Stellaris

Stellaris

Rescaled Tactical Combat
目前顯示第 31-40 項,共 94 項
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更新:1 月 26 日 @ 下午 2:11

- Removed -50% damage modifier from hyper-velocity missiles.

更新:1 月 23 日 @ 下午 3:08

- Reverted recent changes to missile and archaeo-missile damage modifiers to vanilla values.
- Added +25% hull damage to hyper-missiles.

更新:1 月 22 日 @ 下午 4:08

- Added a -50% armor damage modifier to archaeo-missiles.

更新:1 月 22 日 @ 下午 3:59

- Added a -50% armor damage modifier to missiles and hyper missiles.
- Reduced armor penetration from 100% to 50% on archaeo-missiles.

更新:1 月 22 日 @ 下午 3:45

- Added additional combat computers for frigates.

更新:1 月 19 日 @ 下午 2:31

- Increased fleet command limit from galactic force projection from 20 to 25.
- Lowered naval capacity and fleet command limit from relevant commander traits.
- Increased base naval capacity from anchorages and soldier jobs from 1 to 1.5.

更新:1 月 14 日 @ 下午 5:49

更新:1 月 13 日 @ 下午 3:44

- Fixed an issue where the changes i was making to strike craft would be overwritten by certain mods.

更新:1 月 11 日 @ 下午 10:26

- Increased strike craft damage by 5x.

更新:1 月 9 日 @ 下午 2:18

- Naval logistics offices now provide +1 naval capacity per anchorage instead of +0.5.