RimWorld

RimWorld

Revia Race
Viser 41–50 av 114 bidrag
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Oppdatering: 21. juli 2021 @ 4.18

[Auto-generated text]: Update on 7/21/2021 7:18:02 PM.

Oppdatering: 12. juli 2021 @ 16.49

[Auto-generated text]: Update on 7/13/2021 7:49:03 AM.

Oppdatering: 7. juli 2021 @ 3.24

[Auto-generated text]: Update on 7/7/2021 6:23:56 PM.

Oppdatering: 6. juli 2021 @ 6.00

[Auto-generated text]: Update on 7/6/2021 9:00:39 PM.

Oppdatering: 25. juni 2021 @ 19.22

[Auto-generated text]: Update on 6/26/2021 10:22:28 AM.
Adding option to adjust initial soul reap levels in both random and fixed configurations

Oppdatering: 21. mai 2021 @ 20.05

[Auto-generated text]: Update on 5/22/2021 11:05:27 AM.

Oppdatering: 13. feb. 2021 @ 14.30

[Auto-generated text]: Update on 2/14/2021 6:30:02 AM.

Oppdatering: 9. feb. 2021 @ 14.42

[Auto-generated text]: Update on 2/10/2021 6:42:41 AM.
Making settings for bloodthirst need enable/disable persist.

Oppdatering: 6. feb. 2021 @ 20.24

[Auto-generated text]: Update on 2/7/2021 12:24:42 PM.

Oppdatering: 6. feb. 2021 @ 16.49

Adding enable/disable bloodthirst option.
Adding dependency on Harmony.
Adding ability to satisfy bloodthirst need using basically any sort of damaging attack - ranged, melee, doesn't matter. As long as it isn't a surgical cut.