Tabletop Simulator

Tabletop Simulator

Scripted - Thanos Rising
目前顯示第 1-10 項,共 11 項
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更新:2020 年 4 月 17 日 @ 下午 9:39

- Reworked how zones and snap points were generated
- Tweaked card layouting
- Added Damage Cube snap points
- Added Clear Damage cubes button for each slot for easier cleanup

更新:2020 年 4 月 14 日 @ 上午 2:52

更新:2020 年 4 月 13 日 @ 上午 4:11

- Stopped power dice from locking on to snap points

更新:2020 年 4 月 10 日 @ 下午 8:10

- Added a new "Deploy" button to automatically fill in empty spots in the deployment zone
- Replaced the rotate tokens with tiles

更新:2020 年 4 月 9 日 @ 下午 8:15

Fixed a bunch of typos

更新:2020 年 4 月 9 日 @ 下午 8:13

更新:2020 年 4 月 9 日 @ 下午 8:01

- Made a custom card container that displays the current number of cards inside for Hero and Villain discards

更新:2020 年 4 月 8 日 @ 上午 5:33

- Starting a game now also draws the initial board setup
- Fixed issues with custom pack's base rotation
- Programmatically generated rotational snap points for the deployment zone. The arbitrary 15 degree rotation increment on manually placed snap points was bugging me immensely
- Made the deployment zone hover over the table a bit, to get around issues with cards glitching through the table

更新:2020 年 4 月 8 日 @ 上午 12:45

- Scripted deck setup
- Put away unused components
- Shuffle deck on Game Start

更新:2020 年 4 月 7 日 @ 下午 1:53

- Added PDF manual
- Changed table top color and lighting tweaks
- Locked down the damage pouch