RimWorld

RimWorld

The Dead Man's Switch
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Update: Aug 28 @ 5:43pm

- update for 1.6.4566, so you don't get Error when game trying to call boss drop.
- reduce DMS_Ship_TransportShuttle fuel cost from 12 to 6 per tile,
- increase battery life of hound from 0.5 day to 2 days.
- you can now print Uniform and Skeleton unit on Stamp Printer,
- decrease bodysize of trashpan from 1 to 0.5.
- adjusted position of shuttle permit so it doesn't get overlapping by Synth permit now.

Update: Aug 17 @ 12:22am

- Added a new linked building to increase the quality of Auto-Workbench products.
- Adjusted the upgrade of the central command core.
- The central command core now allows mech caravans after level 5.
- Fixed the incorrect firing rate of Mammoth and Hyrax in CE.
- Fixed a Def loading error when Odyssey is not loaded.
- Added an Orbital Shuttle, which is currently unbuildable.
- After loading Odyssey and Royalty, you can use newly added permit to obtain an Orbital Shuttle.
- Adjusted the raid weights of Colonization League.
- Adjusted the raid composition of Colonization League.
- Geckos can now install additional modification now.
- Added description hyperlinks to all Component, leading to their Caller and Boss types.

Update: Aug 9 @ 12:09pm

- Fixed an issue where the Colonial Fleet Officer Ceremony was not correctly generate personnel and aircraft.
- Fixed an issue where the Automatroid boss could not be summoned after the Odyssey ending.
- Fixed an issue where saving a game while the boss was approaching caused incorrect loading.
- Fixed an issue where the Automatroid boss's letter message was not displayed correctly.
- Added an additional permanent enemy faction for Boss Raids so they wont affect by Odyssey Ending.

- for mid-save player VE Framework may require you to spawn an additional faction; please ensure this faction is generated correctly.

you encounter any problems about DMS version down to 1.5, please verify the game integrity first

Update: Aug 3 @ 10:41am

- Translation Additions
- Modified mk44's fillPercent
- Corrected CE patch.
- Corrected TacticalVest's StuffEffectMultiplierArmor

Update: Jul 27 @ 11:37am

- Changed the name of the Heavy Transport to Orbital Transport
- Fixed the issue with the recoilless launcher not firing
- Fixed the issue with the night vision goggles being vacuum resistant.
- Removed the display of Okhotnik in the research tree.
- Lowered the cold/heat resistance of most clothes
- Lowered the size of the mech heavy machine gun to 1.7
- Translation added

Update: Jul 23 @ 3:56am

[Auto-generated text]: Update on 7/23/2025 6:56:41 PM.

Update: Jul 17 @ 6:20pm

[Auto-generated text]: Update on 7/18/2025 9:20:14 AM.

Update: Jul 13 @ 6:48am

[Auto-generated text]: Update on 7/13/2025 9:48:15 PM.

Update: Jul 12 @ 8:06pm

[Auto-generated text]: Update on 7/13/2025 11:05:56 AM.

Update: Jul 12 @ 5:32pm

- Massive amount of Typo fix.


Note that this update will cause predictable save errors which will occur once, including:
- Research progress of the Hybrid Engineering loss
- existing items and the stockpile setting will be missing
- Garrison cap
- Garrison coat
- Tactical pistol
- Powered Exoskeletal Unit
- Automatroid Constructor
will not occur again after saving the game.