Stellaris

Stellaris

Rescaled Tactical Combat
目前顯示第 51-60 項,共 110 項
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更新:1 月 22 日 @ 下午 3:45

- Added additional combat computers for frigates.

更新:1 月 19 日 @ 下午 2:31

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

更新:1 月 14 日 @ 下午 5:49

更新:1 月 13 日 @ 下午 3:44

- Fixed an issue where the changes i was making to strike craft would be overwritten by certain mods.

更新:1 月 11 日 @ 下午 10:26

- Increased strike craft damage by 5x.

更新:1 月 9 日 @ 下午 2:18

- Naval logistics offices now provide +1 naval capacity per anchorage instead of +0.5.

更新:1 月 9 日 @ 上午 9:10

- Reduced minimum upgrade cost for ships by 80%.

更新:1 月 5 日 @ 下午 12:38

- Decreased archeo missile and titan weapon damage to be more in line with their standard counterparts.

更新:1 月 3 日 @ 下午 2:51

更新:1 月 2 日 @ 下午 2:51

- Increased naval capacity max to 5000, from 999(vanilla 9999).
- Increased fleet command limit max to 5000, from 1000(vanilla 500).
- Adjusted ai build weights for titans.