Tabletop Simulator

Tabletop Simulator

Scripted - Thanos Rising
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Mis à jour le : 17 avr. 2020 à 21h39

- Reworked how zones and snap points were generated
- Tweaked card layouting
- Added Damage Cube snap points
- Added Clear Damage cubes button for each slot for easier cleanup

Mis à jour le : 14 avr. 2020 à 2h52

Mis à jour le : 13 avr. 2020 à 4h11

- Stopped power dice from locking on to snap points

Mis à jour le : 10 avr. 2020 à 20h10

- Added a new "Deploy" button to automatically fill in empty spots in the deployment zone
- Replaced the rotate tokens with tiles

Mis à jour le : 9 avr. 2020 à 20h15

Fixed a bunch of typos

Mis à jour le : 9 avr. 2020 à 20h13

Mis à jour le : 9 avr. 2020 à 20h01

- Made a custom card container that displays the current number of cards inside for Hero and Villain discards

Mis à jour le : 8 avr. 2020 à 5h33

- Starting a game now also draws the initial board setup
- Fixed issues with custom pack's base rotation
- Programmatically generated rotational snap points for the deployment zone. The arbitrary 15 degree rotation increment on manually placed snap points was bugging me immensely
- Made the deployment zone hover over the table a bit, to get around issues with cards glitching through the table

Mis à jour le : 8 avr. 2020 à 0h45

- Scripted deck setup
- Put away unused components
- Shuffle deck on Game Start

Mis à jour le : 7 avr. 2020 à 13h53

- Added PDF manual
- Changed table top color and lighting tweaks
- Locked down the damage pouch