Space Engineers

Space Engineers

Nanite Control Facility v2.2(12) - Automated Construction
Viser 31–40 av 64 bidrag
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Oppdatering: 6. mai 2020 @ 15.00

-assembler fixes

Oppdatering: 4. mai 2020 @ 13.07

-updated block variants
-fix for assembler cooperation ( Thanks to M0dEx )

Oppdatering: 20. apr. 2020 @ 18.42

-update thanks to Mr.Valiant
-may still be some issues with area beacon


if there is a lock when quiting and saving world, please let us know.

Oppdatering: 23. mai 2019 @ 18.29

-Patch to catch Error: Invalid object type Expected:Light Real:Invalid

Oppdatering: 20. mars 2019 @ 12.27

-fixed incorrect types in entity containers and entity components
-added blueprint classes for nanite ore detector

Oppdatering: 30. jan. 2019 @ 19.44

-addition of a try/catch in nanite mining targets script to catch maximum user target limit reached

Oppdatering: 17. jan. 2019 @ 1.00

-changes to center model null check
-corrected repair beacon description

Oppdatering: 9. jan. 2019 @ 11.07

-ore detector scan speed changes for singleplayer
-in-game admin chat commands will be added later

Oppdatering: 8. jan. 2019 @ 10.01

-added /nanite debug (use this to help us find bugs)
-Allow admins to adjust configuration in-game using chat commands
-Allow blocks scanned per second to be configurable
-Fix creative mode usage of the mod

Oppdatering: 8. jan. 2019 @ 7.26

-address the mining performance issues that some non-optimized, non-dedicated servers are happening and fixes a couple random bugs
-Adds more config options for said servers as well so they can try to help control their performance better