Stellaris
Rescaled Tactical Combat
110 sonuçtan 51 ile 60 arası gösteriliyor
< 1 ... 4  5  6  7  8 ... 11 >
Güncelleme: 22 Oca @ 15:45
Güncelleyen: HungryEye

- Added additional combat computers for frigates.

Güncelleme: 19 Oca @ 14:31
Güncelleyen: HungryEye

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

Güncelleme: 14 Oca @ 17:49
Güncelleyen: HungryEye

Güncelleme: 13 Oca @ 15:44
Güncelleyen: HungryEye

- Fixed an issue where the changes i was making to strike craft would be overwritten by certain mods.

Güncelleme: 11 Oca @ 22:26
Güncelleyen: HungryEye

- Increased strike craft damage by 5x.

Güncelleme: 9 Oca @ 14:18
Güncelleyen: HungryEye

- Naval logistics offices now provide +1 naval capacity per anchorage instead of +0.5.

Güncelleme: 9 Oca @ 9:10
Güncelleyen: HungryEye

- Reduced minimum upgrade cost for ships by 80%.

Güncelleme: 5 Oca @ 12:38
Güncelleyen: HungryEye

- Decreased archeo missile and titan weapon damage to be more in line with their standard counterparts.

Güncelleme: 3 Oca @ 14:51
Güncelleyen: HungryEye

Güncelleme: 2 Oca @ 14:51
Güncelleyen: HungryEye

- Increased naval capacity max to 5000, from 999(vanilla 9999).
- Increased fleet command limit max to 5000, from 1000(vanilla 500).
- Adjusted ai build weights for titans.