Tabletop Simulator

Tabletop Simulator

Scripted - Thanos Rising
Se afișează 1-10 din 11 intrări
< 1  2 >
Actualizare: 17 apr. 2020 @ 21:39

- Reworked how zones and snap points were generated
- Tweaked card layouting
- Added Damage Cube snap points
- Added Clear Damage cubes button for each slot for easier cleanup

Actualizare: 14 apr. 2020 @ 2:52

Actualizare: 13 apr. 2020 @ 4:11

- Stopped power dice from locking on to snap points

Actualizare: 10 apr. 2020 @ 20:10

- Added a new "Deploy" button to automatically fill in empty spots in the deployment zone
- Replaced the rotate tokens with tiles

Actualizare: 9 apr. 2020 @ 20:15

Fixed a bunch of typos

Actualizare: 9 apr. 2020 @ 20:13

Actualizare: 9 apr. 2020 @ 20:01

- Made a custom card container that displays the current number of cards inside for Hero and Villain discards

Actualizare: 8 apr. 2020 @ 5:33

- Starting a game now also draws the initial board setup
- Fixed issues with custom pack's base rotation
- Programmatically generated rotational snap points for the deployment zone. The arbitrary 15 degree rotation increment on manually placed snap points was bugging me immensely
- Made the deployment zone hover over the table a bit, to get around issues with cards glitching through the table

Actualizare: 8 apr. 2020 @ 0:45

- Scripted deck setup
- Put away unused components
- Shuffle deck on Game Start

Actualizare: 7 apr. 2020 @ 13:53

- Added PDF manual
- Changed table top color and lighting tweaks
- Locked down the damage pouch