Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: Mar 8 @ 9:26pm

- fixed the "dcg error" on some maps (in the process of polishing out scripts for conquest, this will include enemy jets spawning in if all works out well)
- tweaked some bot purchases

Update: Mar 5 @ 4:15pm

- added explosion effects when ERA is hit and penetrated
- lowered the overall scale of graphics when in coop/mp modes

Update: Mar 4 @ 5:46pm

- modified all DDS gun sights and removed the black tinted background from them
- removed the "3rd" zoom option from 1st person aiming a soldier
- adjusted the camera position for all dds sights on weapons (just moved it towards the center of the weapon more)

- fixed m-270 armor

Update: Mar 2 @ 2:38pm

- reworked flight paths and turning radius for fast movers (no more tight turns that look goofy)
- tweaked AA cannons a bit more so they are more accurate against airborne (I noticed that they were aiming WAY off at times)
- increased the M3P .50 cal AA gun range to 1km
- fixed shilka not engaging airborne targets
- fixed all of the fast movers that spaz out and go off the beaten path

Update: Mar 2 @ 9:37am

- reworked all AA vehicles target priorities (AA vehicles will now ONLY target aircraft and humans, nothing more)
- added "aa" type ammo to all autocannon AA vehicles and removed "ap" and "he" type (this was conflicting with AI targeting)
- gave "fast movers" aircraft better vision

- lowered fire rate on all AA missiles that can rapid fire
- lowered fire rate for ATGMs that rapid fire

- adjusted more AI target priorites for all other vehicles, and removed some "selections" from their list (this will give vehicles better "roles" for what they target and hunt for)

- fixed more missing localization for russian weapons


AA cannons/missiles are VERY lethal now against aircraft, and will target aircraft from quite a distance away. No more lazy targeting.

Update: Mar 1 @ 2:45pm

- added new "sam" ammo type to resupply trucks

Update: Mar 1 @ 12:18pm

- fixed AI's accuracy (messed this up a few updates back)

Update: Mar 1 @ 11:09am

- fixed missing lorraine fields minimap and preview

Update: Mar 1 @ 10:18am

- added minimaps to all maps
- fixed body and turret volumes on the m-270

Update: Feb 25 @ 5:51pm

- fixed russian spetznaz having wrong ammo