Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: Apr 5 @ 10:17am

- fixed rpg-7 penetration (260mm)
- added new rpg-7 variants to the correct era soldiers
--- pg-7vm (300mm pen)
--- pg-7vs (400mm pen)
--- pg-7vr (600mm pen)

Update: Apr 3 @ 7:39pm

- fixed a mistake from previous update, AI werent spawning on defending days

Update: Apr 3 @ 6:37pm

- reworked conquest "low" resource setting stage CP amount (15/25/35/45/55)
- reworked conquest "medium" resource setting stage CP amount (25/35/45/55/65)
- reworked conquest "high" resource setting stage CP amount (30/40/50/60/70)
- reworked conquest "very high" resource setting stage CP amount (40/50/60/70/80)

- reworked conquest "low" resource setting bot CP amount per stage
{Base "0:15"} ;// seconds : CP
{RoundMultiplier "0:1.0 5:1.2 10:1.4 15:1.6 20:1.8 25:2.0 30:2.2"} ;// games played : multiplier for CP
{AttackMultiplier 0.2}

- reworked conquest "medium" resource setting bot CP amount per stage
{Base "0:25"} ;// seconds : CP
{RoundMultiplier "0:1.0 5:1.5 10:2.0 15:2.2 20:2.3 25:2.4 30:2.5"} ;// games played : multiplier for CP
{AttackMultiplier 0.2}

- reworked conquest "high" resource setting bot CP amount per stage
{Base "0:35"} ;// seconds : CP
{RoundMultiplier "0:1.0 5:1.5 10:2.0 15:2.2 20:2.3 25:2.4 30:2.5"} ;// games played : multiplier for CP
{AttackMultiplier 0.2}

- reworked conquest "very high" resource setting bot CP amount per stage
{Base "0:45"} ;// seconds : CP
{RoundMultiplier "0:1.0 5:1.5 10:2.0 15:2.2 20:2.3 25:2.4 30:2.5"} ;// games played : multiplier for CP
{AttackMultiplier 0.2}


- reworked conquest bot "risk factor" for 1-3 difficulty levels
--- 1 star - bot resource = 0.5 | bot veterancy = 1.0 | rewards multiplier = 1.0
--- 2 stars - bot resource = 1.0| bot veterancy = 2 | rewards multiplier = 1.5
--- 3 stars - bot resource = 1.5 | bot veterancy = 3 | rewards multiplier = 2.0

Update: Apr 1 @ 8:01pm

- minor tweaks to recent conquest changes

Update: Apr 1 @ 6:33pm

- reworked conquest AI resources

Update: Mar 28 @ 5:46pm

- fixed gaz tiger armor
- fixed battle zones AI buying script
- tweaked conquest AI buying script
- added missing autocannon AA ammo to resupply

Update: Mar 24 @ 7:19pm

- increased damage a little on auto cannon HE rounds

Update: Mar 22 @ 8:07pm

- reworked starting research points in conquest
- toned down enemy waves and spawning rates a little (conquest/battlezones)

Update: Mar 17 @ 8:15pm

- adjusted some volumes a bit
- attempt #2 for AI defense emplacements in conquest

Update: Mar 16 @ 3:53pm

- patch