Space Engineers

Space Engineers

Nanite Control Facility v2.2(11) - Automated Construction
目前顯示第 11-20 項,共 63 項
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更新:2023 年 10 月 8 日 @ 上午 4:59

- updated and very simplified mining, ore detector and all things related to it trashed and replaced by a very simple nanite mining beacon

- some target filtering stuff and rescan triggers for construction and projections so the NCF doesn't get stuck during projection construction in some niche cases

- nanite inventory cleanup, so nanites don't get clogged, it dumps it's contents to containers every now and then

- area beacons trashed (since they can be used to bypass shields, safezones, offline protections etc., not server safe)

更新:2023 年 1 月 22 日 @ 下午 12:24

-fixed the missing collision on the control console of factory

更新:2023 年 1 月 15 日 @ 下午 1:46

-a change to x.GameLogic.GetAs<LargeNaniteOreDetectorLogic>() the old method was causing crashes with other mods that used the same logic

更新:2022 年 12 月 31 日 @ 下午 8:06

-turned down factory volume and beacon volumes

更新:2022 年 5 月 6 日 @ 下午 4:11

-changes to items are assigned while building projections - Bookburner
-changes to checks for available space in inventory, should stop the vanishing parts - Bookburner
-reworked external and internal inventory handling - Bookburner

更新:2022 年 4 月 6 日 @ 下午 3:49

-animation fixes for small grid

更新:2021 年 8 月 13 日 @ 下午 6:02

-power fixes
-NEW FUNCTION* required control seat or pilot seat on same grid to function

更新:2021 年 8 月 8 日 @ 下午 5:43

-fixed collisions on the factory
-reduced collision shapes by 4
-damage area is more accurate

更新:2021 年 7 月 29 日 @ 上午 2:53

-power fixes for the Industry DLC update from BookBurner

更新:2021 年 6 月 10 日 @ 上午 8:49

-fixed missing model path
-BookBurner changed nanite ore detector to use range modules to increase range by 50m each module instead of slider