Stellaris

Stellaris

Rescaled Tactical Combat
Näytetään 51–60 / 110
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Päivitys: 22.1. klo 15.45

- Added additional combat computers for frigates.

Päivitys: 19.1. klo 14.31

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

Päivitys: 14.1. klo 17.49

Päivitys: 13.1. klo 15.44

- Fixed an issue where the changes i was making to strike craft would be overwritten by certain mods.

Päivitys: 11.1. klo 22.26

- Increased strike craft damage by 5x.

Päivitys: 9.1. klo 14.18

- Naval logistics offices now provide +1 naval capacity per anchorage instead of +0.5.

Päivitys: 9.1. klo 9.10

- Reduced minimum upgrade cost for ships by 80%.

Päivitys: 5.1. klo 12.38

- Decreased archeo missile and titan weapon damage to be more in line with their standard counterparts.

Päivitys: 3.1. klo 14.51

Päivitys: 2.1. klo 14.51

- Increased naval capacity max to 5000, from 999(vanilla 9999).
- Increased fleet command limit max to 5000, from 1000(vanilla 500).
- Adjusted ai build weights for titans.