RimWorld
Revia Race
Показване на 41 — 50 от 114 постъпления
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Обновление: 21 юли 2021 в 4:18

[Auto-generated text]: Update on 7/21/2021 7:18:02 PM.

Обновление: 12 юли 2021 в 16:49

[Auto-generated text]: Update on 7/13/2021 7:49:03 AM.

Обновление: 7 юли 2021 в 3:24

[Auto-generated text]: Update on 7/7/2021 6:23:56 PM.

Обновление: 6 юли 2021 в 6:00

[Auto-generated text]: Update on 7/6/2021 9:00:39 PM.

Обновление: 25 юни 2021 в 19:22

[Auto-generated text]: Update on 6/26/2021 10:22:28 AM.
Adding option to adjust initial soul reap levels in both random and fixed configurations

Обновление: 21 май 2021 в 20:05

[Auto-generated text]: Update on 5/22/2021 11:05:27 AM.

Обновление: 13 февр. 2021 в 14:30

[Auto-generated text]: Update on 2/14/2021 6:30:02 AM.

Обновление: 9 февр. 2021 в 14:42

[Auto-generated text]: Update on 2/10/2021 6:42:41 AM.
Making settings for bloodthirst need enable/disable persist.

Обновление: 6 февр. 2021 в 20:24

[Auto-generated text]: Update on 2/7/2021 12:24:42 PM.

Обновление: 6 февр. 2021 в 16:49

Adding enable/disable bloodthirst option.
Adding dependency on Harmony.
Adding ability to satisfy bloodthirst need using basically any sort of damaging attack - ranged, melee, doesn't matter. As long as it isn't a surgical cut.