Space Engineers

Space Engineers

Nanite Control Facility v2.2(11) - Automated Construction
Viser 31-40 af 63 forekomster
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Opdatering: 4. maj 2020 kl. 13:07

-updated block variants
-fix for assembler cooperation ( Thanks to M0dEx )

Opdatering: 20. apr. 2020 kl. 18:42

-update thanks to Mr.Valiant
-may still be some issues with area beacon


if there is a lock when quiting and saving world, please let us know.

Opdatering: 23. maj 2019 kl. 18:29

-Patch to catch Error: Invalid object type Expected:Light Real:Invalid

Opdatering: 20. mar. 2019 kl. 12:27

-fixed incorrect types in entity containers and entity components
-added blueprint classes for nanite ore detector

Opdatering: 30. jan. 2019 kl. 19:44

-addition of a try/catch in nanite mining targets script to catch maximum user target limit reached

Opdatering: 17. jan. 2019 kl. 1:00

-changes to center model null check
-corrected repair beacon description

Opdatering: 9. jan. 2019 kl. 11:07

-ore detector scan speed changes for singleplayer
-in-game admin chat commands will be added later

Opdatering: 8. jan. 2019 kl. 10:01

-added /nanite debug (use this to help us find bugs)
-Allow admins to adjust configuration in-game using chat commands
-Allow blocks scanned per second to be configurable
-Fix creative mode usage of the mod

Opdatering: 8. jan. 2019 kl. 7:26

-address the mining performance issues that some non-optimized, non-dedicated servers are happening and fixes a couple random bugs
-Adds more config options for said servers as well so they can try to help control their performance better

Opdatering: 7. jan. 2019 kl. 16:49

-fix for clientside crashes