Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
Showing 51-60 of 578 entries
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Update: Apr 20 @ 6:40pm

- reworked almost all soviet/russian tank 1st person sights (more accurate to rl now)
- reworked the abrams gunner sight

Update: Apr 19 @ 10:37pm

- reworked a lot of 1st person views for tanks
- added the "M85 .50 Cal" to the m60a3

Update: Apr 18 @ 9:44pm

- small patch

Update: Apr 18 @ 8:21pm

- fixed localization for new map

Update: Apr 18 @ 8:13pm

- removed all of the "armored division" factions
- added "vet" tanks to normal factions in battle zones
- added "[EMD] New York V2" to conquest "Euro/West" region

Update: Apr 15 @ 6:26pm

- fixed tank stabilizers that I added wrong

Update: Apr 14 @ 7:03pm

- added "real life" turret traverse speeds (degrees per second) to all tanks/mbts
- added "real life" gun vertical speeds (degrees per second) to all tanks/mbts (yes, this means accurate stabilizers)
- added "real life" gun depression/elevation angles to all tanks/mbts

- nerfed all autocannon HE rounds

Update: Apr 13 @ 7:01pm

- tightened up coax accuracy significantly
- tightened up mg/hmg accuracy a little

Update: Apr 13 @ 5:21pm

- added atf dingo 50 cal to conquest emplacement pool (ger)
- added leopard 2a4 to conquest emplacement pool (ger)
- added leopard 2a6 to conquest emplacement pool (ger)

- added technical w/lmg to conquest emplacement pool (ins)
- added t-34 85 to conquest emplacement pool (ins)
- added t-72a to conquest emplacement pool (ins)

- added UA'd humvee w/m2 to conquest emplacement pool (usa)
- added UA'd humvee w/crows m2 to conquest emplacement pool (usa)
- added lav-ad to conquest emplacement pool (usa)
- added m1a1-hc to conquest emplacement pool (usa)
- added m1a2-sepv2 to conquest emplacement pool (usa)

- added gaz tiger w/nsvt to conquest emplacement pool (ruf)
- added brdm to conquest emplacement pool (ruf)
- added t-72b to conquest emplacement pool (ruf)
- added t-80bvm to conquest emplacement pool (ruf)

- increased "un-cover" vision range for all units (this made a huge difference in AI behavior, and may need to be toned down a bit)
- reworked some other vision settings

Update: Apr 11 @ 3:59pm

- added more emplacements to conquest maps (around 10 maps left to do)