RimWorld

RimWorld

The Dead Man's Switch
Showing 61-70 of 72 entries
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Update: Jan 12, 2024 @ 3:15pm

Bug fix,
Vanilla rebalance.
some recipe costs tweak.
add 3 new items, include 1 drug and 2 guns
some mech have ability to man gun now

Update: Jan 5, 2024 @ 6:04am

[Auto-generated text]: Update on 1/5/2024 10:03:59 PM.

Update: Jan 3, 2024 @ 6:19am

Add support to

Vanilla Faction Expanded Pirate / Ancient
Vanilla Weapon Expanded Heavy
PLA - Armory

Keyed Translation
Value Tweak
Royalty Title Spawn Fix
Mech Support Fix
Additional mech weapon StylePack for Ideology

Update: Dec 31, 2023 @ 5:33am

[Auto-generated text]: Update on 12/31/2023 9:33:45 PM.

Update: Dec 26, 2023 @ 4:54pm

[Auto-generated text]: Update on 12/27/2023 8:54:06 AM.

Update: Dec 25, 2023 @ 6:45am

[Auto-generated text]: Update on 12/25/2023 10:44:54 PM.

Update: Dec 25, 2023 @ 4:31am

Fixed the problem of abnormal generated titles
Fixed an issue where calls for support could not be reached
Fixed bug with permission inheritance issue
Fixed the problem that shaft worker could not be revived
Fixed redundant stats
Changed cluster receiver recipe to T/R components.

Update: Dec 25, 2023 @ 12:32am

[Auto-generated text]: Update on 12/25/2023 4:32:34 PM.

Update: Dec 24, 2023 @ 10:26pm

Fixed unusually high amounts of scrap output
CE has increased the armor thickness for Ronin.
Fixed ape combat effectiveness
Fixed bug when using VAE
Fixed the problem of insufficient bandwidth of the robot at the start of the game
Advance the technology of charger

Update: Dec 24, 2023 @ 11:14am

fix out the issue that pawn not draftable