Stellaris
Rescaled Tactical Combat
51–60/110 bejegyzés mutatása
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Frissítés: jan. 22. @ 15:45
HungryEye által

- Added additional combat computers for frigates.

Frissítés: jan. 19. @ 14:31
HungryEye által

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

Frissítés: jan. 14. @ 17:49
HungryEye által

Frissítés: jan. 13. @ 15:44
HungryEye által

- Fixed an issue where the changes i was making to strike craft would be overwritten by certain mods.

Frissítés: jan. 11. @ 22:26
HungryEye által

- Increased strike craft damage by 5x.

Frissítés: jan. 9. @ 14:18
HungryEye által

- Naval logistics offices now provide +1 naval capacity per anchorage instead of +0.5.

Frissítés: jan. 9. @ 9:10
HungryEye által

- Reduced minimum upgrade cost for ships by 80%.

Frissítés: jan. 5. @ 12:38
HungryEye által

- Decreased archeo missile and titan weapon damage to be more in line with their standard counterparts.

Frissítés: jan. 3. @ 14:51
HungryEye által

Frissítés: jan. 2. @ 14:51
HungryEye által

- Increased naval capacity max to 5000, from 999(vanilla 9999).
- Increased fleet command limit max to 5000, from 1000(vanilla 500).
- Adjusted ai build weights for titans.