RimWorld
Revia Race
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Update: 21 jul 2021 om 4:18

[Auto-generated text]: Update on 7/21/2021 7:18:02 PM.

Update: 12 jul 2021 om 16:49

[Auto-generated text]: Update on 7/13/2021 7:49:03 AM.

Update: 7 jul 2021 om 3:24

[Auto-generated text]: Update on 7/7/2021 6:23:56 PM.

Update: 6 jul 2021 om 6:00

[Auto-generated text]: Update on 7/6/2021 9:00:39 PM.

Update: 25 jun 2021 om 19:22

[Auto-generated text]: Update on 6/26/2021 10:22:28 AM.
Adding option to adjust initial soul reap levels in both random and fixed configurations

Update: 21 mei 2021 om 20:05

[Auto-generated text]: Update on 5/22/2021 11:05:27 AM.

Update: 13 feb 2021 om 14:30

[Auto-generated text]: Update on 2/14/2021 6:30:02 AM.

Update: 9 feb 2021 om 14:42

[Auto-generated text]: Update on 2/10/2021 6:42:41 AM.
Making settings for bloodthirst need enable/disable persist.

Update: 6 feb 2021 om 20:24

[Auto-generated text]: Update on 2/7/2021 12:24:42 PM.

Update: 6 feb 2021 om 16:49

Adding enable/disable bloodthirst option.
Adding dependency on Harmony.
Adding ability to satisfy bloodthirst need using basically any sort of damaging attack - ranged, melee, doesn't matter. As long as it isn't a surgical cut.