RimWorld
Revia Race
Visualizzazione di 41-50 elementi su 114
< 1 ... 3  4  5  6  7 ... 12 >
Aggiornamento: 21 lug 2021, 4:18

[Auto-generated text]: Update on 7/21/2021 7:18:02 PM.

Aggiornamento: 12 lug 2021, 16:49

[Auto-generated text]: Update on 7/13/2021 7:49:03 AM.

Aggiornamento: 7 lug 2021, 3:24

[Auto-generated text]: Update on 7/7/2021 6:23:56 PM.

Aggiornamento: 6 lug 2021, 6:00

[Auto-generated text]: Update on 7/6/2021 9:00:39 PM.

Aggiornamento: 25 giu 2021, 19:22

[Auto-generated text]: Update on 6/26/2021 10:22:28 AM.
Adding option to adjust initial soul reap levels in both random and fixed configurations

Aggiornamento: 21 mag 2021, 20:05

[Auto-generated text]: Update on 5/22/2021 11:05:27 AM.

Aggiornamento: 13 feb 2021, 14:30

[Auto-generated text]: Update on 2/14/2021 6:30:02 AM.

Aggiornamento: 9 feb 2021, 14:42

[Auto-generated text]: Update on 2/10/2021 6:42:41 AM.
Making settings for bloodthirst need enable/disable persist.

Aggiornamento: 6 feb 2021, 20:24

[Auto-generated text]: Update on 2/7/2021 12:24:42 PM.

Aggiornamento: 6 feb 2021, 16:49

Adding enable/disable bloodthirst option.
Adding dependency on Harmony.
Adding ability to satisfy bloodthirst need using basically any sort of damaging attack - ranged, melee, doesn't matter. As long as it isn't a surgical cut.