Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: Nov 11, 2023 @ 8:42am

- lowered running speed for all soldiers
- fixed tigers floating in mid air on the russia campaign
- lowered accuracy for AI soldiers (extremely small amount)
- increased accuracy for DC
- significantly increased chances of AI taking cover when in danger

Update: Nov 9, 2023 @ 9:04am

- changed vehicle radio "inform" range to 800m for both user and AI (these were 75m/50m before, and could explain the strange behavior some vehicles were having)

- removed all anti tank grenades from the mod (was not realistic)

- removed all gravity from RPG7/RPG2/RPG29 weapons

Update: Nov 8, 2023 @ 6:28am

- removed "europe" from map rotation
- removed "monastery" from map rotation
- removed "fields" from map rotation

- fixed thundering fields conquest map
- fixed france conquest map

Update: Nov 7, 2023 @ 4:02pm

- hotfix

Update: Nov 7, 2023 @ 3:38pm

MAJOR UPDATE

- changed region "Ostfront" to "Russia" (adds maps from CWA (if activated) and MC to conquest map rotation, and removes all small vanilla maps, as well as modernized the ones the were selected.

- changed region "Talivosta" to "Europe" (adds all CWA and and MC maps to conquest map rotation (with much more to come)

- removed the ability to play short, medium, long, and very long durations on conquest, and changed their names to (DONT USE)

- changed "unlimited button" name to "WW3"

- changed up late US Marines skin to more historically accurate ones


This is gonna break all conquest saves, but will be well worth it. A quick little tip when creating a new conquest, be sure to hover over the region buttons to read them if your confused which one is which.

Update: Nov 4, 2023 @ 1:08pm

- fixed bmd1 crew
- fixed bmp1 crew
- fixed bmp2 crew
- fixed bmp3 crew
- fixed btr60 crew
- fixed pt76 crew
- fixed btr90 crew
- fixed btr82a crew
- fixed t72 (b/b1/a) crew
- fixed t80 (bv/bvm/u) crew
- fixed t90 (a/m) crew
- fixed t64bv crew
- fixed m1 crew
- fixed m1a1 crew
- fixed m1a1hc crew
- fixed m1a2 crew
- fixed m1a2 sep/septusk/tusk crew

- fixed tpz crew/passengers clipping out when moving
- fixed IFA truck clipping passengers when moving

- increased engagement range for all mbts by 200m
- increased vision for AI on all mbts
- increased hearing range on all mbts (was causing derp moments, AI awareness should be better now)
- increased spotting (fow) range for mbts

Update: Oct 31, 2023 @ 6:25am

- fixed crash for early germany "AD"
- fixed no enemys on day 1 in conquest
- reworked bot purchasing priority for all AD sub factions

Update: Oct 29, 2023 @ 8:40pm

"Armored Division" Update

- added "armored division" factions for battle zones, this will allow "armored" only battles in MP. when using these factions, only vehicles with anti tank capability will be available to purchase (mbts/apc/ifvs/wheeled ATGM)

When selecting your faction, be sure to pay close attention to which version you are picking (they both use the same flag as of rn)

Update: Oct 29, 2023 @ 2:50pm

- added at4/smaw to all usa apcs/ifvs
- added rpg29/rpg7 to all rus apcs/ifvs
- added pf3/m2cg to all ger apcs/ifvs
- added ammo circle for bradleys

- changed brdm model
- added brdm konkurs

- added smaw to us marines
- increased range on all handheld AT by 50m or so
- fixed smoke launchers on leopard 1
- added crosshairs for atgms

- reworked conquest research slighty for all factions (made it so special forces/best tank for that "year" have to be researched in order to move on to the next year)

Update: Oct 29, 2023 @ 10:04am

- removed the ability for AI to use atgms when in dc mode