Noita
New Enemies And Bosses Mod
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Update: Jul 6 @ 7:56am

Arenas should ont trap you in if the game crashes and brings you back to the arena when reloading the save.

Update: Jul 3 @ 11:47am

Super minor change. made the NG+ Bosses visible in the Bosses tab in the New Enemies GUI.

Update: Jun 17 @ 8:17am

mule should spam less wall hit explosions and it should get stuck less. Other than this, santa chainsawer was missing a stain map. now it can be stained with liquids and such

Update: Jun 15 @ 7:22pm

made corpse lily look a little darker to make it seem more in the background. + improved santa chainsaw sprite

Update: Jun 15 @ 8:48am

added a feature that allows you to set the feast skins of skeletons to a specific one. Thanks Sandy.

Update: Jun 10 @ 2:36am

plant boss no longer hurts itself with its own pollen

Update: Jun 9 @ 12:26am

fixed duping perkele in easy mode!

Update: Jun 8 @ 7:49am

icicle king's icicles were falling too easily

Update: Jun 7 @ 9:13am

I was suspecting that giant drill was causing lag when taking damage, just because of the audio spam. so I reduced the damage audio spam, hoping it helps.

Update: Jun 5 @ 11:50pm

Fungus Guardian's minions now scale hp properly with apotheosis. and the spores are spread through the long shot too