Space Engineers

Space Engineers

Stealth Drive (Cloaking)
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Pembaruan: 19 Feb 2024 @ 6:04pm

Fix heatsinks damaging characters outside the damage area

Pembaruan: 17 Feb 2024 @ 5:43pm

Fix a crash when drive or heatsink is closed

Pembaruan: 11 Sep 2023 @ 10:24pm

Change EntityFlag value used to mark stealthed entities from 0x1000000 to 0x20000000
This should fix turrets targeting stealthed grids.

Pembaruan: 29 Mar 2023 @ 3:23pm

Pembaruan: 17 Mar 2023 @ 11:32pm

Pembaruan: 16 Mar 2023 @ 4:11pm

Fixed grids not properly decloaking if a thruster was destroyed in the process.
Fixed armour blocks remaining as visual-only frames if destroyed while cloaked.

Pembaruan: 23 Jan 2023 @ 11:55am

Fixed floating point inaccuracy resulting in armour blocks incorrectly taking damage from heatsinks at large distances from world origin.

Added detailed logging of possible issues loading config file.

Pembaruan: 31 Des 2022 @ 5:38pm

Fixed incorrect damage application to armor blocks by venting heat sinks.

Pembaruan: 31 Des 2022 @ 4:01pm

Fixed heat sink DoDamage setting not being respected.

Pembaruan: 17 Des 2022 @ 8:11pm

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