Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
Showing 571-580 of 693 entries
< 1 ... 56  57  58  59  60 ... 70 >
Update: Oct 28, 2023 @ 9:00pm

- fixed leo 2a7 50 cal not firing when hatch is closed
- gave pzh2000 realistic burst fire
- added a driver only control to all ground vehicles
- AI will now use all available weapons not being used by user when in 1st person mode (the reason why I added driver only control)

Update: Oct 27, 2023 @ 7:02am

- fixed missing armor volume on marder
- added removable side shields to marder
- added 4v4 Redtide (el matador) to combat zones
- added 4v4 Versailles (el matador) to combat zones
- fixed compatability with cwa maps

Update: Oct 26, 2023 @ 2:11pm

- fixed crew for both tpz vehicles
- changed up the auto cannon sounds again (wasnt happy with previous)

Update: Oct 25, 2023 @ 1:05pm

- fix for missing mgunners in 95/05 germany reg platoons

Update: Oct 25, 2023 @ 12:23pm

- added leopard 2a0
- gave the leopard 2a4 correct ammo
- gave all leopard 1 variants the correct ammo
- gave all abrams tanks correct ammo and added correct localization
- added ammo circles to most apcs/ifvs
- fixed leopard 1 missing a guy
- reworked some of the research in conquest for germany
- increased grenade launcher range to 250m
- fixed ammo loadout for germany 85 tank man

Update: Oct 24, 2023 @ 10:08pm

- micropatch #2

Update: Oct 24, 2023 @ 9:47pm

- micropatch

Update: Oct 24, 2023 @ 9:10pm

Small Patch

- fixed crash with early germany in skirmsh
- fixed stuck open hatch on aavp7
- improved textures for aavp7
- nerfed armor for aavp7 and used RL armor thickness
- added localization for mk19

Update: Oct 24, 2023 @ 6:45pm

-NEW UPDATE-

- added early/mid to germany faction, and made germany compatible with conquest/mp
- fixed 2s3 armor
- removed aphe from 2s3
- added smoke launchers to gtk boxer/pz2000/wiesel models
- added soldiers to germany ammo crate
- removed puma from germany roster
- added extra ammo to all ammo/mgassist soldiers
- added ch53 sea stallion to us/germany (only germany has this for conquest/mp atm)
- improved texture for boxer 30mm
- increased volume a bit on autocannon far sound
- gave germany the m-270
- improved textures for late germany, lightened them up a bit
- increased side shield effectiveness on abrams SEP models

I tried messing with helicopters, but there is not much to work with when it comes to the glass unfortunately.

Germany is now nearly complete (aside from a few more vehicles i want to add), and is working in Conquest/MP modes. There may still be some bugs, so please report if you find any. Next faction will be Ukraine ive decided. Im also going to attempt a compression of the mod this week and try to free up some space.

Update: Oct 14, 2023 @ 2:38pm

- added a small smoke trail for all atgms
- added 3d sound to all atgms, this will allow you to hear an incoming atgm shooting from a distance
- fixed most of the weird muzzle flashes with vehicles that had atgms

- added El Matador's "France" map to skirmish mode