @ 5:11pm

[Auto-generated text]: Update on 6/27/2024 8:11:11 AM.

Update: Jun 25, 2024 @ 5:42am

-Modified the required technology for modifications
-Nuclear battery recipe now require Fortification - Nuclear Dawn, you can still acquire them from trading or quest rewards.
-Filled in some placeholder text
-1.5 CE Compact
-Colonial fleet mercenaries can now be hired through the comms console ( feature from VE framework)
-The colonial fleet now has its own ceremonial quest and officer.
-Some texture improvements

Update: Jun 2, 2024 @ 10:40pm

[Auto-generated text]: Update on 6/3/2024 1:40:10 PM.

Update: May 10, 2024 @ 12:48pm

WVC patch issue has been fixed, if anyone still having this issue please report.
Add ability for Arquebusier and Grenadier
some retexture and design adjustment.
there is some unfinished content inside and set to abstract.

Update: May 7, 2024 @ 4:44am

re-adjust size and texture of 2A38, it can only equipped by tarbo now.
added an autocannon to replace the rule of iguana / gecko heavy weapon.
fix VREA support rendernode missing.
added CHS CHT localization.

weapon texture remake : Riot Machinegun,GAU-8

Update: Apr 15, 2024 @ 9:57pm

Add new trader kind for DMS faction.
Add new Permit to get bandwidth from the colonial fleet faction.
Add Functionality of hazard suit that can prevent disease and metal horror infection.
Add ability of missile launch, will be added for Tarbosaurous variant.

fix out issue where Automatroid leave map without warning.

most of Automatroid now can use simple guns.