Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: Mar 16 @ 2:57pm

- fixed "siberia" conquest map

Update: Mar 16 @ 8:06am

- updated map pool (forgot to add the maps back)
- updated scripts on all conquest maps (still a little more work to do here)

Update: Mar 15 @ 11:13pm

- officially added enemy jets to 13 conquest maps for usa/ger/rus factions (finally)
- sped up "faster/newer" jets a bit


Enemy jets will now have a random chance of spawning in to attack your flags. AA now has more of a role to play in conquest. Next update, we will hopefully have enemy "vehicle/mg/cannon" emplacements working for attack days, and possibly mines as well.

Update: Mar 14 @ 8:47pm

- attempt #3 with enemy jets in conquest (still a couple maps that seem to be acting up)
- possible fix for enemy defense mgs

- went through all vehicles that had crew placement seats setup incorrectly
- adjusted bullet projectile sound volume, and distance

Update: Mar 13 @ 6:57pm

- fixed some conquest scripts (still working with enemy jets, some maps still arent working)
- added in heavy mgs to AI defense (still testing with this, may not work right still)
- slowed down all jets a bit (from rl speeds, to 700kmh and 500kmh for slower ones)
- fixed atgm not having HE explosion on impact
- removed all vanilla maps from conquest

Update: Mar 12 @ 7:20pm

- fixed "map pool" for russia

Update: Mar 12 @ 7:07pm

- attempted to add enemy jets in conquest (some maps work, some dont. still investigating)

Update: Mar 10 @ 9:47am

- fixed conquest maps

Update: Mar 9 @ 6:47pm

- small patch

Update: Mar 9 @ 5:50pm

- minor updates to conquest scripts
- swapped bot control back to "ai"