Space Engineers

Space Engineers

Nanite Control Facility v2.2(11) - Automated Construction
Näytetään 11–20 / 63
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Päivitys: 8.10.2023 klo 4.59

- updated and very simplified mining, ore detector and all things related to it trashed and replaced by a very simple nanite mining beacon

- some target filtering stuff and rescan triggers for construction and projections so the NCF doesn't get stuck during projection construction in some niche cases

- nanite inventory cleanup, so nanites don't get clogged, it dumps it's contents to containers every now and then

- area beacons trashed (since they can be used to bypass shields, safezones, offline protections etc., not server safe)

Päivitys: 22.1.2023 klo 12.24

-fixed the missing collision on the control console of factory

Päivitys: 15.1.2023 klo 13.46

-a change to x.GameLogic.GetAs<LargeNaniteOreDetectorLogic>() the old method was causing crashes with other mods that used the same logic

Päivitys: 31.12.2022 klo 20.06

-turned down factory volume and beacon volumes

Päivitys: 6.5.2022 klo 16.11

-changes to items are assigned while building projections - Bookburner
-changes to checks for available space in inventory, should stop the vanishing parts - Bookburner
-reworked external and internal inventory handling - Bookburner

Päivitys: 6.4.2022 klo 15.49

-animation fixes for small grid

Päivitys: 13.8.2021 klo 18.02

-power fixes
-NEW FUNCTION* required control seat or pilot seat on same grid to function

Päivitys: 8.8.2021 klo 17.43

-fixed collisions on the factory
-reduced collision shapes by 4
-damage area is more accurate

Päivitys: 29.7.2021 klo 2.53

-power fixes for the Industry DLC update from BookBurner

Päivitys: 10.6.2021 klo 8.49

-fixed missing model path
-BookBurner changed nanite ore detector to use range modules to increase range by 50m each module instead of slider