Space Engineers

Space Engineers

Stealth Drive (Cloaking)
39 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 19 Şub 2024 @ 18:04

Fix heatsinks damaging characters outside the damage area

Güncelleme: 17 Şub 2024 @ 17:43

Fix a crash when drive or heatsink is closed

Güncelleme: 11 Eyl 2023 @ 22:24

Change EntityFlag value used to mark stealthed entities from 0x1000000 to 0x20000000
This should fix turrets targeting stealthed grids.

Güncelleme: 29 Mar 2023 @ 15:23

Güncelleme: 17 Mar 2023 @ 23:32

Güncelleme: 16 Mar 2023 @ 16:11

Fixed grids not properly decloaking if a thruster was destroyed in the process.
Fixed armour blocks remaining as visual-only frames if destroyed while cloaked.

Güncelleme: 23 Oca 2023 @ 11:55

Fixed floating point inaccuracy resulting in armour blocks incorrectly taking damage from heatsinks at large distances from world origin.

Added detailed logging of possible issues loading config file.

Güncelleme: 31 Ara 2022 @ 17:38

Fixed incorrect damage application to armor blocks by venting heat sinks.

Güncelleme: 31 Ara 2022 @ 16:01

Fixed heat sink DoDamage setting not being respected.

Güncelleme: 17 Ara 2022 @ 20:11

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