Stellaris

Stellaris

Rescaled Tactical Combat
Menampilkan51-60 dari 110 kiriman
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Pembaruan: 22 Jan @ 3:45pm
berdasarkan HungryEye

- Added additional combat computers for frigates.

Pembaruan: 19 Jan @ 2:31pm
berdasarkan HungryEye

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

Pembaruan: 14 Jan @ 5:49pm
berdasarkan HungryEye

Pembaruan: 13 Jan @ 3:44pm
berdasarkan HungryEye

- Fixed an issue where the changes i was making to strike craft would be overwritten by certain mods.

Pembaruan: 11 Jan @ 10:26pm
berdasarkan HungryEye

- Increased strike craft damage by 5x.

Pembaruan: 9 Jan @ 2:18pm
berdasarkan HungryEye

- Naval logistics offices now provide +1 naval capacity per anchorage instead of +0.5.

Pembaruan: 9 Jan @ 9:10am
berdasarkan HungryEye

- Reduced minimum upgrade cost for ships by 80%.

Pembaruan: 5 Jan @ 12:38pm
berdasarkan HungryEye

- Decreased archeo missile and titan weapon damage to be more in line with their standard counterparts.

Pembaruan: 3 Jan @ 2:51pm
berdasarkan HungryEye

Pembaruan: 2 Jan @ 2:51pm
berdasarkan HungryEye

- Increased naval capacity max to 5000, from 999(vanilla 9999).
- Increased fleet command limit max to 5000, from 1000(vanilla 500).
- Adjusted ai build weights for titans.